Forgot about China but I don’t have time tonight. Probably won’t have time tomorrow until late evening US Central. You can take the turn for me and do Germany if you want.
PTV OwenToo vs max334 (Axis)
-
OOL CAs first, then fighter
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 submarine moved from 100 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians British scrambles 1 units out of 100 Sea Zone to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 2 cruisers and 1 fighter Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated British win with 2 cruisers and 1 fighter remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 1 submarine Moving scrambled unit from 98 Sea Zone to 100 Sea Zone Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Ethiopia: 1 infantry EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Removing units owned by Italians from British Somaliland: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 fighter moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to France 2 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : 0.33
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Sumatra to Malaya 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,1,6,3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Sumatra to Malaya 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,1,6,3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
scramble Gibraltar and/or UK interceptors owen1231.tsvg
-
Scramble French fighter into SZ 93 against bomber.
No intercept in UK…
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 3 fighters and 3 tactical_bombers moved from Finland to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 fighter moved from France to United Kingdom 1 bomber moved from Southern Italy to 93 Sea Zone 1 tactical_bomber moved from France to 107 Sea Zone 1 tactical_bomber moved from Western Germany to 107 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom Combat - Germans British scrambles 1 units out of Gibraltar to defend against the attack in 93 Sea Zone Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 1 transport; French defend with 1 fighter Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 16 Casualties for French: 1 fighter Casualties for British: 1 transport Battle in 107 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 117 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Cleaning up after air battles Non Combat Move - Germans 1 armour moved from Norway to Karelia 1 infantry moved from Vyborg to Karelia 1 artillery moved from Finland to Karelia 1 aaGun, 3 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 6 artilleries and 2 infantry moved from Poland to Germany 1 tactical_bomber moved from 107 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 107 Sea Zone to Holland Belgium 1 bomber moved from 93 Sea Zone to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from 117 Sea Zone to Western Germany 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Poland 1 fighter moved from Southern Italy to Normandy Bordeaux 1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone 7 armour and 6 mech_infantrys moved from Germany to Baltic States 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to 116 Sea Zone 1 armour moved from Germany to 116 Sea Zone 1 infantry moved from Finland to Karelia 2 infantry moved from Finland to Norway 1 armour and 1 infantry moved from 116 Sea Zone to Norway 7 infantry moved from Eastern Poland to Baltic States 1 artillery and 9 infantry moved from Romania to Eastern Poland 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - Germans 8 transports placed in 116 Sea Zone 1 infantry and 1 marine placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : 0.50 Germans regular : -1.67 British regular : -1.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Leningrad to Archangel 2 fighters moved from Leningrad to Archangel 1 tactical_bomber moved from Leningrad to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Leningrad to Novgorod 3 infantry moved from Kursk to Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 artillery and 8 infantry moved from Smolensk to Novgorod 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
-
sorry for delay… I should have my turn to you tomorrow
-
No rush, as I have 3 other games with moves I am pondering…
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Fukien to Manilla 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Davao 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 carrier and 1 cruiser moved from 43 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Fukien to Malaya 1 bomber moved from Paulau to Malaya 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Shansi to Inner Mongolia Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Inner Mongolia Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to Siam 1 fighter moved from Malaya to Siam 1 tactical_bomber moved from Malaya to Siam 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Manilla to Kwangtung 1 fighter moved from Manilla to Kwangtung 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 47 Sea Zone to 36 Sea Zone 1 destroyer moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Fukien 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 mech_infantry moved from Kiangsu to Kwangtung 3 artilleries and 4 infantry moved from Hopei to Szechwan 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Hunan 1 fighter moved from Fukien to Hunan 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Hunan to Hopei 1 tactical_bomber moved from Hunan to Hopei 1 cruiser moved from 47 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan 2 destroyers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -3.33 UK_Pacific regular : -1.67
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to Central United States 1 armour, 1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 91 Sea Zone 2 artilleries moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry, 2 marines and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to Western United States 2 marines moved from 55 Sea Zone to Queensland 2 artilleries moved from 55 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 10 infantry moved from Yunnan to Burma 4 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.00
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to Central United States 1 armour, 1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 91 Sea Zone 2 artilleries moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 infantry, 2 marines and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to Western United States 2 marines moved from 55 Sea Zone to Queensland 2 artilleries moved from 55 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 2 fighters moved from 27 Sea Zone to Queensland Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 10 infantry moved from Yunnan to Burma 4 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 28 PUs; British buy 1 armour, 1 artillery and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from Egypt to Crete 3 infantry moved from Southern Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Crete 1 infantry moved from 100 Sea Zone to Crete 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 battleship moved from 78 Sea Zone to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Brazil to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Iraq British attack with 2 armour, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking French West Africa from Neutral_Axis, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Crete British attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 carrier moved from 100 Sea Zone to 94 Sea Zone 2 cruisers moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 2 infantry moved from Belgian Congo to Kenya 2 fighters moved from Crete to Egypt 1 fighter moved from 100 Sea Zone to Gibraltar 1 submarine moved from 73 Sea Zone to 83 Sea Zone 6 infantry moved from Burma to Eastern India 1 mech_infantry moved from Yunnan to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 armour and 1 artillery placed in United Kingdom 3 submarines placed in 73 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.67 Japanese regular : -1.00 Neutral_Axis regular : 1.00 British regular : 2.00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 artillery moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Northern Belarus 1 armour moved from Western Ukraine to Northern Belarus 1 infantry moved from Romania to Eastern Poland 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Ethiopia to British Somaliland 1 fighter moved from Southern Italy to Northern Belarus 1 fighter moved from Southern Italy to Northern Belarus 1 bomber moved from France to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Tunisia, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Tunisia, round 6 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 destroyer moved from 100 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.67 French regular : 0.33
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Karelia to Archangel 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 marine moved from Western Germany to 116 Sea Zone 3 infantry moved from Norway to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 2 artilleries moved from Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 4 artilleries, 1 battleship, 1 cruiser, 7 infantry, 1 marine and 9 transports moved from 116 Sea Zone to 113 Sea Zone 1 armour and 2 artilleries moved from Holland Belgium to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 armour, 7 artilleries, 9 infantry and 1 marine moved from 113 Sea Zone to United Kingdom 1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Archangel Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in United Kingdom Germans attack with 2 armour, 7 artilleries, 3 bombers, 5 fighters, 9 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 4/13 hits, 2.17 expected hits 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 2 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 13/28 hits, 11.33 expected hits British roll dice for 5 aaGuns, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/14 hits, 5.00 expected hits 5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 7 artilleries, 3 bombers, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 10/21 hits, 9.33 expected hits British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 38PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 5 artilleries, 3 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Casualties for British: 5 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 submarine moved from 107 Sea Zone to 113 Sea Zone 3 armour moved from Western Ukraine to Northern Belarus 1 aaGun moved from Poland to Eastern Poland 1 infantry moved from Vyborg to Karelia 1 armour moved from Norway to Karelia 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery and 7 infantry moved from Eastern Poland to Northern Belarus 1 aaGun, 7 armour, 8 infantry and 6 mech_infantrys moved from Baltic States to Northern Belarus 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Germany to Slovakia Hungary 2 artilleries moved from Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to France 2 bombers moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium Place Units - Germans 3 infantry placed in Normandy Bordeaux 5 artilleries and 5 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Germans collect 59 PUs; end with 97 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 100 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 105 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
British AA : 1.83 Russians regular : 0.33 Germans regular : 2.83 British regular : 3.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Novgorod to Archangel 1 artillery moved from Novgorod to Leningrad 2 infantry moved from Novgorod to Leningrad 1 artillery moved from Bryansk to Southern Belarus 2 infantry moved from Bryansk to Southern Belarus 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 2 armour moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 4 artilleries moved from Novgorod to Smolensk 3 infantry moved from Novgorod to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Leningrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys in Smolensk, round 2 : 8/21 hits, 7.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Gorky 3 infantry moved from Timguska to Komi 1 aaGun and 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns moved from Novgorod to Smolensk 12 infantry moved from Novgorod to Smolensk 1 aaGun moved from Bryansk to Smolensk 5 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
-
Are you still in this game? Just wondering if you lost excitement for it?