TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 artillery moved from Normandy Bordeaux to France Combat - French Battle in France French attack with 1 artillery Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the French lost in France Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for French: 1 artillery Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67