TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Western Germany to Bessarabia
2 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in West Indies
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 101 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 101 Sea Zone
Germans roll dice for 3 submarines in 101 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 101 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 3 : 5/8 hits, 3.50 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the Americans, 3 submarines owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 1 fighter in 101 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
Americans roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 101 Sea Zone
3 transports owned by the Americans lost in 101 Sea Zone
Germans win, taking West Indies from Americans, taking 101 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
3 aaGuns, 7 armour, 12 artilleries, 11 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Morocco to Algeria
1 infantry moved from Southern France to France
2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
9 mech_infantrys placed in Germany
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
British AA : -0.33
Russians regular : 0.33
Germans regular : -1.00
Territory Summary for Germans :
West Indies : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major and 9 mech_infantrys
Karelia : 1 flag, 1 artillery and 7 infantry
Baltic States : 1 flag, 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 10 armour, 14 artilleries, 2 fighters, 22 infantry, 20 mech_infantrys and 4 tactical_bombers
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
101 Sea Zone : 1 flag, 1 battleship and 1 cruiser
Yugoslavia : 1 flag
Finland : 1 flag
Savegame