TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Gibraltar to 111 Sea Zone
1 submarine moved from 64 Sea Zone to 91 Sea Zone
5 fighters moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in 111 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 battleship, 2 destroyers and 7 transports
Americans roll dice for 3 bombers in 111 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 destroyers and 7 transports in 111 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
2 destroyers owned by the Germans lost in 111 Sea Zone
Americans roll dice for 3 bombers in 111 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
Germans roll dice for 1 battleship and 7 transports in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 111 Sea Zone
7 transports owned by the Germans lost in 111 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 85
Casualties for Germans: 1 battleship, 2 destroyers and 7 transports
Battle in 91 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Germans roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
4 fighters owned by the Americans lost in 104 Sea Zone
Germans win, taking Morocco from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -40
Casualties for Americans: 4 fighters
Non Combat Move - Americans
5 fighters moved from 91 Sea Zone to United Kingdom
3 bombers moved from 111 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 63 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 4 fighters and 15 submarines moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
4 aaGuns and 1 mech_infantry moved from Central United States to Western United States
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Americans
3 fighters placed in Western United States
1 destroyer and 6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 3 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to Hopei
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 2 : 2/7 hits, 2,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 armour
EDIT: Adding units owned by Americans to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
2 aaGuns, 6 artilleries and 5 infantry moved from Burma to India
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to French West Africa: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 87 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 infantry placed in United Kingdom
British undo move 1.
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 18 PUs (1 lost to blockades); end with 20 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -3,83
Japanese regular : -2,33
Germans regular : -1,33
Savegame