L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Ukraine to Bessarabia
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Siberia to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 aaGun, 1 artillery and 15 infantry
    Smolensk : 1 aaGun and 6 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Kursk : 3 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 3 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 44 / 51
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Siberia to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 aaGun, 1 artillery and 15 infantry
    Smolensk : 1 aaGun and 6 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Kursk : 3 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 3 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 44 / 51
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @ArtofWar1947 made a slight goof just now, attacked Bessarabia w/out taking my airforce, and of course your G inf hit on D, insult added to injury, so I did reroll, as you noticed and edited the results of the first insulting dice…

    The way this has started, I’m not sure you needed the 15?


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Siberia to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 aaGun, 1 artillery and 15 infantry
    Smolensk : 1 aaGun and 6 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Kursk : 3 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 3 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 44 / 51
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 35 times
            2 was rolled 42 times
            3 was rolled 56 times
            4 was rolled 41 times
            5 was rolled 37 times
            6 was rolled 42 times
        Average roll : 3.510
        Median : 3.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 253
    
    Germans Combat
            1 was rolled 19 times
            2 was rolled 9 times
            3 was rolled 23 times
            4 was rolled 12 times
            5 was rolled 10 times
            6 was rolled 12 times
        Average roll : 3.247
        Median : 3.000
        Variance : 1.843
        Standard Deviation : 1.358
        Total rolls : 85
    
    British Combat
            1 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.167
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 12
    
    Italians Combat
            1 was rolled 1 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.696
        Median : 4.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 23
    
    French Combat
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 7 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 1.875
        Standard Deviation : 1.369
        Total rolls : 21
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.222
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.184
        Standard Deviation : 0.429
        Total rolls : 49
    
    Russians Combat
            1 was rolled 1 times
            3 was rolled 3 times
        Average roll : 2.500
        Median : 3.000
        Variance : 2.444
        Standard Deviation : 1.563
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 4 times
            2 was rolled 10 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 3.620
        Median : 4.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 50
    

    Savegame


  • @666

    I assumed you wanted the Russian air force to help with Bessarabia. Thanks for using the original German roll instead of the inept second one.

    I am not looking forward to playing the Allies with the Axis +15. But who lknows;+15 still may still not be enough.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery, 2 infantry and 2 marines moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
            1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Siberia
            1 artillery, 3 infantry and 1 marine moved from 5 Sea Zone to Amur
            2 artilleries and 10 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Malaya
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 132 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 infantry moved from Kwangsi to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 infantry moved from Hunan to Szechwan
            1 artillery moved from Kiangsi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Shansi to Inner Mongolia
            2 infantry moved from Anhwe to Honan
            1 artillery moved from Shansi to Honan
            1 fighter and 1 tactical_bomber moved from Hunan to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Hunan to Honan
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            1 fighter moved from Hunan to Szechwan
            1 fighter moved from Hunan to Kweichow
            1 bomber moved from Kwangsi to Inner Mongolia
            1 bomber moved from Kwangsi to Honan
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Siberia
            Battle in Sumatra
            Battle in Manilla
            Battle in Guam
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Siberia from Russians, taking Sumatra from Dutch, taking Manilla from Americans, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Honan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Davao, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Davao, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Amur
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                Russians defend with 3 infantry
                    Japanese roll dice for 2 cruisers in Amur, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Amur, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
            Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
            Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
            Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
            Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
            Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
            Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
            Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
            Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
            Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
            Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
            Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
            Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
            Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Kwangtung to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to Paulau
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 destroyer moved from 132 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shansi
            1 aaGun and 1 infantry moved from Jehol to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 bomber moved from Honan to Kiangsu
            1 bomber moved from Inner Mongolia to Chahar
            1 fighter and 1 tactical_bomber moved from Honan to Chahar
            1 fighter moved from Szechwan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
                  Russians take Olgiy from Mongolians
                  Russians take Dzavhan from Mongolians
                  Russians take Tsagaan Olom from Mongolians
                  Russians take Central Mongolia from Mongolians
                  Russians take Buyant-Uhaa from Mongolians
                  Russians take Ulaanbaatar from Mongolians
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 armour, 1 artillery, 1 fighter and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 3.17
    UK_Pacific regular : 1.00
    Russians regular : 0.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:46:24 AM
    Savegame


  • lots of important decisions for the allies already


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:30:36 AM
    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            4 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    United Kingdom : 1 bomber
    34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    65 Sea Zone : 1 destroyer and 1 submarine
    104 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
    27 Sea Zone : 1 carrier, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 62 / 70
    Americans : 50 / 71
    Chinese : 6 / 12
    British : 29 / 32
    UK_Pacific : 8 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Inner Mongolia : 3 infantry
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 61 / 70
    Americans : 50 / 71
    Chinese : 7 / 7
    British : 29 / 32
    UK_Pacific : 8 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry, 3 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 3 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            4 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 6 infantry in Inner Mongolia, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 5 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
    
        Combat - British
            Battle in French Madagascar
            Battle in Kenya
            Battle in Belgian Congo
                British attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 2 armour, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Belgian Congo from Italians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Northeast Persia to Southern Persia
            1 artillery moved from Northwest Persia to Southern Persia
            2 destroyers moved from 83 Sea Zone to 100 Sea Zone
            2 fighters moved from Egypt to 100 Sea Zone
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 battleship moved from 78 Sea Zone to 100 Sea Zone
            2 fighters moved from Belgian Congo to Egypt
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 bomber moved from British Guiana to United Kingdom
    
        Place Units - British
            1 carrier and 1 submarine placed in 100 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,6,4
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : -1.50
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : 0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 marines
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    Kansu : 1 fighter and 3 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Inner Mongolia : 3 infantry
    Yunnan : 1 infantry
    Kenya : 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 2 armour and 1 mech_infantry
    Alexandria : 1 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    Malta : 1 airfield
    Eastern India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
    Burma : 2 infantry
    French Madagascar : 1 flag, 1 infantry
    100 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 artillery and 1 infantry
    34 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    65 Sea Zone : 1 destroyer and 1 submarine
    98 Sea Zone : 1 destroyer
    104 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier, 1 submarine and 1 transport
    74 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 41 / 51
    Japanese : 60 / 70
    Americans : 50 / 71
    Chinese : 8 / 7
    British : 32 / 35
    UK_Pacific : 8 / 10
    Italians : 15 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Gibraltar
            1 fighter moved from Tobruk to Southern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 2 marines moved from Algeria to Morocco
            1 aaGun and 3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 armour and 1 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:13:49 PM
    Savegame

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