Test summary from TripleA, engine version: 2.6.14748, time: 1:43:17 PM
Savegame
PTV OwenToo vs max334 (Axis)
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Maybe you didnt see, but I have 3 ftrs to repel the bomber attack in the Pacific
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@max334 Read the rules closer. "A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units. A transport is not a surface warship, therefore you can’t scramble in support of it. If you had a DD there, then you could. Subs are not surface warships either, obviously.
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Scrambling rules take a little to get used to. Here is the thread of PTV rules discussion:
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/195Here is a Q&A about this very subject answer by Adam, the developer:
Avner Nov 25, 2020, 9:23 AM
I have a doubt … can only one transport (without surface ships) be defended by a CV in an adjacent zone? Triple A asks for the scramble but in the rules it seems to me that it refers to a present warship …0
Adam514Adam514 '19 '17 Nov 25, 2020, 11:34 AM
@Avner It cannot, transports aren’t warships. -
Ok. I stand corrected on that one, but it appears to me that you are putting the Pacific Fleet in serious danger again.
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So, the Carrier scramble rules are a little different than the original Airbase scramble rules, which DO allow you to scramble into an undefended sea zone being subject to amphibious assault. In all cases, TripleA asks if you want to scramble, but there are cases, like the one in question in our game, that the rules disallow it.
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OK, I will repost my move
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans
Combat Hit Differential Summary :
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Scramble fighter from 115 to 113?
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@owentoo If I had known, I would have escorted the trn with a DD… but anyway, no scramble
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 3 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 fighters moved from 2 Sea Zone to Alaska 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 bomber moved from 24 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone Americans undo move 2. 1 transport placed in 104 Sea Zone 2 fighters and 1 submarine placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 artillery and 2 fighters placed in Eastern United States 1 fighter and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.50 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 3 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 fighters moved from 2 Sea Zone to Alaska 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 bomber moved from 24 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone Americans undo move 2. 1 transport placed in 104 Sea Zone 2 fighters and 1 submarine placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 artillery and 2 fighters placed in Eastern United States 1 fighter and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Syria to 100 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 2 transports moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 3 infantry moved from Burma to Eastern India 1 artillery moved from Eastern India to Burma 1 aaGun moved from Burma to Eastern India 2 mech_infantrys moved from Burma to Central India Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.83 Japanese regular : -0.17 Germans regular : 0.33 British regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 93 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 marine moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 armour moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 2 destroyers moved from 28 Sea Zone to 27 Sea Zone 1 battleship moved from 28 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 artillery moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 3 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 fighters moved from 2 Sea Zone to Alaska 1 mech_infantry moved from Western United States to Alaska 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 bomber moved from 24 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone Americans undo move 2. 1 transport placed in 104 Sea Zone 2 fighters and 1 submarine placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 artillery and 2 fighters placed in Eastern United States 1 fighter and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Syria to 100 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 2 transports moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 3 infantry moved from Burma to Eastern India 1 artillery moved from Eastern India to Burma 1 aaGun moved from Burma to Eastern India 2 mech_infantrys moved from Burma to Central India Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.83 Japanese regular : -0.17 Germans regular : 0.33 British regular : -0.33
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Edit to modify British NCM
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@owentoo So when i first saw your attacks a crazy notion popped in my head that i actually wasn’t playing a Tier E player, but maybe someone else who was using your email. That’s why i asked “who am i really playing” I’m natorious for knee jerk reactions. Sorry about that
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@max334 np, we are both learning this game together… and if it was a league game, I think I would be a bit more methodical, and a bit less impulsive
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Non Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy 1 bomber moved from Eastern Poland to Libya 1 fighter moved from Northern Italy to Libya 1 fighter moved from Romania to Eastern Poland Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,5,1,3,3,6 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 73 Sea Zone 2 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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scramble 28 Jan 21.tsvg
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@max334 no scramble, thanks!