@Stucifer Well, I was hoping you wouldn’t do that, but I guess I’m pot committed.
scramble German ftr to SZ113
scramble all ftrs to SZ99. Max defense. Kill Italian ftrs before german.
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
they will get there some day
cmon man you have waaayyy too many brits as it is, plz don’t bring along another 3 haha
also, the draw offer is tempting, but I wanna see if I still have some chances to win, believe it or not lol. but if we go another so many rounds and still looks like no real progress on either side, then we can consider it again
I can’t believe I have to pull back w/Russia… we were so close to tasting the +3 bonus!
Or do they… your Ger/Ital caterpillar maybe gets cut to shreds reaching for the backdoor on Moscow?
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Or do they… your Ger/Ital caterpillar maybe gets cut to shreds reaching for the backdoor on Moscow?
except that I have Japanese reinforcements coming as well
Hmm, this turning out to be bigger move than I thought… much to consider
Will move soon, but now have go get dinner for screaming kids…
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hmm, this turning out to be bigger move than I thought… much to consider
Will move soon, but now have go get dinner for screaming kids…
lol no rush
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Syria to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Finland to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Southern Italy to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Syria to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Novgorod, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Removing units owned by Germans from Syria: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 artillery
EDIT: Turning off Edit Mode
4 armour and 12 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
6 armour and 5 mech_infantrys moved from Tobruk to Egypt
3 artilleries and 4 infantry moved from Syria to Turkey
18 mech_infantrys moved from Syria to Egypt
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Western Germany to Egypt
55 mech_infantrys moved from Syria to Turkey
12 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
3 tactical_bombers moved from Western Germany to Turkey
1 fighter and 2 tactical_bombers moved from Germany to Turkey
1 tactical_bomber moved from Gibraltar to Turkey
1 tactical_bomber moved from Northern Italy to Turkey
1 bomber moved from Ukraine to Turkey
1 bomber moved from Novgorod to Western Germany
3 infantry moved from France to Western Germany
1 infantry moved from Portugal to Spain
1 aaGun and 4 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Vyborg to Karelia
1 bomber moved from Novgorod to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 artilleries and 3 infantry moved from Finland to Vyborg
10 mech_infantrys moved from Eastern Poland to Bulgaria
6 mech_infantrys moved from Eastern Poland to Bulgaria
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Romania
3 artilleries moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Poland
Place Units - Germans
10 infantry placed in Germany
1 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,6,3,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Adding units owned by Germans to Turkey: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.50
made a small adjustment, plz use latest ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Novosibirsk to Samara
1 artillery and 5 infantry moved from Russia to Tambov
1 aaGun, 1 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Caucasus to Bryansk
5 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 34 Sea Zone to 42 Sea Zone
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 infantry, 1 marine and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
12 carriers moved from 34 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
6 submarines moved from 34 Sea Zone to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 marine moved from Yunnan to Shan State
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Yunnan to Turkey
1 fighter moved from Shensi to Turkey
3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to French Indo China
2 fighters moved from 44 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Japan to French Indo China
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 transports moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Malaya
2 mech_infantrys moved from Yunnan to Shan State
Place Units - Japanese
1 artillery and 1 marine placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
2 transports placed in 36 Sea Zone
1 tactical_bomber placed in French Indo China
1 tactical_bomber placed in Malaya
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 fighters, 8 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
3 fighters moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Air Battle in Egypt
Americans attacks with 5 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Gibraltar
Battle in Holland Belgium
Battle in Philippines
Battle in Portugal
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Portugal from Germans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 12 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Morocco to United Kingdom
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
4 fighters moved from Trans-Jordan to Iraq
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 armour moved from India to West India
5 armour and 1 mech_infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 armour and 1 mech_infantry placed in Persia
6 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
27 armour, 12 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Battle in Egypt
British attack with 28 armour, 1 artillery, 12 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 10 armour, 2 fighters and 35 mech_infantrys; Italians defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 28 armour, 1 artillery, 12 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 24/50 hits, 22.50 expected hits
Italians roll dice for 13 armour, 2 fighters and 35 mech_infantrys in Egypt, round 2 : 16/50 hits, 19.50 expected hits
6 mech_infantrys owned by the British, 24 mech_infantrys owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 7 armour owned by the British lost in Egypt
British roll dice for 21 armour, 12 fighters and 1 tactical_bomber in Egypt, round 3 : 19/34 hits, 17.17 expected hits
Italians roll dice for 13 armour, 2 fighters and 11 mech_infantrys in Egypt, round 3 : 13/26 hits, 11.50 expected hits
5 armour owned by the Germans, 11 mech_infantrys owned by the Germans, 13 armour owned by the British and 3 armour owned by the Italians lost in Egypt
British roll dice for 8 armour, 12 fighters and 1 tactical_bomber in Egypt, round 4 : 7/21 hits, 10.67 expected hits
Italians roll dice for 5 armour and 2 fighters in Egypt, round 4 : 5/7 hits, 3.83 expected hits
2 fighters owned by the Germans, 5 armour owned by the Germans and 5 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 3 armour, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for British: 25 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Casualties for Germans: 10 armour, 2 fighters and 35 mech_infantrys
Casualties for Italians: 3 armour
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns, 6 artilleries, 30 infantry and 1 mech_infantry moved from India to West India
10 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Angola to Belgian Congo
2 fighters moved from Mozambique to Iraq
2 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from South West Africa to Angola
1 destroyer moved from 123 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Egypt to Iraq
Place Units - British
1 carrier placed in 110 Sea Zone
2 armour and 1 fighter placed in Iraq
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.83
Italians regular : -0.83
Japanese regular : 1.83
Germans regular : -0.33
British regular : 0.50
Italians AA : -0.17
Did I just walk into a trap? Or did I cut the head off the snake?
LOL, I can’t tell…
as usual, your luck in big battles is enormous. average was actually slightly negative tuv. lol
Yea, I was expecting to crawl in there with 1 tank and loss in planes
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Bombing the airfield successfully was a boost
I assumed no intercept as I had 4 ftrs vs 2
but now you gotta repair it ;)
Honestly Japan could play for a win by itself. They are HUGE!
But yeah by my count it was 80%ish win on a -10ish TUV, but the airfield was complicating factor that had to be neutralized…
BUt I got lucky, can’t say I didn’t.