@surfer I think I will take that start
L20 Snigg(x) vs Dawgoneit (Allies +19) BM3
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
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@dawgoneit intercept in London?
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@Snigg no. I’ll let my A.A. guns take care of them.:stuck_out_tongue_winking_eye:
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@dawgoneit sorry…the crews were having a pint and didn’t realize they were needed in time… ;)
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@Snigg you should have stopped them from drinking before way before the bombing mission :laughing:
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@dawgoneit I meant the AA gun crews, sorry…the Luftwaffe have discipline enough to save that till after they return to the Fatherland. The Blitz shall continue…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 15, airfield = 2 Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 5 armour, 10 artilleries and 4 mech_infantrys moved from Germany to Poland 2 armour and 6 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 submarine moved from 118 Sea Zone to 109 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British AA : -0.50
Territory Summary for Germans :
Morocco : 1 flag, 1 artillery and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers Romania : 3 armour, 2 artilleries and 13 infantry Poland : 3 aaGuns, 7 armour, 12 artilleries, 13 infantry and 10 mech_infantrys Germany : 1 factory_major and 10 mech_infantrys 106 Sea Zone : 1 flag Bulgaria : 1 flag 109 Sea Zone : 1 submarine Yugoslavia : 1 flag 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport Finland : 1 flag, 1 artillery and 8 infantry
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@Snigg what’ They’re blitzed and its going to continue.:dizzy_face:
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States 2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 artillery and 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@dawgoneit I screwed up the landing in Malaya. I didn’t offload the troops, so going to roll them in forum if I can figure that out here again…
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[dice 4@2]
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:aaa 4@2:
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:dice 4d6:
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[dice 4d6]
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4d6: 6, 1, 1, 4
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@dawgoneit so, with those 2 hits and 1 plane hit in game I got 3 hits vs. 4 infantry first round. You got 1 hit in response. I got a hit with plane in second round, and your 3 infantry missed, so will finish with me taking 1 hit total.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Shensi 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Kiangsi 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Kiangsu to Kiangsi 1 armour and 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 20 Sea Zone Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports EDIT: Turning off Edit Mode Battle in Malaya Japanese attack with 1 fighter and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 tactical_bomber in Malaya, round 3 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 tactical_bomber in Malaya, round 4 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Malaya UK_Pacific win with 2 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 : 11/19 hits, 9.67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 5/11 hits, 4.00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 10 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 2 infantry EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Hunan to Yunnan 7 fighters and 5 tactical_bombers moved from Shensi to Kweichow 2 bombers moved from Shensi to Kweichow 1 infantry moved from Siam to Shan State 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Kweichow 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.17 ANZAC regular : 0.67 UK_Pacific regular : 0.33 British regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag, 3 infantry Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Jehol : 1 flag Manchuria : 1 flag, 2 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 artillery and 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers Hunan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry Shan State : 1 flag, 2 infantry Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry Borneo : 1 flag, 2 infantry Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour French Indo China : 1 flag, 1 infantry Celebes : 1 flag, 1 artillery Java : 1 flag, 2 infantry 42 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport 44 Sea Zone : 1 transport 43 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 tactical_bomber
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@dawgoneit sorry for the clusterf… Hope that’s all makes sense.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :