Was a boo boo not to attack z93 but I was pretty tired, not much sleep last night and feeling it.
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans Purchase Units - Americans Americans buy 2 armour, 3 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to Eastern United States 2 fighters moved from Western United States to Eastern United States 1 armour moved from Persia to West India Place Units - Americans 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 bombers placed in Eastern United States 1 destroyer, 1 fighter and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from Persia to Caucasus 8 fighters moved from Eastern Persia to Caucasus Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 4 bombers EDIT: Adding units owned by Americans to Egypt: 4 bombers EDIT: Turning off Edit Mode British buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 8 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 8 fighters and 1 mech_infantry in Caucasus, round 2 : 3/9 hits, 4,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 8 fighters moved from Caucasus to Persia 1 armour and 5 mech_infantrys moved from Egypt to Iraq 1 aaGun, 4 armour and 2 artilleries moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Alexandria to Egypt 2 aaGuns and 3 artilleries moved from West India to India 1 cruiser and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 2 armour and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 Germans regular : -0,67 British regular : -1,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 2 artilleries and 1 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Yakut S.S.R. to Olgiy Italians take Olgiy from Russians 2 armour moved from Kazakhstan to Caucasus Purchase Units - Italians Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat - Italians Battle in Rostov Italians attack with 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour British defend with 1 mech_infantry Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Ukraine 1 artillery and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,2 Italians collect 20 PUs (5 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 46 Sea Zone Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 4 PUs; Non Combat Move - ANZAC 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 cruiser placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Germans are up
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 armour moved from Kazakhstan to Volgograd Germans take Samara from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 2 bombers moved from Yugoslavia to Tambov 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Bryansk to Volgograd 4 mech_infantrys moved from Kazakhstan to Volgograd 1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd Purchase Units - Germans Germans buy 6 artilleries and 5 fighters; Remaining resources: 2 PUs; Combat - Germans Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour and 7 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Volgograd, round 2 : 7/14 hits, 4.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Kazakhstan to Caucasus 1 armour and 20 mech_infantrys moved from Bryansk to Caucasus 5 infantry moved from Bryansk to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Belarus 1 carrier moved from 115 Sea Zone to 112 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers and 4 tactical_bombers moved from 93 Sea Zone to 97 Sea Zone 2 bombers moved from Tambov to Rostov 3 aaGuns, 31 artilleries and 23 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to Northern Italy Place Units - Germans 2 fighters placed in 112 Sea Zone 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6 Germans collect 55 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.67
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Germans are up
Sorry about that. They’ve gone now.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Kansu to Timguska Russians take Timguska from Italians 1 infantry moved from Novosibirsk to Urals Russians take Urals from Italians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 6 fighters and 1 tactical_bomber moved from Russia to Tambov Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 6/8 hits, 3,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 2,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Japanese 1 armour moved from Suiyuyan to Kansu Japanese take Tsagaan Olom from Russians 1 bomber moved from Japan to Kansu 1 artillery and 1 infantry moved from Shan State to Burma 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 bomber moved from Shan State to Kansu 1 armour moved from Suiyuyan to Kansu 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Battle in 41 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking Midway from Americans, taking 41 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the Japanese retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kansu Japanese attack with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 1 fighter and 4 infantry; Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Kansu, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Kansu, round 3 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 4 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Kweichow 1 bomber moved from Kansu to Suiyuyan 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Amur to Manchuria 2 fighters moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 fighters moved from 41 Sea Zone to Sumatra 2 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Shan State 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 2 carriers placed in 37 Sea Zone 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 French regular : -0.33 Japanese regular : -0.00 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Americans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Iraq to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Battle in Java Non Combat Move - Americans 2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 4 bombers moved from Egypt to Gibraltar 3 bombers moved from Eastern United States to Gibraltar 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from West India to Persia 2 infantry moved from Algeria to Morocco Place Units - Americans 1 airfield and 3 fighters placed in Iraq 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - British 2 fighters moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 aaGun moved from Persia to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Egypt 8 fighters moved from Persia to Iraq 4 armour and 2 artilleries moved from Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by British to 76 Sea Zone: 1 cruiser and 1 transport EDIT: Turning off Edit Mode 1 destroyer placed in 81 Sea Zone 7 infantry placed in United Kingdom British undo move 2. 6 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,1 British collect 25 PUs (6 lost to blockades); end with 27 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from Americans Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Southern France to France Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 Russians regular : -0.33
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Planes are on own CVs.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Iraq Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara 2 bombers moved from Rostov to Samara 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 7 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 22 mech_infantrys moved from Caucasus to Northwest Persia Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Northwest Persia Germans attack with 8 armour and 28 mech_infantrys British defend with 1 aaGun and 4 mech_infantrys Germans roll dice for 8 armour and 28 mech_infantrys in Northwest Persia, round 2 : 10/36 hits, 8.67 expected hits Americans roll dice for 1 aaGun and 4 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits 4 mech_infantrys owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 8 armour and 27 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 4 mech_infantrys Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 4 fighters moved from 104 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Northern Italy to Yugoslavia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Samara to Novgorod 6 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns and 2 infantry moved from Rostov to Volgograd 10 artilleries moved from Rostov to Ukraine 3 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Rostov to Volgograd Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 3 fighters placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 2 submarines placed in 112 Sea Zone 1 infantry placed in Novgorod Germans undo move 1. 1 artillery and 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Bryansk 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 infantry moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Samara 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 23 artilleries and 65 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Samara Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 3,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Samara to Iraq 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Olgiy to Yenisey 1 bomber moved from Suiyuyan to Yenisey 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 3 artilleries and 2 infantry moved from Shan State to Burma 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to Java 2 fighters moved from Sumatra to Java Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers in Java, round 2 : 9/15 hits, 7.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 2 : 0/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 bomber moved from Kweichow to Japan 1 bomber moved from Yenisey to Amur 1 artillery and 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone 7 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Philippines 6 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway 2 carriers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.50 UK_Pacific regular : 0.67 Russians regular : 0.67
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Gonna say that I can’t agree with the US landing on Java. Negative TUV but more importantly it has reduced options for USA in later rounds.
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Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 7 bombers moved from Gibraltar to Iraq 1 armour moved from Persia to Iraq 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 fighter moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 fighters placed in Iraq 2 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 4 armour and 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to India Purchase Units - British British buy 1 aaGun, 2 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - British Place Units - British 1 aaGun and 2 armour placed in Egypt British undo move 1. 1 aaGun, 1 armour and 1 fighter placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I hoped it would give uk pac an extra turn to reinforce
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I do frown upon this. Will check it later.