@pacifiersboard lays out a gambit of a +42 all UK bid.
That’s a
DD 91
SS 98
Tactical bomber Scotland
Bomber Gibraltar
and 5 IPCs to London
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Northern Italy
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3,17 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
2 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,4,1,2,1,1,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : 0,67
@simon33 Lucky strike!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to Korea
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Caucasus to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Caucasus to Volgograd
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
2 bombers moved from Eastern Poland to Caucasus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 4,00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun and 4 artilleries moved from Western Ukraine to Ukraine
1 aaGun, 1 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from France to Yugoslavia
12 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from Eastern Poland to Ukraine
1 fighter moved from 115 Sea Zone to Ukraine
2 bombers moved from Caucasus to Yugoslavia
4 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from 115 Sea Zone to Ukraine
Place Units - Germans
4 infantry placed in Germany
3 infantry placed in Ukraine
1 armour and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,6,6,5,4,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
3 fighters moved from Russia to Caucasus
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 tactical_bomber moved from Tsinghai to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 fighters moved from Tsinghai to Russia
9 infantry moved from Vologda to Russia
2 armour and 3 mech_infantrys moved from Archangel to Russia
2 aaGuns, 3 artilleries and 16 infantry moved from Archangel to Vologda
1 infantry moved from Tsinghai to Kansu
2 aaGuns and 11 infantry moved from Manchuria to Korea
10 artilleries moved from Vologda to Russia
1 infantry moved from Vologda to Urals
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the British lost in 58 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 marine moved from Soviet Far East to 5 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 aaGun, 6 artilleries and 27 infantry moved from India to West India
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shantung to Jehol
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 bomber moved from Manchuria to Anhwe
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from India to Burma
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 artilleries placed in India
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : -0,83
British regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the British lost in 58 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 marine moved from Soviet Far East to 5 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 aaGun, 6 artilleries and 27 infantry moved from India to West India
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shantung to Jehol
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 bomber moved from Manchuria to Anhwe
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from India to Burma
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 artilleries placed in India
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : -0,83
British regular : -0,17
@simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 99 Sea Zone to Ukraine
1 bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 5 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Norway
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from Queensland to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber and 4 fighters moved from Ukraine to Volgograd
1 bomber moved from Volgograd to Russia
1 fighter moved from Persia to Volgograd
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
8 infantry moved from Shensi to Hopei
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Sicily
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Sicily
Battle in Northern Italy
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Northern Italy to Norway
3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Archangel to Volgograd
1 fighter moved from Greece to 95 Sea Zone
2 fighters moved from Greece to Volgograd
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.67
Italians regular : 0.67
Japanese regular : 1.33
Germans AA : -0.17
British regular : 0.33
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.
Oh boy, I think I’m going to have to decline that one. By the time the edit was posted I had already landed on Norway. Even though you had no way of knowing that because there were no dice, I think it would be unfair for you to smash my invasion beachhead first turn due to an edit.
Similarly with the fighters, they had already participated in a bombing raid, even though they stayed on the ground. You could have known that one if you had looked at the dice emails, I’ll assume you didn’t though.
I did assume no scramble to SZ95 and no intercept in Ukraine.
Perhaps you can propose something.
@simon33 Oh wow! This must have been a crazy coincidence. Honest truth is that I woke up after having gone to sleep and wanted to double checked the game. Apparently I had overlooked the transport in sz91 as per my intuition, thus the NCM. I see that both my edit and your turn was posted about 6 hours ago so I must have posted minutes before you rolled dice haha. I am open to any solution really. Replay your round for example? It is of course your call, but if we could adjust somehow I would be very grateful, due to how even things are at the moment. Thanks for taking the time to discuss things 😊
Due to how things are = even game 😊😊
I actually have one very unorthodox suggestion here. Since I screwed up, you should definitely get something out of it if you consider allowing some kind of change. My idea was that you can re-roll any battles of your choosing and keep the new result. Also add or remove any battles and do any other changes etc.
In addition, you of course “have one” on me if you need to do anything similar in the future.
Nor trying to cheat here, it is just that it is easy to overlook important things in AAA compared to in a live setting where you study the board during your opponents turn.
Cheers!
Ok, I note that you posted your edit 6 minutes before I posted my map. I’ll have a think about it.
Ok, thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 99 Sea Zone to Ukraine
1 bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 5 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Norway
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from Queensland to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber and 4 fighters moved from Ukraine to Volgograd
1 bomber moved from Volgograd to Russia
1 fighter moved from Persia to Volgograd
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
8 infantry moved from Shensi to Hopei
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Sicily
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Sicily
Battle in Northern Italy
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Northern Italy to Norway
3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Archangel to Volgograd
1 fighter moved from Greece to 95 Sea Zone
2 fighters moved from Greece to Volgograd
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to Volgograd: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Norway from Americans to Germans
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Have a look at that and see if I have made any mistakes. Pretty much I’ve just unwound the landing on Norway. I can probably live with that - I shouldn’t have been able to do it.
@simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 armour and 4 mech_infantrys moved from Ukraine to Rostov
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,2,5,4,4,6
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Russians regular : 0,33
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!
Norway is 3. Didn’t notice the convoy! But I also added the N Africa objective so that is why I added 2. But I need to add 1 for the convoy, 1 to remove your edit.