@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
L21 PTV 666 (Allies) vs Avner (Axis)
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in fact I was undecided
I wanted to keep the Americans a little longer from the Mediterranean
oh i forgot to move the german fighter from alexandria as i wrote
it’s late now
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Tobruk to Tunisia 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Romania to Western Ukraine Combat - Italians Battle in Cyprus Battle in Tunisia Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia Italians win, taking Cyprus from British, taking Tunisia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Libya 1 infantry moved from Ethiopia to British Somaliland 2 artilleries and 3 infantry moved from Bulgaria to Romania Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Changing ownership of Alexandria from Italians to British EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : 0.33
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@Avner gave you the G fgt back, it’s in S.Ita. took Alex and put back the units the G fgt killed.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 40 Sea Zone to Eastern India 2 fighters moved from Queensland to 40 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Burma to Eastern India 1 fighter moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Trans-Jordan : 2 infantry Eastern India : 1 fighter and 2 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Java : 1 flag 40 Sea Zone : 2 fighters and 1 transport Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 44 / 55 Russians : 42 / 50 Japanese : 34 / 36 Americans : 53 / 83 Chinese : 11 / 11 British : 33 / 34 UK_Pacific : 20 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 40 Sea Zone to Eastern India 2 fighters moved from Queensland to 40 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Burma to Eastern India 1 fighter moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry Eastern India : 1 fighter and 2 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour Morocco : 1 infantry 64 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Java : 1 flag 40 Sea Zone : 2 fighters and 1 transport Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 44 / 55 Russians : 42 / 50 Japanese : 34 / 36 Americans : 53 / 83 Chinese : 11 / 11 British : 33 / 34 UK_Pacific : 20 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 tactical_bomber moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to Northern Belarus 1 tactical_bomber moved from Western Germany to Northern Belarus 1 fighter moved from Romania to Southern Belarus 1 tactical_bomber moved from Romania to Southern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 1/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Northern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 fighter moved from Southern Belarus to Eastern Poland 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 tactical_bomber moved from Southern Belarus to Eastern Poland 1 aaGun, 8 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 artilleries and 4 infantry moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Vyborg 1 aaGun moved from Baltic States to Leningrad 1 tactical_bomber moved from Romania to Western Ukraine 10 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 battleship and 1 cruiser moved from 115 Sea Zone to 128 Sea Zone 1 infantry moved from Nenetsia to 130 Sea Zone 1 infantry and 1 transport moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 submarine moved from 113 Sea Zone to 127 Sea Zone 1 submarine moved from 108 Sea Zone to 115 Sea Zone 3 artilleries moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Western Ukraine 1 fighter moved from Western Germany to France Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania Germans undo move 1. 2 armour and 1 mech_infantry placed in Romania Germans undo move 1. 3 mech_infantrys placed in Romania 2 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -3,17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Bryansk to Southern Belarus 2 fighters moved from Russia to Southern Belarus 1 tactical_bomber moved from Ukraine to Southern Belarus Combat - Russians Battle in 101 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Russians win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Bryansk 1 armour, 10 infantry and 1 mech_infantry moved from Russia to Bryansk 1 aaGun moved from Tula to Bryansk 1 aaGun, 3 artilleries and 19 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 6 infantry moved from Yaroslavl to Smolensk 2 infantry moved from Vologda to Yaroslavl 2 infantry moved from Urals to Samara 3 infantry moved from Timguska to Urals 2 aaGuns and 8 infantry moved from Yenisey to Timguska 1 submarine moved from 116 Sea Zone to 118 Sea Zone 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
Territory Summary for Russians :
Nenetsia : 1 infantry Siberia : 1 factory_minor and 2 infantry Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 25 infantry, 2 mech_infantrys and 1 tactical_bomber Smolensk : 6 infantry Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry Kursk : 1 aaGun, 3 artilleries and 22 infantry Archangel : 1 infantry Yaroslavl : 2 infantry Samara : 2 infantry Buryatia : 1 infantry Ukraine : 1 factory_minor Urals : 1 factory_minor and 6 infantry Gorky : 2 infantry Timguska : 2 aaGuns and 8 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 1 infantry 101 Sea Zone : 1 flag, 1 submarine 118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 65 Russians : 38 / 45 Japanese : 34 / 36 Americans : 53 / 83 Chinese : 11 / 11 British : 33 / 34 UK_Pacific : 20 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 artillery, 5 infantry and 1 mech_infantry moved from Tsinghai to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 38 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Manilla 1 infantry moved from 21 Sea Zone to Manilla 1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 fighter moved from Caroline Islands to Davao 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from Caroline Islands to Davao 1 tactical_bomber moved from Caroline Islands to Davao 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 infantry moved from Shansi to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Sumatra Battle in Manilla Battle in Malaya Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 cruisers in Borneo, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Sumatra from UK_Pacific, taking Manilla from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung 1 tactical_bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery and 3 infantry British roll AA dice in Yunnan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,50 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter Casualties for British: 1 aaGun, 1 artillery and 3 infantry Battle in Davao Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Davao, round 2 : 3/7 hits, 3,33 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from Davao to Paulau 1 tactical_bomber moved from Davao to Paulau 2 fighters and 2 tactical_bombers moved from Borneo to 132 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Fukien 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 aaGun moved from Shansi to Anhwe 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Hokkaido to Japan 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,33 Japanese regular : 1,50 British AA : 0,50 UK_Pacific regular : 2,00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 carriers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 4 fighters moved from 27 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 marine Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marshall Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Marshall Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Marshall Islands to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Eastern United States to Gibraltar 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 submarine moved from 40 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 carriers, 1 submarine and 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.33
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major and 2 mech_infantrys Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry Gibraltar : 3 fighters United Kingdom : 1 bomber Morocco : 1 armour, 1 infantry and 1 marine 34 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 marine and 2 transports 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 104 Sea Zone : 1 carrier and 2 transports 78 Sea Zone : 1 submarine 109 Sea Zone : 1 destroyer and 1 submarine 11 Sea Zone : 2 carriers, 1 submarine and 1 transport 27 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber 33 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 48 / 65 Russians : 38 / 45 Japanese : 51 / 54 Americans : 50 / 77 Chinese : 6 / 11 British : 33 / 34 UK_Pacific : 11 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 10 infantry Kweichow : 1 infantry Tsinghai : 2 infantry Hunan : 1 infantry
Production/PUs Summary :
Germans : 48 / 65 Russians : 38 / 45 Japanese : 50 / 54 Americans : 50 / 77 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 11 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 10 infantry Kweichow : 1 infantry Tsinghai : 2 infantry Hunan : 1 infantry
Production/PUs Summary :
Germans : 48 / 65 Russians : 38 / 45 Japanese : 50 / 54 Americans : 50 / 77 Chinese : 7 / 9 British : 33 / 34 UK_Pacific : 11 / 19 Italians : 14 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 carriers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 4 fighters moved from 27 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 marine Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marshall Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Marshall Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Marshall Islands to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Eastern United States to Gibraltar 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 submarine moved from 40 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 carriers, 1 submarine and 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 29 PUs; British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 4 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in French Madagascar Battle in Yunnan British attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 2 aaGuns and 6 infantry moved from Burma to Eastern India 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 40 Sea Zone to 78 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer and 2 transports moved from 93 Sea Zone to 109 Sea Zone 1 infantry moved from Morocco to Algeria 1 battleship and 1 cruiser moved from 93 Sea Zone to 94 Sea Zone Place Units - British 1 transport placed in 73 Sea Zone 1 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,4,2,6,2,4,6,1,2,3,4,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.17 Japanese regular : 1.17 British regular : 2.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery and 1 infantry Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major and 2 mech_infantrys Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry Kansu : 1 fighter and 10 infantry Kweichow : 1 infantry Tsinghai : 2 infantry Hunan : 1 infantry Kwangtung : 1 harbour and 1 infantry Yunnan : 3 infantry Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 6 fighters, 1 harbour and 1 infantry Iceland : 1 airfield Belgian Congo : 1 armour and 1 mech_infantry Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Trans-Jordan : 2 infantry Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry Egypt : 1 armour, 1 artillery, 4 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Malta : 1 airfield Eastern India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 18 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 artillery Italian Somaliland : 1 flag, 1 infantry Algeria : 1 infantry French Madagascar : 1 flag, 1 marine Morocco : 1 flag, 1 armour, 1 infantry and 1 marine 94 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters Southern Persia : 1 flag Brazil : 1 flag 34 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 marine and 2 transports 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 104 Sea Zone : 1 carrier and 2 transports 78 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 submarine 73 Sea Zone : 1 transport 109 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports 11 Sea Zone : 2 carriers, 1 submarine and 1 transport 27 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber 33 Sea Zone : 1 destroyer and 1 transport 74 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 65 Russians : 38 / 45 Japanese : 49 / 54 Americans : 50 / 77 Chinese : 8 / 9 British : 35 / 35 UK_Pacific : 11 / 13 Italians : 13 / 14 ANZAC : 13 / 24 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tobruk, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 armour moved from Western Ukraine to Ukraine 2 artilleries and 3 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,83 British regular : 0,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to Iraq 2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 2 fighters moved from 78 Sea Zone to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 3 fighters and 3 infantry Neutral_Axis defend with 3 infantry ANZAC roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Neutral_Axis lost in Iraq ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Southern Persia 2 fighters moved from Iraq to Southern Persia 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 ANZAC collect 14 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC regular : 1.17 Neutral_Axis regular : -0.33
Territory Summary for ANZAC :
Caroline Islands : 1 fighter New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 1 marine New Zealand : 1 airfield and 1 harbour Syria : 1 flag, 1 infantry 56 Sea Zone : 1 destroyer 64 Sea Zone : 1 cruiser and 1 transport Southern Persia : 3 fighters Java : 1 flag 82 Sea Zone : 1 transport Iraq : 1 flag, 2 infantry Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 48 / 65 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 77 Chinese : 8 / 9 British : 35 / 35 UK_Pacific : 11 / 13 Italians : 18 / 16 ANZAC : 16 / 21 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to Iraq 2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 2 fighters moved from 78 Sea Zone to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 3 fighters and 3 infantry Neutral_Axis defend with 3 infantry ANZAC roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Neutral_Axis lost in Iraq ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Southern Persia 2 fighters moved from Iraq to Southern Persia 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 ANZAC collect 14 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 1.17 Neutral_Axis regular : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter United Kingdom : 1 fighter and 2 infantry New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 1 marine New Zealand : 1 airfield and 1 harbour Syria : 1 infantry Morocco : 1 infantry 56 Sea Zone : 1 destroyer 64 Sea Zone : 1 cruiser and 1 transport Southern Persia : 3 fighters Java : 1 flag 82 Sea Zone : 1 transport Iraq : 1 flag, 2 infantry Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 48 / 65 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 77 Chinese : 8 / 9 British : 35 / 35 UK_Pacific : 11 / 13 Italians : 18 / 16 ANZAC : 16 / 21 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Eastern Poland to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel Combat - Germans Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Novgorod from Russians to Germans EDIT: Turning off Edit Mode 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 128 Sea Zone to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Western Germany 1 aaGun, 8 artilleries, 2 fighters, 28 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 armour moved from Leningrad to Novgorod 1 armour moved from Novgorod to Leningrad 1 fighter moved from Archangel to Leningrad 1 tactical_bomber moved from Archangel to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Southern Belarus 5 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 6 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to France Place Units - Germans 1 infantry placed in Western Germany 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Romania 4 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -0,50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Southern Belarus 1 tactical_bomber moved from Bryansk to Southern Belarus 2 fighters moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Bryansk to Kursk 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 4 infantry moved from Smolensk to Bryansk 6 infantry moved from Urals to Samara 2 infantry moved from Samara to Stalingrad 2 aaGuns and 8 infantry moved from Timguska to Urals 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Yaroslavl to Smolensk 1 aaGun moved from Kursk to Bryansk 3 artilleries and 21 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Tula 2 artilleries moved from Russia to Samara 8 infantry moved from Russia to Samara 1 aaGun moved from Bryansk to Russia 1 aaGun, 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Tula 1 aaGun moved from Bryansk to Tula 1 submarine moved from 101 Sea Zone to 100 Sea Zone Place Units - Russians 1 tactical_bomber placed in Russia 3 infantry placed in Stalingrad 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor and 2 infantry Bryansk : 1 aaGun and 4 infantry Smolensk : 1 infantry Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 6 infantry and 2 tactical_bombers Kursk : 1 infantry Samara : 2 artilleries and 14 infantry Buryatia : 1 infantry Urals : 2 aaGuns, 1 factory_minor and 8 infantry Gorky : 2 infantry Vologda : 1 infantry Northern Belarus : 1 infantry Northern Caucasus : 1 infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 factory_minor and 6 infantry Tula : 2 aaGuns, 2 armour, 5 artilleries, 46 infantry and 2 mech_infantrys Amur : 1 infantry 100 Sea Zone : 1 submarine 101 Sea Zone : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 49 / 54 Americans : 50 / 77 Chinese : 8 / 9 British : 35 / 35 UK_Pacific : 11 / 13 Italians : 18 / 16 ANZAC : 16 / 21 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Szechwan to Hunan 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 artillery moved from 43 Sea Zone to Java 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Guam Battle in Celebes Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 4,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 132 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 bomber moved from Hunan to Davao 1 bomber moved from Kweichow to Davao 1 carrier moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Paulau to 36 Sea Zone 1 tactical_bomber moved from Paulau to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from Kwangtung to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67 ANZAC regular : 0,67 UK_Pacific regular : 0,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 109 Sea Zone to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 submarine moved from 78 Sea Zone to 100 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to United Kingdom 2 fighters moved from 93 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from 127 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 104 Sea Zone 4 fighters moved from 34 Sea Zone to Queensland 1 marine moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 2 carriers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -0.17
Territory Summary for Americans :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 marines Gibraltar : 1 fighter United Kingdom : 1 bomber and 1 marine Queensland : 4 fighters Tunisia : 1 flag, 1 armour Algeria : 1 infantry Morocco : 2 infantry and 2 mech_infantrys 100 Sea Zone : 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 93 Sea Zone : 1 carrier, 2 fighters and 2 transports 104 Sea Zone : 1 destroyer, 1 submarine and 2 transports 127 Sea Zone : 1 destroyer and 1 submarine 11 Sea Zone : 2 carriers and 3 submarines 27 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 61 / 69 Americans : 51 / 77 Chinese : 5 / 9 British : 35 / 35 UK_Pacific : 7 / 13 Italians : 17 / 16 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan 10 infantry moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
Territory Summary for Chinese :
Kansu : 1 fighter Tsinghai : 1 infantry Kiangsi : 1 infantry Inner Mongolia : 12 infantry Szechwan : 2 infantry
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 58 / 69 Americans : 51 / 77 Chinese : 8 / 8 British : 35 / 35 UK_Pacific : 7 / 13 Italians : 17 / 16 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0