It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
bretters +12 Allies -vs- dawgoneit Axis. PTV
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so yes, scramble malta to the naval battle, and scramble Tac bomber to kill your loaded transport
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians British scrambles 1 units out of 98 Sea Zone to defend against the attack in 99 Sea Zone British scrambles to create a battle in territory 99 Sea Zone British scrambles 1 units out of Malta to defend against the attack in 98 Sea Zone Battle in Gibraltar Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 98 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 2 cruisers owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser, 2 fighters and 1 transport in 98 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 1 bomber owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser, 2 fighters and 1 transport in 98 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is -45 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Battle in 99 Sea Zone Italians attack with 1 transport British defend with 1 tactical_bomber British roll dice for 1 tactical_bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 tactical_bomber in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 transport owned by the Italians lost in 99 Sea Zone 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece British win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Italians: 1 transport Battle in Greece Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Albania Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 2 infantry Scrambled unit stays in territory 99 Sea Zone Moving scrambled unit from 98 Sea Zone back to originating territory: Malta 1 fighter owned by the British forced to land in Malta Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 tactical_bomber could not land in 99 Sea Zone and was removed Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.67 Neutral_Allies regular : -0.33 British regular : 1.50
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@bretters I’m going to have to get used to the scrambling rules
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@dawgoneit
Oh wow I didn’t expect to win that naval battle outside of Malta… -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 43 Sea Zone to Java 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from New Zealand to Java 1 fighter moved from New Zealand to Java Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Morocco to Algeria 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Southern France French attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France French roll dice for 1 artillery and 2 fighters in Southern France, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 fighter owned by the French, 1 armour owned by the Italians and 1 artillery owned by the French lost in Southern France French win with 1 fighter remaining. Battle score for attacker is -4 Casualties for French: 1 artillery, 1 fighter and 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Southern France to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.00 French regular : 0.00
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans
Combat Hit Differential Summary :
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@bretters scramble in sz98?
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@dawgoneit
What is attacking and what is defending please -
@bretters not sure what you mean.
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@dawgoneit
What battle is occurring that I am
Scrambling for? I’m not
At the computer to
Look at the game but I will answer
Your scramble question if
You give me
The details -
@bretters ok. give me a minute. sorry i didn’t understand the first time
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@dawgoneit i am attacking a transport off malta. i am attacking with 2 bombers, 1 fighter and 2 tactical_bombers
do you want to scramble your 2 fighters that are on Malts? -
@dawgoneit
No, thank you -
@dawgoneit I would like this information for every scramble opportunity unless it is blatantly obvious what I would do.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 94 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 destroyer Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 armour and 1 infantry moved from 116 Sea Zone to Norway 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Libya 2 bombers moved from 98 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Germany to Poland 3 aaGuns, 1 artillery, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 6 armour and 5 mech_infantrys moved from France to Germany Place Units - Germans 1 destroyer and 1 submarine placed in 116 Sea Zone 10 infantry placed in Germany 2 infantry placed in France 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.67 Neutral_Allies regular : -0.33 Germans regular : -2.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Northern Caucasus to Rostov Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Russians retreated to Central Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Tsagaan Olom to Central Mongolia 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Olgiy to Tsagaan Olom 1 mech_infantry moved from Uzbekistan to Turkmenistan 1 mech_infantry moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Leningrad 1 artillery moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 aaGun moved from Leningrad to Vyborg Place Units - Russians 3 infantry placed in Siberia 3 artilleries placed in Urals 1 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,3,5,6,2,2,3,6,1,2,2,6,6,4,5,6,2 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Hokkaido to 5 Sea Zone 1 artillery and 3 infantry moved from Hokkaido to 5 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 destroyers and 2 submarines moved from 5 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 2 artilleries, 8 infantry and 1 marine moved from 5 Sea Zone to Siberia 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Siberia 2 cruisers moved from 7 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from Northern Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia 2 fighters and 2 tactical_bombers moved from Hokkaido to Siberia 2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia 2 carriers moved from 5 Sea Zone to 7 Sea Zone 3 carriers moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 artilleries and 6 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 2 infantry moved from Anhwe to Shansi 1 infantry moved from Chahar to Shansi Combat - Japanese Battle in Kwangsi Japanese attack with 1 infantry British defend with 1 infantry Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Siberia Japanese attack with 1 armour, 3 artilleries, 9 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers Russians defend with 2 aaGuns, 1 factory_minor and 15 infantry Russians roll AA dice in Siberia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Siberia Japanese roll dice for 2 battleships and 3 cruisers in Siberia, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Siberia, round 2 : 10/35 hits, 13.67 expected hits Russians roll dice for 2 aaGuns and 15 infantry in Siberia, round 2 : 4/15 hits, 5.00 expected hits 4 infantry owned by the Japanese, 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 10 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Siberia, round 3 : 14/31 hits, 13.00 expected hits Russians roll dice for 4 infantry in Siberia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 3 artilleries, 8 fighters, 8 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 15 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 fighter and 2 tactical_bombers moved from Siberia to 20 Sea Zone 5 tactical_bombers moved from Siberia to Amur 7 fighters moved from Siberia to Amur 4 fighters and 3 tactical_bombers moved from Amur to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 infantry moved from Korea to Amur 1 infantry moved from Hokkaido to Japan Place Units - Japanese 1 factory_minor placed in Kiangsu 1 destroyer and 1 transport placed in 7 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,4 Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.67 Russians regular : -0.33 Russians AA : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 cruiser moved from 12 Sea Zone to 27 Sea Zone 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 6 infantry moved from Tsinghai to Honan 7 infantry moved from Szechwan to Hunan Chinese take Hunan from Japanese 4 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Non Combat Move - Chinese 1 fighter moved from Szechwan to Honan Place Units - Chinese 2 artilleries and 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 cruiser moved from 12 Sea Zone to 27 Sea Zone 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 6 infantry moved from Tsinghai to Honan 7 infantry moved from Szechwan to Hunan Chinese take Hunan from Japanese 4 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Non Combat Move - Chinese 1 fighter moved from Szechwan to Honan Place Units - Chinese 2 artilleries and 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Malta to Libya 1 fighter moved from Malta to Libya 1 destroyer moved from 83 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 cruiser moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Eastern India to French Indo China Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Libya British attack with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry Germans defend with 1 fighter and 2 tactical_bombers British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 fighter and 2 tactical_bombers in Libya, round 2 : 1/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Germans and 1 artillery owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Libya, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the British lost in Libya British win, taking Libya from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for British: 2 artilleries Casualties for Germans: 1 fighter and 2 tactical_bombers Battle in French Indo China British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Shan State to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Shan State to French Indo China 3 aaGuns and 5 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Libya to Malta 1 fighter moved from Libya to Malta 1 bomber moved from Northern Italy to Malta 1 mech_infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 90 Sea Zone to 88 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 destroyers placed in 112 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 28 PUs (3 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : -0.33 British regular : 1.67 Italians AA : -0.17