Japanese sent 8 fighters from CVs in SZ 46 to attack SZ 55. So 6 of the remaining 10 fighters should have been able to move 2 spaces back to DNG. Triple A allowed only 3. Edited in the other 3, which were eligible to land there.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Midway to 26 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from 18 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Iwo Jima
1 artillery moved from Gorky to Nenetsia
1 infantry moved from Gorky to Nenetsia
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/10 hits, 4,50 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Nenetsia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Nenetsia
Americans win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 9 infantry moved from Gorky to Russia
3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 7 transports moved from 128 Sea Zone to 113 Sea Zone
1 destroyer moved from 106 Sea Zone to 113 Sea Zone
3 carriers, 2 destroyers and 5 submarines moved from 26 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Honan
2 artilleries and 19 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hopei, round 2 : 6/21 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Midway to 26 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from 18 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Iwo Jima
1 artillery moved from Gorky to Nenetsia
1 infantry moved from Gorky to Nenetsia
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/10 hits, 4,50 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Nenetsia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Nenetsia
Americans win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 9 infantry moved from Gorky to Russia
3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 7 transports moved from 128 Sea Zone to 113 Sea Zone
1 destroyer moved from 106 Sea Zone to 113 Sea Zone
3 carriers, 2 destroyers and 5 submarines moved from 26 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 fighter moved from Iwo Jima to 18 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Honan
2 artilleries and 19 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hopei, round 2 : 6/21 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 mech_infantry and 2 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Eastern India
1 infantry moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - British
Battle in Borneo
Non Combat Move - British
4 carriers, 1 destroyer and 8 fighters moved from 40 Sea Zone to 44 Sea Zone
1 artillery and 4 infantry moved from Gorky to Russia
1 carrier, 1 destroyer, 2 fighters and 5 transports moved from 128 Sea Zone to 113 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
2 transports placed in 113 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 3,83
Americans regular : -1,17
Japanese regular : 0,67
Germans regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
Italians take Kursk from Russians
Italians take Bryansk from Russians
1 mech_infantry moved from Southern Belarus to Bryansk
2 infantry moved from Egypt to Anglo-Egyptian Sudan
5 fighters and 4 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 infantry
Italians roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Anglo-Egyptian Sudan, round 2 : 8/15 hits, 7.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from 94 Sea Zone to Gibraltar
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Southern Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia
1 infantry moved from Iraq to Southern Persia
1 infantry moved from Trans-Jordan to Iraq
3 transports moved from 100 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
4 armour, 2 artilleries, 7 infantry, 1 marine and 4 mech_infantrys moved from Egypt to Trans-Jordan
3 fighters moved from Anglo-Egyptian Sudan to Trans-Jordan
5 fighters and 5 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 bomber and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 48 Sea Zone
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 48 Sea Zone to Caroline Islands
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
1 aaGun, 3 armour, 3 artilleries, 2 infantry and 1 marine moved from Queensland to New South Wales
1 submarine moved from 26 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,2,4,3,3,6,1,6,5,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
3 infantry moved from Vologda to Gorky
3 infantry moved from Vologda to Yaroslavl
3 infantry moved from Novgorod to Smolensk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Southern Belarus to Rostov
2 tactical_bombers moved from Austria to Smolensk
1 tactical_bomber moved from Leningrad to Gorky
1 tactical_bomber moved from Leningrad to Yaroslavl
4 fighters and 2 tactical_bombers moved from Southern Belarus to Smolensk
3 fighters moved from Southern Belarus to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
4 fighters moved from Leningrad to Gorky
1 artillery and 1 infantry moved from Vologda to Nenetsia
Combat - Germans
Battle in Gorky
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Gorky, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gorky
Germans win, taking Gorky from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 4/9 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Smolensk, round 2 : 5/11 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yaroslavl
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery; Russians defend with 1 airfield
Germans roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Ukraine to Southern Persia
25 armour and 24 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
6 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
3 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Austria to France
4 tactical_bombers moved from Western Germany to Leningrad
1 artillery moved from Norway to Finland
2 armour and 2 mech_infantrys moved from Finland to Leningrad
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 fighters moved from Gorky to Leningrad
1 tactical_bomber moved from Gorky to Leningrad
1 fighter moved from Yaroslavl to Leningrad
3 fighters moved from Yaroslavl to Bryansk
4 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
1 tactical_bomber moved from Yaroslavl to Bryansk
1 artillery moved from Vologda to Novgorod
4 armour and 4 mech_infantrys moved from Vologda to Novgorod
6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
3 tactical_bombers placed in Leningrad
1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4,1,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Did not scramble fighters from Russia to Gorky, Yaroslavl, or Smolensk. because the Germans had a 98% or better chance of winning. Will roll for Russian fighters if you wish.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
3 infantry moved from Vologda to Gorky
3 infantry moved from Vologda to Yaroslavl
3 infantry moved from Novgorod to Smolensk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Southern Belarus to Rostov
2 tactical_bombers moved from Austria to Smolensk
1 tactical_bomber moved from Leningrad to Gorky
1 tactical_bomber moved from Leningrad to Yaroslavl
4 fighters and 2 tactical_bombers moved from Southern Belarus to Smolensk
3 fighters moved from Southern Belarus to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
4 fighters moved from Leningrad to Gorky
1 artillery and 1 infantry moved from Vologda to Nenetsia
Combat - Germans
Battle in Gorky
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Gorky, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gorky
Germans win, taking Gorky from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 4/9 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Smolensk, round 2 : 5/11 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yaroslavl
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery; Russians defend with 1 airfield
Germans roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Ukraine to Southern Persia
25 armour and 24 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
6 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
3 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Austria to France
4 tactical_bombers moved from Western Germany to Leningrad
1 artillery moved from Norway to Finland
2 armour and 2 mech_infantrys moved from Finland to Leningrad
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 fighters moved from Gorky to Leningrad
1 tactical_bomber moved from Gorky to Leningrad
1 fighter moved from Yaroslavl to Leningrad
3 fighters moved from Yaroslavl to Bryansk
4 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
1 tactical_bomber moved from Yaroslavl to Bryansk
1 artillery moved from Vologda to Novgorod
4 armour and 4 mech_infantrys moved from Vologda to Novgorod
6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
3 tactical_bombers placed in Leningrad
1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4,1,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 3 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
EDIT: Turning off Edit Mode
The tac that moved NCM from France to W. Germany was accidentally moved to Leningrad with 3 other tacs already in W. G. In the revised map just posted, I have moved the tac back to W.G. (along with the 2 infantry from H-B).
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
3 infantry moved from Vologda to Gorky
3 infantry moved from Vologda to Yaroslavl
3 infantry moved from Novgorod to Smolensk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Southern Belarus to Rostov
2 tactical_bombers moved from Austria to Smolensk
1 tactical_bomber moved from Leningrad to Gorky
1 tactical_bomber moved from Leningrad to Yaroslavl
4 fighters and 2 tactical_bombers moved from Southern Belarus to Smolensk
3 fighters moved from Southern Belarus to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
4 fighters moved from Leningrad to Gorky
1 artillery and 1 infantry moved from Vologda to Nenetsia
Combat - Germans
Battle in Gorky
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Gorky, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gorky
Germans win, taking Gorky from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 4/9 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Smolensk, round 2 : 5/11 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yaroslavl
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery; Russians defend with 1 airfield
Germans roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Ukraine to Southern Persia
25 armour and 24 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
6 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
3 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Austria to France
4 tactical_bombers moved from Western Germany to Leningrad
1 artillery moved from Norway to Finland
2 armour and 2 mech_infantrys moved from Finland to Leningrad
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 fighters moved from Gorky to Leningrad
1 tactical_bomber moved from Gorky to Leningrad
1 fighter moved from Yaroslavl to Leningrad
3 fighters moved from Yaroslavl to Bryansk
4 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
1 tactical_bomber moved from Yaroslavl to Bryansk
1 artillery moved from Vologda to Novgorod
4 armour and 4 mech_infantrys moved from Vologda to Novgorod
6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
3 tactical_bombers placed in Leningrad
1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4,1,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 3 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Northern Caucasus to Rostov
1 tactical_bomber moved from Southern Caucasus to Rostov
4 fighters moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 6/9 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Stalingrad
4 aaGuns, 22 artilleries and 27 infantry moved from Northern Caucasus to Stalingrad
10 armour and 5 mech_infantrys moved from Southern Caucasus to Stalingrad
2 artilleries and 1 infantry moved from Southern Caucasus to Northern Caucasus
3 armour and 6 mech_infantrys moved from Northwest Persia to Northern Caucasus
3 artilleries and 5 infantry moved from Northwest Persia to Southern Caucasus
2 aaGuns, 19 artilleries and 52 infantry moved from Russia to Samara
8 infantry moved from Tsinghai to Hopei
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 infantry placed in Russia
3 infantry placed in Urals
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 55 Sea Zone to 35 Sea Zone
4 fighters, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
3 fighters moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 18 Sea Zone
1 fighter moved from Davao to 18 Sea Zone
5 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
1 carrier, 5 destroyers, 1 fighter and 3 submarines moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 55 Sea Zone to 35 Sea Zone
4 fighters, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
3 fighters moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 18 Sea Zone
1 fighter moved from Davao to 18 Sea Zone
5 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
1 carrier, 5 destroyers, 1 fighter and 3 submarines moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 4 fighters, 3 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 fighter
Battle in 18 Sea Zone
Japanese attack with 1 carrier, 5 destroyers, 8 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 3 carriers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 18 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 5 destroyers, 8 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 7/16 hits, 7.67 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 5 submarines in 18 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 18 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
4 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 18 Sea Zone
Japanese roll dice for 4 destroyers, 8 fighters and 3 tactical_bombers in 18 Sea Zone, round 3 : 7/15 hits, 7.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 18 Sea Zone, round 3 : 5/11 hits, 5.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 18 Sea Zone
Japanese roll dice for 7 fighters and 3 tactical_bombers in 18 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits
Americans roll dice for 5 fighters and 2 transports in 18 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 18 Sea Zone
2 transports owned by the Americans lost in 18 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 carrier, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
2 fighters moved from Dutch New Guinea to Malaya
1 armour, 8 artilleries, 28 infantry and 2 marines moved from Shan State to Burma
1 aaGun, 7 armour, 3 artilleries, 11 infantry and 9 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Hunan to Kwangtung
1 infantry moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to Kiangsu
2 fighters moved from 18 Sea Zone to Japan
4 fighters moved from Caroline Islands to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Paulau
4 armour and 3 mech_infantrys moved from Malaya to Burma
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in Kwangtung
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1,5,4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - British
British buy 1 armour and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 fighter moved from Italian East Africa to East Mediteranean Sea Zone
1 bomber moved from Italian East Africa to East Mediteranean Sea Zone
2 fighters moved from Karelia S.S.R. to East Mediteranean Sea Zone
Combat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 3 fighters in East Mediteranean Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to South Africa Sea Zone
1 infantry moved from West Canada to Alaska
1 bomber moved from East Mediteranean Sea Zone to Russia
3 fighters moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
Place Units - British
3 transports placed in North Sea Zone
1 armour placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2,17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Albania to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour
EDIT: Adding units owned by Italians to Romania: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 submarine and 6 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from French Indo China to Burma
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
3 fighters moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Hopei to Kweichow
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
2 cruisers and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
17 submarines moved from 35 Sea Zone to 45 Sea Zone
3 submarines moved from 37 Sea Zone to 45 Sea Zone
5 fighters moved from 35 Sea Zone to 45 Sea Zone
13 carriers moved from 35 Sea Zone to 45 Sea Zone
7 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from Borneo to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Borneo to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Borneo to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from Borneo to 45 Sea Zone
2 bombers moved from Borneo to Guam
1 tactical_bomber moved from Borneo to French Indo China
5 fighters moved from French Indo China to Malaya
4 fighters moved from Burma to Malaya
2 tactical_bombers moved from Burma to French Indo China
1 carrier and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Yunnan
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 tactical_bombers placed in Malaya
3 tactical_bombers placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 aaGun, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Western Ukraine to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs