TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/16 hits, 5.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
1 infantry owned by the ANZAC, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/10 hits, 4.17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 3.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3.17 expected hits
British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.50 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Italians
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from 100 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : -0.67
Territory Summary for Italians :
Kenya : 1 flag
Alexandria : 1 flag, 2 fighters
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 airfield
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
99 Sea Zone : 1 transport
100 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 aaGun and 3 infantry
Greece : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/16 hits, 5.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
1 infantry owned by the ANZAC, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/10 hits, 4.17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 3.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3.17 expected hits
British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.50 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Italians
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from 100 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Libya
Combat - French
Battle in Libya
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Libya to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Malta to 83 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 113 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Romania to Leningrad
3 infantry moved from Baltic States to Leningrad
1 artillery and 3 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Romania to Western Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 armour, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Romania to Ukraine
10 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Baltic States to Eastern Poland
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 113 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 113 Sea Zone
1 transport owned by the British lost in 113 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser and 1 transport
Battle in Trans-Jordan
Germans attack with 1 bomber and 1 fighter
French defend with 1 infantry
Germans roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 carrier
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/16 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 12/31 hits, 10.83 expected hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Leningrad
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 128 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to 99 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Malta
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Greece to 99 Sea Zone
1 fighter moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from Leningrad to Baltic States
1 tactical_bomber moved from Western Ukraine to Poland
1 infantry moved from Germany to Poland
1 fighter moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 destroyer placed in 116 Sea Zone
2 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Novgorod to Leningrad
2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Leningrad, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
5 infantry moved from Novgorod to Smolensk
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Northern Caucasus
10 infantry moved from Russia to Bryansk
4 aaGuns moved from Southern Belarus to Bryansk
2 mech_infantrys moved from Southern Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk
2 artilleries moved from Southern Belarus to Bryansk
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Southern Belarus to Northern Belarus
4 infantry moved from Southern Belarus to Bryansk
1 artillery moved from Kursk to Bryansk
1 infantry moved from Kursk to Tambov
1 infantry moved from Kursk to Tambov
3 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Hunan to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Shansi to Honan
1 artillery and 1 infantry moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Honan
1 bomber moved from Kwangsi to Honan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Honan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 132 Sea Zone
2 fighters moved from Caroline Islands to 132 Sea Zone
1 aaGun and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hunan to Kweichow
1 armour moved from Jehol to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Shansi
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
2 marines moved from Japan to 7 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 fighter and 1 tactical_bomber moved from Honan to Anhwe
1 bomber moved from Honan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 aaGun, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in Southern Manchuria
4 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 armour placed in Eastern United States
Americans undo move 1.
1 carrier placed in 11 Sea Zone
Americans undo move 1.
1 fighter placed in 11 Sea Zone
1 transport placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Americans undo move 4.
Americans undo move 4.
1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 armour placed in Eastern United States
Americans undo move 1.
1 carrier placed in 11 Sea Zone
Americans undo move 1.
1 fighter placed in 11 Sea Zone
1 transport placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Americans undo move 4.
Americans undo move 4.
1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Honan
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
5 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Formosa
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in Formosa
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Formosa from Japanese, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 infantry moved from Eastern India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Southern Persia
3 infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,6,5
British collect 27 PUs (1 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,2,5,2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,4,6,3,1,5,6,1,1,2,3,3,3,4,6,4,2,2
UK_Pacific collect 16 PUs (8 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 2.00
Germans regular : -0.33
British regular : -2.00
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
Japanese take India from British
2 infantry moved from French Indo China to Sinkiang
1 fighter moved from French Indo China to Sinkiang
2 infantry moved from Kwangtung to China
1 infantry moved from Manchuria to China
1 fighter moved from Japan to China
1 bomber moved from Japan to China
1 infantry moved from Manchuria to China
1 bomber moved from China to Sinkiang
1 armour moved from Japan to Japan Sea Zone
1 armour and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone
1 armour moved from Soviet Far East Sea Zone to Soviet Far East
1 fighter moved from Manchuria to China
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Soviet Far East
1 infantry owned by the Russians lost in Soviet Far East
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sinkiang
2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in China
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in China, round 2 : 0/6 hits, 1,67 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in China
Japanese roll dice for 2 fighters and 2 infantry in China, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 3 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in China
2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters in China, round 4 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in China
1 fighter owned by the Americans lost in China
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Sinkiang to French Indo China
1 fighter moved from Sinkiang to French Indo China
1 fighter moved from China to French Indo China
1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Philippines to Japan Sea Zone
Place Units - Japanese
3 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Southern France, round 2 : 3/9 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,4,1
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Morocco
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 artilleries moved from Algeria to Tunisia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Morocco to Tunisia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Bryansk
5 infantry moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Greece to Caucasus
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
British defend with 1 transport; Americans defend with 1 submarine and 2 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans roll dice for 3 transports in 91 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 3 transports in 91 Sea Zone, round 5 : 0/0 hits, 0,00 expected hits
1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine and 2 transports
Casualties for British: 1 transport
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
5 artilleries and 22 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Rostov to Russia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs