Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game

  • 2023 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from French Indo China to Manchuria
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 58 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                British defend with 1 submarine
                    Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the British lost in 58 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Manchuria
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 aaGun, 6 artilleries and 27 infantry moved from India to West India
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shantung to Jehol
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 bomber moved from Manchuria to Anhwe
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 armour moved from India to Burma
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 artilleries placed in India
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : -0,83
    British regular : -0,17
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from French Indo China to Manchuria
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 58 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                British defend with 1 submarine
                    Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the British lost in 58 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Manchuria
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 aaGun, 6 artilleries and 27 infantry moved from India to West India
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shantung to Jehol
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 bomber moved from Manchuria to Anhwe
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 armour moved from India to Burma
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 artilleries placed in India
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys
            EDIT: Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : -0,83
    British regular : -0,17
    

    Savegame

  • 2023 '22

    @simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 99 Sea Zone to Ukraine
            1 bomber moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 5 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Norway
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Queensland to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 bomber and 4 fighters moved from Ukraine to Volgograd
            1 bomber moved from Volgograd to Russia
            1 fighter moved from Persia to Volgograd
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            8 infantry moved from Shensi to Hopei
            3 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Hopei, round 2 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Sicily
            Battle in Northern Italy
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Northern Italy to 95 Sea Zone
            2 fighters moved from 95 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from Northern Italy to Norway
            3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Archangel to Volgograd
            1 fighter moved from Greece to 95 Sea Zone
            2 fighters moved from Greece to Volgograd
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.67
    Italians regular : 0.67
    Japanese regular : 1.33
    Germans AA : -0.17
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:

    @simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.

    Oh boy, I think I’m going to have to decline that one. By the time the edit was posted I had already landed on Norway. Even though you had no way of knowing that because there were no dice, I think it would be unfair for you to smash my invasion beachhead first turn due to an edit.

    Similarly with the fighters, they had already participated in a bombing raid, even though they stayed on the ground. You could have known that one if you had looked at the dice emails, I’ll assume you didn’t though.

    I did assume no scramble to SZ95 and no intercept in Ukraine.

    Perhaps you can propose something.

  • 2023 '22

    @simon33 Oh wow! This must have been a crazy coincidence. Honest truth is that I woke up after having gone to sleep and wanted to double checked the game. Apparently I had overlooked the transport in sz91 as per my intuition, thus the NCM. I see that both my edit and your turn was posted about 6 hours ago so I must have posted minutes before you rolled dice haha. I am open to any solution really. Replay your round for example? It is of course your call, but if we could adjust somehow I would be very grateful, due to how even things are at the moment. Thanks for taking the time to discuss things 😊

  • 2023 '22

    Due to how things are = even game 😊😊

  • 2023 '22

    I actually have one very unorthodox suggestion here. Since I screwed up, you should definitely get something out of it if you consider allowing some kind of change. My idea was that you can re-roll any battles of your choosing and keep the new result. Also add or remove any battles and do any other changes etc.
    In addition, you of course “have one” on me if you need to do anything similar in the future.

    Nor trying to cheat here, it is just that it is easy to overlook important things in AAA compared to in a live setting where you study the board during your opponents turn.

    Cheers!

  • '19 '17 '16

    Ok, I note that you posted your edit 6 minutes before I posted my map. I’ll have a think about it.

  • 2023 '22

    Ok, thanks!

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 99 Sea Zone to Ukraine
            1 bomber moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 5 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Norway
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Queensland to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 bomber and 4 fighters moved from Ukraine to Volgograd
            1 bomber moved from Volgograd to Russia
            1 fighter moved from Persia to Volgograd
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            8 infantry moved from Shensi to Hopei
            3 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Sicily
            Battle in Northern Italy
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Northern Italy to 95 Sea Zone
            2 fighters moved from 95 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from Northern Italy to Norway
            3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Archangel to Volgograd
            1 fighter moved from Greece to 95 Sea Zone
            2 fighters moved from Greece to Volgograd
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Norway: 1 fighter
            EDIT: Adding units owned by British to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from Americans to Germans
            EDIT: Removing units owned by British from Norway: 2 fighters
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters
            EDIT: Removing units owned by British from Norway: 2 fighters
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Savegame

  • '19 '17 '16

    Have a look at that and see if I have made any mistakes. Pretty much I’ve just unwound the landing on Norway. I can probably live with that - I shouldn’t have been able to do it.

  • 2023 '22

    @simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!

  • 2023 '22

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 76 to 75
            EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            1 bomber moved from Ukraine to Bessarabia
            3 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            2 armour and 4 mech_infantrys moved from Ukraine to Rostov
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,2,5,4,4,6
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Russians regular : 0,33
    

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:

    @simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!

    Norway is 3. Didn’t notice the convoy! But I also added the N Africa objective so that is why I added 2. But I need to add 1 for the convoy, 1 to remove your edit.

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 75 to 77
            EDIT: Changing PUs for Americans from 77 to 79
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @simon33 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:

    @Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:

    @simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!

    Norway is 3. Didn’t notice the convoy! But I also added the N Africa objective so that is why I added 2. But I need to add 1 for the convoy, 1 to remove your edit.

    Should be 79 I figure. Hmm, doesn’t look like I edited that in the above post. Though I did.

  • 2023 '22

    @simon33 Right the African objective. Yes 79 should be correct.

  • 2023 '22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 1 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun, 6 artilleries and 20 infantry moved from Novgorod to Belarus
            1 armour and 3 mech_infantrys moved from Vyborg to Belarus
            4 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun, 4 armour, 4 artilleries, 3 infantry and 7 mech_infantrys moved from Ukraine to Rostov
            9 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Yugoslavia to Romania
            2 armour and 10 mech_infantrys moved from Yugoslavia to Bessarabia
            2 bombers moved from Yugoslavia to Southern Italy
            1 fighter moved from Western Germany to Ukraine
            1 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 fighters moved from Rostov to Ukraine
            2 tactical_bombers moved from Rostov to Novgorod
            1 fighter moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Novgorod
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Germany
            1 armour and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,4,3,2,5,6,4
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

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