@wizmark No scramble
PTV 666 (axis) v aagamerz13
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 fighters moved from Southern Italy to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/16 hits, 5.50 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits 1 infantry owned by the ANZAC, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/10 hits, 4.17 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 3.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3.17 expected hits British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Italians 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece 1 fighter moved from 100 Sea Zone to Greece 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Libya Combat - French Battle in Libya French attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya French win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 1.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:50:45 AM
Savegame -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Malta to 83 Sea Zone 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Malta to Trans-Jordan 1 bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Romania to Leningrad 3 infantry moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 armour, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine 5 mech_infantrys moved from Romania to Ukraine 10 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Baltic States to Eastern Poland Combat - Germans Battle in 83 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 113 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 113 Sea Zone 1 transport owned by the British lost in 113 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 17 Casualties for British: 1 cruiser and 1 transport Battle in Trans-Jordan Germans attack with 1 bomber and 1 fighter French defend with 1 infantry Germans roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 carrier Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 carrier Battle in 97 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/16 hits, 4.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys Russians defend with 3 infantry Germans roll dice for 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 12/31 hits, 10.83 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Leningrad Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 128 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from Yugoslavia to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Malta 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Greece to 99 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Leningrad to Baltic States 1 tactical_bomber moved from Western Ukraine to Poland 1 infantry moved from Germany to Poland 1 fighter moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Yugoslavia 1 destroyer placed in 116 Sea Zone 2 artilleries and 5 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : 0.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Holland Belgium : 1 aaGun and 1 infantry Poland : 1 infantry and 1 tactical_bomber Germany : 2 artilleries, 1 factory_major and 5 infantry Western Ukraine : 1 flag, 2 infantry Eastern Poland : 1 flag, 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys Karelia : 1 flag, 2 infantry Bessarabia : 1 flag Ukraine : 1 flag, 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys Vyborg : 1 flag, 5 infantry Baltic States : 1 flag, 2 aaGuns and 1 tactical_bomber Leningrad : 1 flag, 1 airfield, 1 harbour and 3 infantry Egypt : 1 bomber and 2 fighters Malta : 1 tactical_bomber Southern Italy : 1 bomber and 1 fighter Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry 99 Sea Zone : 1 infantry and 1 mech_infantry Finland : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag, 1 factory_minor 113 Sea Zone : 2 submarines 116 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Greece : 1 flag
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 49 Japanese : 34 / 50 Americans : 53 / 53 Chinese : 9 / 11 British : 27 / 34 UK_Pacific : 22 / 22 Italians : 13 / 15 ANZAC : 13 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Novgorod to Leningrad 2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad Combat - Russians Battle in Leningrad Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Leningrad, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 5 infantry moved from Novgorod to Smolensk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus 10 infantry moved from Russia to Bryansk 4 aaGuns moved from Southern Belarus to Bryansk 2 mech_infantrys moved from Southern Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk 2 artilleries moved from Southern Belarus to Bryansk 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Southern Belarus to Bryansk 1 artillery moved from Kursk to Bryansk 1 infantry moved from Kursk to Tambov 1 infantry moved from Kursk to Tambov 3 infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:40:44 AM
Savegame -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 3 infantry moved from Hunan to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 artillery and 1 infantry moved from Kiangsi to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Honan 1 bomber moved from Kwangsi to Honan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Honan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 132 Sea Zone 2 fighters moved from Caroline Islands to 132 Sea Zone 1 aaGun and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour moved from Jehol to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Chahar to Shansi 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 2 marines moved from Japan to 7 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 1 bomber moved from Honan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 bomber moved from Szechwan to Kwangsi 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 aaGun, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 3 infantry placed in Southern Manchuria 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 1.83
Territory Summary for Japanese :
Marshall Islands : 1 infantry Southern Manchuria : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 13 infantry Kiangsu : 1 flag, 1 aaGun and 1 infantry Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 airfield, 1 harbour and 1 infantry Jehol : 1 flag, 1 artillery and 2 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Kwangsi : 1 flag, 2 aaGuns, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Fukien : 1 flag Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber Kweichow : 1 flag, 1 artillery and 1 infantry Chahar : 1 flag Hopei : 1 flag, 2 artilleries and 4 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 2 infantry Kiangsi : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber Hunan : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 3 infantry 7 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers 37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 tactical_bomber and 2 transports 20 Sea Zone : 2 transports 132 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 48 Japanese : 37 / 47 Americans : 53 / 53 Chinese : 6 / 11 British : 27 / 34 UK_Pacific : 22 / 22 Italians : 13 / 15 ANZAC : 13 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 carrier moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 armour placed in Eastern United States Americans undo move 1. 1 carrier placed in 11 Sea Zone Americans undo move 1. 1 fighter placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Americans undo move 4. Americans undo move 4. 1 submarine placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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@666 surprised japan did not attack
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 carrier moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 armour placed in Eastern United States Americans undo move 1. 1 carrier placed in 11 Sea Zone Americans undo move 1. 1 fighter placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Americans undo move 4. Americans undo move 4. 1 submarine placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Chahar Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 5 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone Combat - British Battle in Formosa Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Formosa from Japanese, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 113 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 2 infantry moved from Eastern India to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Southern Persia 3 infantry placed in Union of South Africa 2 transports placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,6,5 British collect 27 PUs (1 lost to blockades); end with 28 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,2,5,2,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,4,6,3,1,5,6,1,1,2,3,3,3,4,6,4,2,2 UK_Pacific collect 16 PUs (8 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 2.00 Germans regular : -0.33 British regular : -2.00
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Test summary from TripleA, engine version: 2.5.22294, time: 11:46:35 AM
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Test summary from TripleA, engine version: 2.5.22294, time: 12:02:21 PM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Egypt to Syria Italians take Trans-Jordan from British Italians take Syria from French Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Egypt 1 bomber moved from Greece to Egypt 2 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 marines and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 aaGun and 3 infantry Cyprus : 1 flag, 1 infantry Alexandria : 1 flag Trans-Jordan : 1 flag Anglo-Egyptian Sudan : 1 flag Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry Malta : 1 flag, 1 airfield Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour Syria : 1 flag, 1 armour 100 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports Yugoslavia : 1 artillery and 1 infantry Greece : 1 armour Iraq : 1 flag, 1 armour and 3 infantry Crete : 1 flag, 1 artillery and 1 infantry 101 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 48 Japanese : 32 / 47 Americans : 53 / 83 Chinese : 9 / 10 British : 27 / 28 UK_Pacific : 24 / 23 Italians : 16 / 26 ANZAC : 13 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marianas Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marianas Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Tunisia 3 Fighter Place: Neutral_Axis has 1 fighter placed in Tunisia Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Tunisia 3 Fighter Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Fighter Remove Trigger Axis Conquer All France Tunisia 3 Fighter Remove: has removed 1 fighter owned by French in Tunisia Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 destroyer moved from 60 Sea Zone to 74 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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Test summary from TripleA, engine version: 2.5.22294, time: 10:25:52 AM
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Test summary from TripleA, engine version: 2.5.22294, time: 10:44:27 AM
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