Ready. Game on. GL, HF!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
4 fighters moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Midway to 7 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in Tunisia
Battle in 17 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Tunisia from Italians, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 carrier moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Syria to India
1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 marine and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 aaGuns moved from Southeast Mexico to 89 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer and 2 transports moved from 89 Sea Zone to 11 Sea Zone
6 fighters moved from 17 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Mexico to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
6 tactical_bombers moved from Western United States to Midway
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 94 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Yunnan
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Greece to Caucasus
2 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
1 bomber moved from Greece to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from India to French Indo China
1 artillery moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to French Indo China
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Albania
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Northern Italy from Italians, taking Albania from Italians, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Szechwan
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in French Indo China
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 factory_minor
British roll dice for 2 artilleries, 1 fighter and 2 infantry in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from French Indo China to Yunnan
1 bomber moved from Szechwan to Yunnan
1 fighter moved from Shan State to Yunnan
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
1 carrier moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 aaGun moved from Morocco to Algeria
2 aaGuns moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
2 fighters moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Syria to Trans-Jordan
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.00
Italians regular : -0.83
Japanese regular : -0.67
Germans regular : 0.67
British regular : 2.00
@axis-dominion a lot of pressure on japan right now, can she handle it?
actually, need to adjust something, hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
4 fighters moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Midway to 7 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in Tunisia
Battle in 17 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Tunisia from Italians, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 carrier moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Syria to India
1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 marine and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 aaGuns moved from Southeast Mexico to 89 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer and 2 transports moved from 89 Sea Zone to 11 Sea Zone
6 fighters moved from 17 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Mexico to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
6 tactical_bombers moved from Western United States to Midway
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 94 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Yunnan
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Greece to Caucasus
2 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
1 bomber moved from Greece to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from India to French Indo China
1 artillery moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to French Indo China
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Albania
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Northern Italy from Italians, taking Albania from Italians, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Szechwan
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in French Indo China
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 factory_minor
British roll dice for 2 artilleries, 1 fighter and 2 infantry in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from French Indo China to Yunnan
1 bomber moved from Szechwan to Yunnan
1 fighter moved from Shan State to Yunnan
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
1 carrier moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 aaGun moved from Morocco to Algeria
2 aaGuns moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
2 fighters moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Syria to Trans-Jordan
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.00
Italians regular : -0.83
Japanese regular : -0.67
Germans regular : 0.67
British regular : 2.00
@ksmckay said in ksmckay vs axis-dominion (allies+21) bm3:
i guess it goes
2 inf @2, 4 inf @1, 2art @2 1 marine at 2, 3 ftr@3 3 tac @404playernotfoundwonder why they are switched up. I dont think it used to be like that. I think previously it listed the inf at 1 before the inf at 2. But i looked at some other battles and its the same. (inf @ 2 listed first)
i hadn’t noticed it changed, i’ll have to dig into that to see what’s going on there
@ksmckay said in ksmckay vs axis-dominion (allies+21) bm3:
@axis-dominion im really trying to figure out how to play aggressive with Japan. Thought this was an interesting play. Perhaps if I hadnt flubbed with yugo I would have passed on NSW and taken India instead. but once I lost all that german air I felt like going for the quick win was a better play.
your jap play is very strong actually
@axis-dominion uk sub should go to india
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 bombers moved from Southern Italy to Northern Italy
3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
triggerANZACDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Italians
2 bombers, 3 fighters and 1 tactical_bomber moved from Northern Italy to Caucasus
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Southern France to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 4 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Caucasus: 1 aaGun, 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,3,3,2,4,2,4,3,4,3,3,6
Italians collect 7 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - ANZAC
2 fighters moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 25 Sea Zone to 11 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to Amur
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 23 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from 97 Sea Zone to Gibraltar
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 bombers moved from Rostov to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
11 armour, 3 artilleries, 16 infantry and 28 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Southern Italy to Yugoslavia
3 fighters and 1 tactical_bomber moved from Southern Italy to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 12 armour, 3 artilleries, 16 infantry and 28 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 12 armour, 3 artilleries, 16 infantry and 28 mech_infantrys in Volgograd, round 2 : 13/59 hits, 14.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 12 armour, 3 artilleries, 14 infantry and 28 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Nenetsia
Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 2 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans roll dice for 2 bombers and 1 mech_infantry in Nenetsia, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Nenetsia to Novgorod
2 armour moved from Belarus to Romania
1 aaGun moved from Eastern Poland to Romania
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Caucasus
2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Rostov to Volgograd
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Archangel
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,2,1,6,3,6,4,5,6,4,2,3,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Russia to Yunnan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Tambov to Russia
1 aaGun and 2 infantry moved from Vologda to Samara
3 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Samara to Tambov
1 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Samara
1 armour and 4 mech_infantrys moved from Samara to Kansu
2 mech_infantrys moved from Samara to Kansu
1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
27 infantry moved from Russia to Samara
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
1 fighter placed in Russia
1 airfield placed in Amur
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 3 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.67
ok japan will have to wait till tomorrow afternoon/evening
@ksmckay said in ksmckay vs axis-dominion (allies+21) bm3:
ok japan will have to wait till tomorrow afternoon/evening
agreed, that works for me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 aaGun, 1 armour, 3 artilleries, 5 fighters, 7 mech_infantrys and 3 tactical_bombers moved from Hunan to Anhwe
5 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
2 infantry moved from Jehol to Anhwe
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Sumatra
1 marine moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 battleships, 2 cruisers, 1 marine and 4 transports moved from 62 Sea Zone to 34 Sea Zone
2 destroyers moved from 34 Sea Zone to 6 Sea Zone
4 carriers moved from 34 Sea Zone to 6 Sea Zone
2 bombers moved from New Guinea to Philippines
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 30 Sea Zone to 49 Sea Zone
Place Units - Japanese
1 carrier and 4 tactical_bombers placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Hopei
1 fighter moved from Amur to Hopei
3 fighters and 1 tactical_bomber moved from Amur to Hunan
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 destroyer moved from 25 Sea Zone to 49 Sea Zone
4 fighters moved from 25 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in Hunan
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 battleship, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Non Combat Move - Americans
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 carriers moved from 25 Sea Zone to 49 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
6 tactical_bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from Western United States to Hawaiian Islands
1 aaGun moved from Mexico to Western United States
1 submarine moved from 17 Sea Zone to 24 Sea Zone
1 bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Shensi
3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
4 carriers placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
8 infantry moved from Tsinghai to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from French Indo China to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
Combat - British
Battle in Kwangsi
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Kwangsi, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Tambov
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to West India
1 aaGun moved from Yunnan to Kwangsi
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to India
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from India to Yunnan
1 armour moved from West India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to Persia
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from Algeria to Morocco
1 aaGun moved from Algeria to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from Algeria to Morocco
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 fighters moved from Kwangsi to Shensi
2 infantry moved from India to West India
Place Units - British
1 carrier placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 marines placed in Egypt
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Hopei
1 fighter moved from Amur to Hopei
3 fighters and 1 tactical_bomber moved from Amur to Hunan
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 destroyer moved from 25 Sea Zone to 49 Sea Zone
4 fighters moved from 25 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in Hunan
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 battleship, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Non Combat Move - Americans
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 carriers moved from 25 Sea Zone to 49 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
6 tactical_bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from Western United States to Hawaiian Islands
1 aaGun moved from Mexico to Western United States
1 submarine moved from 17 Sea Zone to 24 Sea Zone
1 bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Shensi
3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
4 carriers placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
8 infantry moved from Tsinghai to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from French Indo China to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
Combat - British
Battle in Kwangsi
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Kwangsi, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Tambov
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to West India
1 aaGun moved from Yunnan to Kwangsi
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to India
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from India to Yunnan
1 armour moved from West India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to Persia
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from Algeria to Morocco
1 aaGun moved from Algeria to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from Algeria to Morocco
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 fighters moved from Kwangsi to Shensi
2 infantry moved from India to West India
Place Units - British
1 carrier placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 marines placed in Egypt
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.83
British regular : 0.33
@axis-dominion UK figs on US cv in 91
@axis-dominion ok I think its over. I thought I would be able to take India with Germany if I went to Afghanistan this turn but I wont be able to do it. Too much allied air. Thought I could also do something in Europe if that wouldnt work but Russia is safe too.
@ksmckay Unless its for the win, I dont think it makes sense to go for NSW. Even without much investment by India or US, going for NSW takes too long.
I never really intended to actually go for it when I built the base in Pau. I just wanted to threaten it and go elsewhere but I didnt look at your ability to stack Yunnan carefully enough. Thought stacking Yunnan meant losing India (which if I wanted to I could have with no investment) but still might have been worth it. Not sure. But losing Yugo like I did was bad. And I also think my naval purchases were mostly wasted. I thought naval buy was enough to deter 92 stack but I needed more.
@ksmckay said in ksmckay vs axis-dominion (allies+21) bm3:
@ksmckay Unless its for the win, I dont think it makes sense to go for NSW. Even without much investment by India or US, going for NSW takes too long.
I never really intended to actually go for it when I built the base in Pau. I just wanted to threaten it and go elsewhere but I didnt look at your ability to stack Yunnan carefully enough. Thought stacking Yunnan meant losing India (which if I wanted to I could have with no investment) but still might have been worth it. Not sure. But losing Yugo like I did was bad. And I also think my naval purchases were mostly wasted. I thought naval buy was enough to deter 92 stack but I needed more.
yes I agree, this game should be over at this point, and yes, I’ve yet to see a NSW-first ever work out well for the axis, at least not in any of my competitive games. taking India accomplishes several things for Japan: threatens the ME, keeps china in check, keeps close tabs on the DEI, and so on. taking NSW just creates a big burden of now having to maintain and defend it, while allies pressure hard up north and on mainland, as happened in this game. and yah I was onto your plan to swing down with the germans to take out India, I think that became too obvious, and so I planned accordingly.
but anyway, good game, was very fun and definitely interesting! your jap play is especially strong (despite the wrong order of conquest in this game)!