Giallo (Allies+14) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 bomber moved from Northern Italy to Greece
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 2/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Neutral_Allies regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Malaya to Shan State
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 armour moved from Normandy Bordeaux to France
            5 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 armour and 1 artillery moved from France to Northern Italy
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            4 artilleries and 2 infantry moved from Germany to Poland
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 bombers moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Western Germany to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from Bulgaria to Romania
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            2 mech_infantrys placed in Western Germany
            10 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    British regular : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 artilleries moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Novgorod
            3 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 artillery moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to 42 Sea Zone
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter moved from Kwangsi to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 3 fighters and 4 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in Shan State, round 2 : 5/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Malaya from UK_Pacific with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hunan
                Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 2 : 2/12 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangtung to Kiangsi
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            2 bombers and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 fighter moved from 45 Sea Zone to Philippines
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Shan State to 36 Sea Zone
            3 tactical_bombers moved from Shan State to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Shan State to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 artilleries placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    ANZAC regular : -0.33
    UK_Pacific regular : 1.33
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 4 : 2/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer and 3 submarines placed in 101 Sea Zone
            2 bombers and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            3 aaGuns, 1 artillery, 2 fighters and 8 infantry moved from Burma to India
            2 fighters moved from Malta to Gibraltar
            1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 artilleries placed in Egypt
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,6,5,5
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Neutral_Axis regular : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Kenya to Belgian Congo
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ92?

  • '19 '17 '16

    Hold on.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 artillery and 3 infantry moved from Kenya to Belgian Congo
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from Southern Italy to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Cyprus
            Battle in Belgian Congo
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Cyprus from British, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Libya to Tobruk
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Western Germany
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
            Italians collect 16 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British AA : -0.17
    British regular : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 artilleries and 11 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ92?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    Scramble to SZ92?

    no ty

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 artilleries and 11 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Crete
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 92 Sea Zone
                Germans win, taking Crete from Neutral_Allies with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 92 Sea Zone to Tunisia
            2 bombers moved from 92 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Baltic States
            3 aaGuns, 3 armour, 7 artilleries and 16 infantry moved from Poland to Baltic States
            10 artilleries and 2 infantry moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
            1 fighter moved from Western Germany to Baltic States
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Northern Italy to Romania
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 112 Sea Zone to Western Germany
            2 aaGuns, 1 infantry and 3 tactical_bombers moved from Normandy Bordeaux to France
            2 tactical_bombers moved from France to Western Germany
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            1 infantry and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    British regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - Russians
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
            1 artillery and 2 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            7 artilleries and 8 infantry moved from Bryansk to Belarus
            7 artilleries moved from Russia to Tambov
    
        Place Units - Russians
            9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from French Indo China to Yunnan
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in Sumatra
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 submarines moved from 41 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from French Indo China to Philippines
            1 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Anhwe to Hunan
            1 artillery moved from Kiangsi to Hunan
            3 infantry moved from Jehol to Anhwe
            2 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            2 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    UK_Pacific regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 bombers moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            3 submarines moved from 101 Sea Zone to 88 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 10 infantry
                Japanese defend with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Yunnan, round 2 : 4/14 hits, 3,67 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 9/13 hits, 4,50 expected hits
                    4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 0/9 hits, 3,17 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 4/8 hits, 2,83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
                Casualties for Chinese: 3 artilleries and 10 infantry
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 26 PUs; 
            British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Gibraltar to French Equatorial Africa
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            British undo move 1.
            1 fighter and 2 infantry placed in Union of South Africa
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 2,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Baltic States to Bessarabia
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Greece to Romania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Greece to Bessarabia
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Baltic States to Bessarabia
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Greece to Romania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Greece to Bessarabia
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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