@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 7 bombers moved from Gibraltar to Iraq 1 armour moved from Persia to Iraq 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 fighter moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 fighters placed in Iraq 2 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 4 armour and 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to India Purchase Units - British British buy 1 aaGun, 2 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - British Place Units - British 1 aaGun and 2 armour placed in Egypt British undo move 1. 1 aaGun, 1 armour and 1 fighter placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I hoped it would give uk pac an extra turn to reinforce
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I do frown upon this. Will check it later.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Italians 1 armour moved from Olgiy to Yenisey Italians take Yenisey from Russians 1 armour moved from Yenisey to Olgiy 1 armour and 3 mech_infantrys moved from Caucasus to Persia Italians take Persia from Americans Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Italians collect 20 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
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USSR needed to get more aggressive.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 4 fighters moved from 112 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Rostov to Tambov 2 bombers moved from Novgorod to Russia 1 bomber moved from Southern Italy to Samara 1 infantry moved from Volgograd to Samara 1 infantry and 5 mech_infantrys moved from Belarus to Archangel 1 armour moved from Belarus to Archangel Germans take Smolensk from Russians Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 infantry in Tambov, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 8 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Archangel, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 4 fighters Americans defend with 1 destroyer Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Samara to Volgograd 18 artilleries and 18 infantry moved from Rostov to Caucasus 1 armour and 6 mech_infantrys moved from Volgograd to Caucasus 8 armour and 27 mech_infantrys moved from Northwest Persia to Persia 16 artilleries and 8 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Western Germany to Novgorod 2 artilleries moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from Belarus to Archangel 7 artilleries moved from Belarus to Baltic States 1 mech_infantry moved from Bessarabia to Baltic States 1 submarine moved from 124 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 104 Sea Zone 3 carriers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Volgograd 2 transports placed in 112 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -3.33 Germans regular : -1.83 Russians AA : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Italians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 fighter moved from Iraq to Tambov 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 fighter moved from Iraq to Samara 1 infantry moved from Russia to Samara 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 fighter moved from Iraq to Tambov 1 fighter moved from Iraq to Samara 1 fighter moved from Iraq to Tambov Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 3 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 aaGuns, 1 armour, 20 artilleries and 63 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Russia 7 mech_infantrys moved from Russia to Rostov 1 aaGun moved from Russia to Tambov Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Japanese 2 armour, 2 artilleries and 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 artilleries and 1 infantry moved from Shan State to Burma 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Szechwan to Burma 1 armour moved from Tsinghai to Timguska 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 fighters and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 55 Sea Zone Japanese attack with 7 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Japan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 artillery moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 fighters moved from Philippines to Malaya 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 3 carriers moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone 1 bomber moved from Amur to Japan 3 fighters moved from 20 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Americans Purchase Units - Americans Americans buy 6 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 5 destroyers, 3 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 51 Sea Zone 2 submarines moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to Algeria 4 fighters moved from Gibraltar to Egypt 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 destroyer placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Non Combat Move - British 2 aaGuns, 3 artilleries, 7 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,2,2,1 British collect 23 PUs (8 lost to blockades); end with 24 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat - Italians Battle in Gibraltar Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 artillery owned by the Italians retreated to Bessarabia Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Olgiy to Timguska 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun and 9 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Persia 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat - Italians Battle in Gibraltar Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 artillery owned by the Italians retreated to Bessarabia Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Olgiy to Timguska 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun and 9 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Persia 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 carrier, 2 destroyers and 2 fighters EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 4 cruisers moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 4/5 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : 0,50 ANZAC regular : 0,83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Vologda from Russians Germans take Urals from Russians 5 mech_infantrys moved from Archangel to Urals 1 artillery and 2 infantry moved from Volgograd to Tambov 5 artilleries and 5 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 bomber and 1 infantry moved from Volgograd to Samara 1 bomber moved from Novgorod to Ukraine 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Morocco Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Morocco from Americans, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Western Ukraine, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus 4 infantry moved from Archangel to Belarus 8 artilleries, 2 infantry and 1 mech_infantry moved from Baltic States to Belarus 11 artilleries and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Ukraine to Novgorod 3 aaGuns, 5 artilleries and 1 infantry moved from Volgograd to Kazakhstan 1 armour and 6 mech_infantrys moved from Caucasus to Persia 18 artilleries and 18 infantry moved from Caucasus to Kazakhstan 2 artilleries moved from Romania to Bessarabia 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 5 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 104 Sea Zone to 91 Sea Zone 3 carriers, 1 fighter and 3 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone Place Units - Germans 1 transport placed in 93 Sea Zone 2 submarines placed in 112 Sea Zone 1 artillery and 1 infantry placed in Southern France 3 artilleries placed in Novgorod 2 artilleries and 7 infantry placed in Germany Germans undo move 5. 1 bomber and 1 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Italians 1 fighter moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 artillery moved from Rostov to Tambov 1 fighter moved from Russia to Samara 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Archangel Russians take Archangel from Germans Purchase Units - Russians Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun, 9 artilleries and 33 infantry moved from Rostov to Bryansk 2 artilleries moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Rostov to Bryansk 2 artilleries moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 3 infantry moved from Rostov to Bryansk 6 artilleries and 23 infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 aaGun and 6 mech_infantrys moved from Rostov to Bryansk Place Units - Russians 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Japanese 1 armour moved from Timguska to Yenisey Japanese take Evenkiyskiy from Russians Japanese take Yenisey from Russians 1 infantry moved from Timguska to Yenisey 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Burma to India 3 carriers, 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 5 carriers, 2 destroyers, 2 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Malaya to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 3 fighters moved from 38 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in India Japanese attack with 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/13 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines, 3 tactical_bombers and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 73 Sea Zone to 58 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Yunnan 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 3 artilleries and 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Amur to Buryatia 2 infantry moved from Manchuria to Amur 2 bombers moved from Japan to Philippines Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery, 4 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 2 armour, 7 bombers, 10 fighters and 1 mech_infantry moved from Iraq to Persia 4 fighters moved from Egypt to Persia Purchase Units - Americans Americans buy 6 fighters and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Persia Americans attack with 3 armour, 7 bombers, 14 fighters and 1 mech_infantry Germans defend with 9 armour and 33 mech_infantrys; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys Americans roll dice for 3 armour, 7 bombers, 14 fighters and 1 mech_infantry in Persia, round 2 : 15/25 hits, 13,33 expected hits
Combat Hit Differential Summary :
Americans regular : 1,67
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15 hits…
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Keep the Italian tank but otherwise lose the Italians first, Max D. Let me know if you get into the tanks.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 2 armour, 7 bombers, 10 fighters and 1 mech_infantry moved from Iraq to Persia 4 fighters moved from Egypt to Persia Purchase Units - Americans Americans buy 6 fighters and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Persia Americans attack with 3 armour, 7 bombers, 14 fighters and 1 mech_infantry Germans defend with 9 armour and 33 mech_infantrys; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys Americans roll dice for 3 armour, 7 bombers, 14 fighters and 1 mech_infantry in Persia, round 2 : 15/25 hits, 13,33 expected hits Italians roll dice for 10 armour, 2 artilleries, 1 infantry and 36 mech_infantrys in Persia, round 2 : 24/49 hits, 18,00 expected hits 3 mech_infantrys owned by the Italians, 3 armour owned by the Americans, 14 fighters owned by the Americans, 6 bombers owned by the Americans, 2 artilleries owned by the Italians, 9 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia Americans roll dice for 1 bomber in Persia, round 3 : 0/1 hits, 0,67 expected hits Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 3 : 15/34 hits, 13,00 expected hits 1 bomber owned by the Americans lost in Persia Italians win with 10 armour and 24 mech_infantrys remaining. Battle score for attacker is -187 Casualties for Americans: 3 armour, 7 bombers, 14 fighters and 1 mech_infantry Casualties for Germans: 9 mech_infantrys Casualties for Italians: 2 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Americans 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 aaGuns moved from Western United States to Central United States 1 fighter moved from Western United States to Central United States 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Algeria to Tunisia Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns, 1 fighter and 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 2 aaGuns, 1 fighter and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter placed in Eastern United States 2 fighters placed in 101 Sea Zone 4 submarines placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 fighters placed in Iraq Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 mech_infantry moved from Eastern Persia to Persia 1 mech_infantry moved from West India to Persia 10 armour, 2 artilleries, 9 fighters and 8 mech_infantrys moved from Iraq to Persia 4 fighters moved from Egypt to Persia 1 battleship moved from 33 Sea Zone to 26 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat - British Battle in Persia British attack with 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys Germans defend with 9 armour and 24 mech_infantrys; Italians defend with 1 armour and 1 factory_minor British roll dice for 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys in Persia, round 2 : 12/35 hits, 14,17 expected hits Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 2 : 11/34 hits, 13,00 expected hits 10 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Persia British roll dice for 10 armour, 1 artillery and 13 fighters in Persia, round 3 : 12/24 hits, 11,83 expected hits Italians roll dice for 10 armour and 12 mech_infantrys in Persia, round 3 : 9/22 hits, 9,00 expected hits 12 mech_infantrys owned by the Germans, 1 artillery owned by the British and 8 armour owned by the British lost in Persia British roll dice for 2 armour and 13 fighters in Persia, round 4 : 11/15 hits, 7,50 expected hits Italians roll dice for 10 armour in Persia, round 4 : 5/10 hits, 5,00 expected hits 9 armour owned by the Germans, 4 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Persia British win, taking Persia from Italians with 1 armour and 9 fighters remaining. Battle score for attacker is 14 Casualties for British: 9 armour, 2 artilleries, 4 fighters and 10 mech_infantrys Casualties for Germans: 9 armour and 24 mech_infantrys Casualties for Italians: 1 armour Non Combat Move - British 2 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia 9 fighters moved from Persia to Iraq 1 armour moved from Belgian Congo to Egypt 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,2,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 25 PUs (8 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 6,00 British regular : 1,50