PTV OwenToo vs max334 (Axis)
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Changing PUs for Germans from 115 to 117 EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 27 Sea Zone to 28 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 3 submarines moved from 73 Sea Zone to 83 Sea Zone Combat - British Non Combat Move - British 2 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 3 infantry moved from Crete to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Egypt 1 carrier moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 2 infantry moved from French West Africa to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 aaGun moved from Algeria to Morocco 2 mech_infantrys moved from Eastern India to Burma 15 infantry moved from Eastern India to Burma Place Units - UK_Pacific 3 artilleries placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Belarus to Vologda Italians take Novgorod from Russians Italians take Vologda from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Northern Belarus to Eastern Poland 1 fighter moved from Northern Belarus to Northern Italy 1 fighter moved from Northern Belarus to Romania 1 bomber moved from Southern Italy to Eastern Poland Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 105 PUs; Germans buy 4 armour, 4 artilleries, 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northern Belarus to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Northern Belarus to Novgorod 2 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Leningrad 1 mech_infantry moved from Northern Belarus to Leningrad 1 armour and 1 infantry moved from Karelia to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from France to Western Ukraine 1 bomber moved from Western Germany to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 artillery moved from Eastern Poland to Southern Belarus 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British Combat - Germans Battle in Leningrad Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Leningrad, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans roll dice for 1 artillery and 1 bomber in Southern Belarus, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Southern Belarus, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 4 armour moved from Northern Belarus to Bessarabia 4 mech_infantrys moved from Northern Belarus to Bessarabia 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Northern Belarus to Bessarabia 1 artillery moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 aaGun, 4 armour and 10 infantry moved from Northern Belarus to Eastern Poland 1 bomber moved from Archangel to Vyborg 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Southern Belarus to Germany 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 3 artilleries and 3 infantry moved from Germany to Poland 2 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from United Kingdom to Scotland 2 artilleries moved from United Kingdom to 113 Sea Zone 2 armour and 1 marine moved from United Kingdom to 113 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 marine, 1 submarine and 9 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Norway 1 armour moved from 115 Sea Zone to Western Germany 1 artillery moved from 115 Sea Zone to Norway 1 artillery moved from 115 Sea Zone to Western Germany 1 marine moved from 115 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 infantry placed in United Kingdom 3 artilleries placed in France 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Turning off Edit Mode 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.83
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Gorky to Vologda 1 mech_infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Yaroslavl Combat - Russians Battle in Vologda Russians attack with 1 armour, 3 fighters and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Yaroslavl Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Yaroslavl 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 3 artilleries and 14 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 3 infantry moved from Komi to Gorky 1 aaGun and 3 infantry moved from Timguska to Urals 3 fighters moved from Vologda to Russia 3 armour moved from Smolensk to Russia 2 mech_infantrys moved from Smolensk to Russia 3 infantry moved from Yenisey to Timguska Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 infantry placed in Urals 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -0.67 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 2 marines moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 cruiser and 1 marine moved from 7 Sea Zone to 2 Sea Zone 1 marine moved from 2 Sea Zone to Alaska 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Gilbert Islands Battle in Alaska Battle in Midway Battle in Wake Island Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Alaska: 1 marine EDIT: Changing ownership of Alaska from Japanese to Americans EDIT: Changing ownership of Aleutian Islands from Americans to Japanese EDIT: Adding units owned by Japanese to Aleutian Islands: 1 marine EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Szechwan to Eastern Sinkiang 1 armour moved from Hopei to Eastern Sinkiang 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 aaGun moved from Hopei to Hunan 1 infantry moved from Hunan to Szechwan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Shansi 1 armour moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from Shan State to Szechwan 1 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 destroyer moved from 17 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 2 artilleries moved from 38 Sea Zone to Malaya 2 infantry moved from 38 Sea Zone to Malaya 1 fighter moved from Shan State to French Indo China 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Caroline Islands to Szechwan 1 bomber moved from Japan to Tsinghai 1 infantry moved from Manilla to Davao 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to French Indo China 1 armour moved from Kiangsi to Hunan 1 infantry moved from Hopei to Honan 1 artillery and 1 infantry moved from Kyushu to Japan 1 fighter moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Caroline Islands to French Indo China 1 tactical_bomber moved from 34 Sea Zone to French Indo China Place Units - Japanese 1 transport placed in 21 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery, 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 submarines and 3 transports moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
Scramble fighter from 115 to 113?
-
@owentoo Did you mean to post that? And who am I really playing?
-
Maybe you didnt see, but I have 3 ftrs to repel the bomber attack in the Pacific
-
@max334 Read the rules closer. "A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units. A transport is not a surface warship, therefore you can’t scramble in support of it. If you had a DD there, then you could. Subs are not surface warships either, obviously.
-
Scrambling rules take a little to get used to. Here is the thread of PTV rules discussion:
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/195Here is a Q&A about this very subject answer by Adam, the developer:
Avner Nov 25, 2020, 9:23 AM
I have a doubt … can only one transport (without surface ships) be defended by a CV in an adjacent zone? Triple A asks for the scramble but in the rules it seems to me that it refers to a present warship …0
Adam514Adam514 '19 '17 Nov 25, 2020, 11:34 AM
@Avner It cannot, transports aren’t warships. -
Ok. I stand corrected on that one, but it appears to me that you are putting the Pacific Fleet in serious danger again.
-
So, the Carrier scramble rules are a little different than the original Airbase scramble rules, which DO allow you to scramble into an undefended sea zone being subject to amphibious assault. In all cases, TripleA asks if you want to scramble, but there are cases, like the one in question in our game, that the rules disallow it.
-
OK, I will repost my move
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans
Combat Hit Differential Summary :
-
Scramble fighter from 115 to 113?
-
@owentoo If I had known, I would have escorted the trn with a DD… but anyway, no scramble
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 3 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 fighters moved from 2 Sea Zone to Alaska 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 bomber moved from 24 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone Americans undo move 2. 1 transport placed in 104 Sea Zone 2 fighters and 1 submarine placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 artillery and 2 fighters placed in Eastern United States 1 fighter and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.50 Germans regular : 0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33