Any scrambling to 111?
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans 1 infantry moved from Ukraine to Bessarabia
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 5 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Bryansk to Kursk 1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 6 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Leningrad to Novgorod 6 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Siberia to Amur 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.17
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor Bryansk : 1 aaGun, 1 artillery and 15 infantry Smolensk : 1 aaGun and 6 infantry Russia : 1 airfield, 1 factory_major and 9 infantry Kursk : 3 infantry Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber Urals : 1 factory_minor Baltic States : 1 infantry Yenisey : 2 aaGuns and 9 infantry Northern Belarus : 1 infantry Leningrad : 1 airfield, 1 factory_minor and 1 harbour Timguska : 3 infantry Rostov : 3 infantry Novgorod : 3 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 3 infantry 128 Sea Zone : 1 submarine 118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55 Russians : 44 / 51 Japanese : 33 / 46 Americans : 53 / 53 Chinese : 10 / 12 British : 29 / 32 UK_Pacific : 17 / 17 Italians : 17 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 5 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Bryansk to Kursk 1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 6 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Leningrad to Novgorod 6 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Siberia to Amur 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.17
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor Bryansk : 1 aaGun, 1 artillery and 15 infantry Smolensk : 1 aaGun and 6 infantry Russia : 1 airfield, 1 factory_major and 9 infantry Kursk : 3 infantry Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber Urals : 1 factory_minor Baltic States : 1 infantry Yenisey : 2 aaGuns and 9 infantry Northern Belarus : 1 infantry Leningrad : 1 airfield, 1 factory_minor and 1 harbour Timguska : 3 infantry Rostov : 3 infantry Novgorod : 3 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 3 infantry 128 Sea Zone : 1 submarine 118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55 Russians : 44 / 51 Japanese : 33 / 46 Americans : 53 / 53 Chinese : 10 / 12 British : 29 / 32 UK_Pacific : 17 / 17 Italians : 17 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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@ArtofWar1947 made a slight goof just now, attacked Bessarabia w/out taking my airforce, and of course your G inf hit on D, insult added to injury, so I did reroll, as you noticed and edited the results of the first insulting dice…
The way this has started, I’m not sure you needed the 15?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 5 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Bryansk to Kursk 1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 6 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Leningrad to Novgorod 6 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Siberia to Amur 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.17
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor Bryansk : 1 aaGun, 1 artillery and 15 infantry Smolensk : 1 aaGun and 6 infantry Russia : 1 airfield, 1 factory_major and 9 infantry Kursk : 3 infantry Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber Urals : 1 factory_minor Baltic States : 1 infantry Yenisey : 2 aaGuns and 9 infantry Northern Belarus : 1 infantry Leningrad : 1 airfield, 1 factory_minor and 1 harbour Timguska : 3 infantry Rostov : 3 infantry Novgorod : 3 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 3 infantry 128 Sea Zone : 1 submarine 118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55 Russians : 44 / 51 Japanese : 33 / 46 Americans : 53 / 53 Chinese : 10 / 12 British : 29 / 32 UK_Pacific : 17 / 17 Italians : 17 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 35 times 2 was rolled 42 times 3 was rolled 56 times 4 was rolled 41 times 5 was rolled 37 times 6 was rolled 42 times Average roll : 3.510 Median : 3.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 253 Germans Combat 1 was rolled 19 times 2 was rolled 9 times 3 was rolled 23 times 4 was rolled 12 times 5 was rolled 10 times 6 was rolled 12 times Average roll : 3.247 Median : 3.000 Variance : 1.843 Standard Deviation : 1.358 Total rolls : 85 British Combat 1 was rolled 1 times 3 was rolled 5 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.167 Median : 4.000 Variance : 2.000 Standard Deviation : 1.414 Total rolls : 12 Italians Combat 1 was rolled 1 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.696 Median : 4.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 French Combat 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 1.875 Standard Deviation : 1.369 Total rolls : 21 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.222 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Chinese Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.469 Median : 3.000 Variance : 0.184 Standard Deviation : 0.429 Total rolls : 49 Russians Combat 1 was rolled 1 times 3 was rolled 3 times Average roll : 2.500 Median : 3.000 Variance : 2.444 Standard Deviation : 1.563 Total rolls : 4 Japanese Combat 1 was rolled 4 times 2 was rolled 10 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.620 Median : 4.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 50
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I assumed you wanted the Russian air force to help with Bessarabia. Thanks for using the original German roll instead of the inept second one.
I am not looking forward to playing the Allies with the Axis +15. But who lknows;+15 still may still not be enough.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 2 infantry and 2 marines moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Siberia 1 artillery, 3 infantry and 1 marine moved from 5 Sea Zone to Amur 2 artilleries and 10 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 132 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 mech_infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Hunan to Kweichow 2 infantry moved from Hunan to Szechwan 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Shansi to Inner Mongolia 2 infantry moved from Anhwe to Honan 1 artillery moved from Shansi to Honan 1 fighter and 1 tactical_bomber moved from Hunan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Hunan to Honan 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 fighter moved from Hunan to Szechwan 1 fighter moved from Hunan to Kweichow 1 bomber moved from Kwangsi to Inner Mongolia 1 bomber moved from Kwangsi to Honan Combat - Japanese Battle in Java Battle in Celebes Battle in Siberia Battle in Sumatra Battle in Manilla Battle in Guam Battle in Malaya Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Siberia from Russians, taking Sumatra from Dutch, taking Manilla from Americans, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Davao, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Davao, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Amur Japanese attack with 1 artillery, 3 infantry and 1 marine Russians defend with 3 infantry Japanese roll dice for 2 cruisers in Amur, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Amur, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to Paulau 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shansi 1 aaGun and 1 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 1 bomber moved from Honan to Kiangsu 1 bomber moved from Inner Mongolia to Chahar 1 fighter and 1 tactical_bomber moved from Honan to Chahar 1 fighter moved from Szechwan to Kwangsi 1 fighter moved from Kweichow to Kwangsi Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 3 infantry placed in Kiangsu 1 armour, 1 artillery, 1 fighter and 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 3.17 UK_Pacific regular : 1.00 Russians regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:46:24 AM
Savegame -
lots of important decisions for the allies already
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:30:36 AM
Savegame -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 4 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines Western United States : 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry United Kingdom : 1 bomber 34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports 65 Sea Zone : 1 destroyer and 1 submarine 104 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports 27 Sea Zone : 1 carrier, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 46 / 55 Russians : 41 / 51 Japanese : 62 / 70 Americans : 50 / 71 Chinese : 6 / 12 British : 29 / 32 UK_Pacific : 8 / 17 Italians : 17 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 0.00
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantry Tsinghai : 1 infantry Hopei : 1 infantry Inner Mongolia : 3 infantry
Production/PUs Summary :
Germans : 46 / 55 Russians : 41 / 51 Japanese : 61 / 70 Americans : 50 / 71 Chinese : 7 / 7 British : 29 / 32 UK_Pacific : 8 / 17 Italians : 17 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: British round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Belgian Congo 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Egypt to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 4 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Belgian Congo 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Egypt to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in French Madagascar Battle in Kenya Battle in Belgian Congo British attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Belgian Congo from Italians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Northeast Persia to Southern Persia 1 artillery moved from Northwest Persia to Southern Persia 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 2 fighters moved from Egypt to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 battleship moved from 78 Sea Zone to 100 Sea Zone 2 fighters moved from Belgian Congo to Egypt 1 fighter moved from United Kingdom to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 bomber moved from British Guiana to United Kingdom Place Units - British 1 carrier and 1 submarine placed in 100 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,6,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : -1.50 Italians regular : -0.33 Japanese regular : 0.00 British regular : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines Western United States : 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry Kansu : 1 fighter and 3 infantry Tsinghai : 1 infantry Hopei : 1 infantry Inner Mongolia : 3 infantry Yunnan : 1 infantry Kenya : 1 infantry Iceland : 1 airfield Belgian Congo : 2 armour and 1 mech_infantry Alexandria : 1 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Malta : 1 airfield Eastern India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber Burma : 2 infantry French Madagascar : 1 flag, 1 infantry 100 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Northwest Persia : 1 flag Southern Persia : 1 flag, 1 artillery and 1 infantry 34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports 65 Sea Zone : 1 destroyer and 1 submarine 98 Sea Zone : 1 destroyer 104 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 1 submarine and 1 transport 74 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 55 Russians : 41 / 51 Japanese : 60 / 70 Americans : 50 / 71 Chinese : 8 / 7 British : 32 / 35 UK_Pacific : 8 / 10 Italians : 15 / 28 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Italians Non Combat Move - Italians 1 fighter moved from Tobruk to Gibraltar 1 fighter moved from Tobruk to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 2 marines moved from Algeria to Morocco 1 aaGun and 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 armour and 1 infantry moved from Romania to Eastern Poland Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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