PTV 666 (axis) v aagamerz13


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:31:47 AM
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  • @666 maybe try upgrading engine if you are still having problems: https://github.com/triplea-game/triplea/releases/tag/2.4.22179


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:44:34 AM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:48:56 AM
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  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Bessarabia
            2 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            3 artilleries and 13 infantry moved from Poland to Baltic States
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 bomber moved from Western Germany to Greece
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Neutral_Allies defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 4/5 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Bessarabia
                Germans attack with 3 armour, 2 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 2/14 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 artilleries and 13 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 13 infantry in Baltic States, round 2 : 2/16 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 submarine moved from 113 Sea Zone to 116 Sea Zone
            5 mech_infantrys moved from Germany to Romania
            3 fighters moved from Yugoslavia to Malta
            1 fighter moved from Greece to Bulgaria
            1 tactical_bomber moved from Greece to Bulgaria
            2 bombers moved from Greece to Southern Italy
            2 aaGuns moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Germany
            2 tactical_bombers moved from Eastern Poland to Romania
    
        Place Units - Germans
            1 infantry placed in France
            1 fighter and 2 infantry placed in Western Germany
            1 destroyer placed in 116 Sea Zone
            4 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4
            Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Neutral_Allies regular : 1.00
    Russians regular : 0.00
    Germans regular : -6.17
    British regular : -0.33
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Holland Belgium : 1 aaGun and 1 infantry
    Romania : 5 mech_infantrys and 2 tactical_bombers
    Germany : 10 armour, 1 factory_major, 1 infantry and 8 mech_infantrys
    Eastern Poland : 1 flag, 2 infantry
    Bessarabia : 1 flag, 3 armour, 2 artilleries and 8 infantry
    Baltic States : 1 flag, 2 aaGuns, 3 artilleries and 13 infantry
    Malta : 3 fighters
    Southern Italy : 2 bombers
    Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
    Finland : 1 flag, 7 infantry
    Bulgaria : 1 flag, 1 fighter and 1 tactical_bomber
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 1 mech_infantry
    116 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    Greece : 1 flag, 1 infantry
    109 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 45 / 49
    Russians : 44 / 46
    Japanese : 32 / 46
    Americans : 53 / 55
    Chinese : 11 / 14
    British : 28 / 36
    UK_Pacific : 20 / 22
    Italians : 12 / 11
    ANZAC : 13 / 14
    French : 13 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Northern Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Eastern Poland
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            7 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Archangel
            2 aaGuns moved from Northern Belarus to Southern Belarus
            7 infantry moved from Northern Belarus to Southern Belarus
            1 artillery moved from Northern Belarus to Southern Belarus
            2 aaGuns moved from Bryansk to Southern Belarus
            1 armour moved from Kursk to Bryansk
            1 mech_infantry moved from Kursk to Bryansk
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Belarus
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 3 infantry moved from Ukraine to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Kursk to Bryansk
            1 infantry moved from Bryansk to Southern Belarus
            1 artillery moved from Bryansk to Southern Belarus
            1 mech_infantry moved from Bryansk to Southern Belarus
            1 mech_infantry moved from Bryansk to Southern Belarus
            3 infantry moved from Russia to Bryansk
            1 aaGun and 9 infantry moved from Siberia to Amur
            1 aaGun and 9 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:10:46 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:12:01 PM
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  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 infantry, 2 marines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Jehol to Inner Mongolia
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Korea to Southern Manchuria
            1 artillery moved from Jehol to Southern Manchuria
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 marine moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 132 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            2 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Anhwe to Kiangsi
            1 armour moved from Korea to Jehol
            2 artilleries and 3 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 artillery and 2 infantry moved from Japan to Kyushu
            1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
            1 aaGun moved from Japan to Kyushu
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 7 Sea Zone
            3 infantry placed in Southern Manchuria
            1 infantry and 2 marines placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 40 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.83
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 1 aaGun, 1 artillery and 2 infantry
    Southern Manchuria : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 11 infantry
    Kiangsu : 1 flag
    Northern Manchuria : 1 flag
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
    Jehol : 1 flag, 1 armour
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber
    Kwangsi : 1 flag, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
    Fukien : 1 flag
    Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 2 artilleries and 3 infantry
    Hunan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
    Inner Mongolia : 1 flag, 1 infantry
    Yunnan : 1 flag, 2 infantry
    Szechwan : 1 flag, 1 infantry
    7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
    35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    20 Sea Zone : 2 transports
    132 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 44 / 49
    Russians : 45 / 49
    Japanese : 38 / 50
    Americans : 53 / 55
    Chinese : 5 / 14
    British : 28 / 36
    UK_Pacific : 20 / 22
    Italians : 12 / 11
    ANZAC : 13 / 14
    French : 13 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to 27 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 2 infantry in Honan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to 27 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 2 infantry in Honan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 94 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 94 Sea Zone to 113 Sea Zone
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll AA dice in Normandy Bordeaux : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking 109 Sea Zone from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 bomber and 1 infantry
                Casualties for Germans: 1 aaGun and 2 artilleries
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 109 Sea Zone to 122 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Burma to Eastern India
            1 cruiser and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -1.67
    Germans AA : 0.67
    Germans regular : 0.33
    British regular : 2.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:47:25 AM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:18:26 AM
    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            2 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble?


  • @666 no scramble


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:01:31 PM
    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            2 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/16 hits, 5.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
                    1 infantry owned by the ANZAC, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/10 hits, 4.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 3.83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3.17 expected hits
                    British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 29
                Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Italians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece
            1 fighter moved from 100 Sea Zone to Greece
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : -0.67
    

    Territory Summary for Italians :

    Kenya : 1 flag
    Alexandria : 1 flag, 2 fighters
    Anglo-Egyptian Sudan : 1 flag, 1 infantry
    Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
    Malta : 1 flag, 1 airfield
    Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
    Libya : 1 artillery and 1 infantry
    Southern Italy : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    99 Sea Zone : 1 transport
    100 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    Yugoslavia : 1 aaGun and 3 infantry
    Greece : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 42 / 49
    Russians : 45 / 49
    Japanese : 34 / 50
    Americans : 53 / 53
    Chinese : 9 / 11
    British : 29 / 34
    UK_Pacific : 22 / 22
    Italians : 14 / 15
    ANZAC : 13 / 14
    French : 13 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

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