It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
bretters +12 Allies -vs- dawgoneit Axis. PTV
-
@bretters any scrambles?
-
@dawgoneit scramble 4 fighters plz
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea 2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 6 fighters and 4 tactical_bombers moved from Japan to Korea Combat - Japanese Americans scrambles 4 units out of 6 Sea Zone to defend against the attack in Korea Battle in Korea Japanese attack with 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers Americans defend with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry Japanese roll dice for 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers in Korea, round 2 : 6/17 hits, 8.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry in Korea, round 2 : 7/14 hits, 6.33 expected hits 3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Korea, round 3 : 8/10 hits, 5.83 expected hits Americans roll dice for 1 armour, 4 fighters, 2 marines and 1 mech_infantry in Korea, round 3 : 3/8 hits, 4.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers Casualties for Americans: 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Korea to Japan 2 battleships, 3 cruisers, 1 destroyer, 3 submarines and 5 transports moved from 20 Sea Zone to 23 Sea Zone 1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu 1 armour, 3 artilleries, 1 fighter, 1 marine and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 2 armour and 1 fighter placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6,1,2,5,3,3,2,5,4,6,2,4,5,3,6,4 Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.17
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans
-
any of your 4 kamikaze attacks against my navy in SZ 7? or a scramble?
-
@bretters no sramble.
1 kamikaze on each carrier -
wow lucky AF damaged 3/4 carriers meaning 2 of my aircraft are gone…
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Iwo Jima Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed 1 fighter moved from Iwo Jima to 7 Sea Zone 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone Place Units - Americans 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters and 2 tactical_bombers placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shansi to Jehol 4 artilleries and 4 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Kiangsi 3 artilleries placed in Kwangsi 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Iwo Jima Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed 1 fighter moved from Iwo Jima to 7 Sea Zone 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone Place Units - Americans 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters and 2 tactical_bombers placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shansi to Jehol 4 artilleries and 4 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Kiangsi 3 artilleries placed in Kwangsi 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 3 artilleries, 1 infantry and 5 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 battleship moved from 113 Sea Zone to 116 Sea Zone 1 destroyer moved from 113 Sea Zone to 116 Sea Zone 1 carrier moved from 113 Sea Zone to 116 Sea Zone 1 bomber moved from Morocco to France 1 fighter moved from Morocco to United Kingdom 1 fighter moved from Malta to Gibraltar 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 transport moved from 39 Sea Zone to 132 Sea Zone 3 infantry moved from Burma to Yunnan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 1 armour moved from Eastern India to Yunnan 1 destroyer moved from 40 Sea Zone to 132 Sea Zone Combat - British Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 116 Sea Zone British attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters Germans defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits 3 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 116 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 116 Sea Zone British win with 1 battleship, 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 53 Casualties for Germans: 1 cruiser, 3 destroyers, 2 submarines and 1 transport Non Combat Move - British 1 fighter moved from 116 Sea Zone to Denmark 1 fighter moved from 116 Sea Zone to Denmark 1 fighter moved from 116 Sea Zone to Denmark 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Denmark Place Units - British 2 transports placed in 109 Sea Zone 3 transports placed in 113 Sea Zone 3 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : -3.00 British regular : -2.50
-
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern Italy to 115 Sea Zone 2 fighters moved from Northern Italy to 115 Sea Zone Combat - Italians
Combat Hit Differential Summary :
-
@bretters any scrambles?
-
@dawgoneit
I told you… please every time there is scramble opportunities tell me what is attacking and what is defending -
@dawgoneit max scramble
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern Italy to 115 Sea Zone 2 fighters moved from Northern Italy to 115 Sea Zone Combat - Italians British scrambles 1 units out of 116 Sea Zone to defend against the attack in 115 Sea Zone British scrambles 1 units out of 113 Sea Zone to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone Italians attack with 4 fighters British defend with 1 fighter and 3 transports; Americans defend with 1 cruiser and 1 fighter Italians roll dice for 4 fighters in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser, 2 fighters and 3 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 115 Sea Zone Italians roll dice for 3 fighters in 115 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 1 fighter and 3 transports in 115 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 115 Sea Zone Italians roll dice for 2 fighters in 115 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter and 3 transports in 115 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in 115 Sea Zone 3 transports owned by the British lost in 115 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Italians: 3 fighters Casualties for Americans: 1 cruiser and 1 fighter Casualties for British: 1 fighter and 3 transports Non Combat Move - Italians 1 fighter moved from 115 Sea Zone to Western Germany Place Units - Italians 1 armour and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : -0.17
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Siam to 132 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 20 Sea Zone ANZAC take 21 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from 36 Sea Zone to Paulau 1 artillery moved from 36 Sea Zone to Paulau 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Paulau ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau ANZAC win, taking Paulau from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Manchuria ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria ANZAC roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria ANZAC win, taking Southern Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 fighter placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Germany to 116 Sea Zone 1 artillery and 3 infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Russia, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 116 Sea Zone Germans attack with 4 bombers British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 4 bombers in 116 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 116 Sea Zone Germans roll dice for 2 bombers in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship in 116 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 116 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 bombers Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from 116 Sea Zone to Germany 1 aaGun and 2 infantry moved from Poland to Germany 8 infantry moved from Southern Belarus to Eastern Poland 2 armour, 3 artilleries and 9 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 2 aaGuns moved from Southern Belarus to Eastern Poland 13 armour and 14 mech_infantrys moved from Bryansk to Eastern Poland 2 fighters and 1 tactical_bomber moved from Southern Belarus to Eastern Poland Place Units - Germans 10 infantry placed in Western Germany 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 92 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.83 British regular : 0.50
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kursk to Rostov 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 artilleries and 3 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 2 artilleries and 22 infantry moved from Baltic States to Leningrad 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Smolensk to Russia 1 infantry moved from Tula to Russia 5 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 submarine moved from 118 Sea Zone to 115 Sea Zone 1 infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 3 infantry moved from Ukraine to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Urals to Samara 1 infantry moved from Urals to Samara 4 infantry moved from Anhwe to Shantung
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kursk to Rostov 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 artilleries and 3 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 2 artilleries and 22 infantry moved from Baltic States to Leningrad 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Smolensk to Russia 1 infantry moved from Tula to Russia 5 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 submarine moved from 118 Sea Zone to 115 Sea Zone 1 infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 3 infantry moved from Ukraine to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Urals to Samara 1 infantry moved from Urals to Samara 4 infantry moved from Anhwe to Shantung Combat - Russians Battle in Romania Russians attack with 4 infantry Italians defend with 1 infantry Russians roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Romania, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 3 infantry in Romania, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Russia Russians attack with 5 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 3 infantry Russians roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/10 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Russia, round 3 : 5/8 hits, 3.50 expected hits Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.83
-
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 cruisers, 2 destroyers, 3 submarines and 5 transports moved from 23 Sea Zone to 20 Sea Zone 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kiangsu to Shantung 3 fighters and 3 tactical_bombers moved from Japan to Shantung 1 armour moved from Korea to Siberia Combat - Japanese
Combat Hit Differential Summary :