oysteilo (X) vs. Sovietishcat (+9) BM3
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for Americans: 2 destroyers Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 aaGun, 17 armour, 19 artilleries, 30 infantry and 25 mech_infantrys moved from Vologda to Samara 17 armour moved from Samara to Volgograd 3 infantry moved from Russia to Samara 3 infantry moved from Archangel to Vologda 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Ukraine 2 artilleries and 6 infantry moved from Romania to Bulgaria 1 armour moved from Western Germany to Southern Italy 6 mech_infantrys moved from Western Germany to Southern Italy 2 armour and 9 mech_infantrys moved from Iraq to Persia 3 fighters moved from Southern Italy to Iraq 3 fighters moved from Southern Italy to Persia 4 tactical_bombers moved from Volgograd to Iraq 1 fighter and 2 tactical_bombers moved from Vologda to Persia 1 tactical_bomber moved from Southern Italy to Persia 3 mech_infantrys moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq Place Units - Germans 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 3 armour placed in Ukraine 1 factory_minor placed in Iraq 3 artilleries placed in Persia 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : 2,00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Kansu to Shensi 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kansu to Shensi 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry moved from Kansu to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry in Tsinghai, round 2 : 18/103 hits, 21,17 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Yunnan 6 aaGuns moved from Kansu to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,33 Russians regular : -2,00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 bombers moved from Iwo Jima to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 tactical_bomber moved from Anhwe to Shensi 3 infantry moved from Anhwe to Kweichow 2 tactical_bombers moved from 36 Sea Zone to Kweichow 1 fighter moved from Sikang to Kweichow 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 5 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 4 fighters moved from 36 Sea Zone to 21 Sea Zone 3 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 8 fighters, 1 submarine and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber in 21 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe 1 aaGun, 5 artilleries and 10 infantry moved from Buryatia to Amur 4 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 5 fighters moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 20 Sea Zone to 36 Sea Zone 6 fighters moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 2 bombers moved from 21 Sea Zone to Japan 2 mech_infantrys moved from Shantung to Anhwe 1 infantry moved from Urals to Vologda 1 infantry moved from Timguska to Novosibirsk Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,67 Japanese regular : -1,17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 13 fighters moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer and 13 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 13 fighters in 21 Sea Zone, round 2 : 5/14 hits, 6,83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 13 fighters moved from 21 Sea Zone to 37 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 7 transports moved from 98 Sea Zone to 92 Sea Zone 6 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Trans-Jordan to Gibraltar 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 3 artilleries and 14 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 16 infantry Japanese defend with 3 infantry Chinese roll dice for 3 artilleries and 16 infantry in Kweichow, round 2 : 3/19 hits, 4,17 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Tsinghai Place Units - Chinese 2 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Yunnan to Shantung Combat - British Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Shantung causes 3 damage total. Non Combat Move - British 1 bomber moved from Shantung to Kweichow 3 aaGuns, 6 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Kweichow 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from West India to Eastern Persia 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 fighters, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 2. 3 submarines placed in 71 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,2,4,3,3,6,2,1,4,3,6,6,2,1,3,4,4,1,1,6,6,1,6,2,2,3,1,4,2,3,3,3,6,5,3,4,5,3,4,4,1,1,4,2,1,4,6,2,4,5,1,4,3,6,4,6,5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : -1,83 Japanese regular : -0,83 Japanese AA : -0,17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Caucasus to Persia 2 mech_infantrys moved from Rostov to Northwest Persia Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : -0,17
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 armour and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 bomber moved from Japan to 20 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in 20 Sea Zone Germans attack with 1 bomber; Japanese loiter and taunt Americans defend with 1 destroyer Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 20 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer Battle in 110 Sea Zone Germans attack with 3 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 3 bombers, 5 fighters, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 25 mech_infantrys moved from Samara to Caucasus 2 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 3 artilleries moved from Persia to Iraq 2 infantry moved from Persia to Iraq 3 armour moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 12 armour moved from Volgograd to Northwest Persia 8 armour moved from Volgograd to Northwest Persia 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 infantry moved from Vologda to Samara 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Russia to Samara 1 aaGun, 1 artillery and 4 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 3 bombers, 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 bombers moved from Southern Italy to Western Germany 4 infantry moved from Norway to Finland Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 armour placed in Persia 3 artilleries placed in Iraq 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 67 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Russians regular : -0,17 Germans regular : 0,33
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Might be slow the next week or so
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@oysteilo No worries take your time :+1:
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@Sovietishcat but i made a post today though!
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@oysteilo Yes you did, I am so happy that your German Bomber in the Pac even if it costs me 3 subs and 1 dd!
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@oysteilo German bomber is gone**
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 armour moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Novosibirsk 1 artillery and 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Yunnan to Sikang 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk Combat - Russians Battle in Kansu Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour, 9 artilleries, 20 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Novosibirsk, round 2 : 9/32 hits, 9,00 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 armour, 9 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Sikang to Kweichow 1 aaGun moved from Tsinghai to Kazakhstan 2 infantry moved from Tsinghai to Kazakhstan 5 aaGuns and 64 infantry moved from Tsinghai to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -0,33 Russians regular : 3,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 2 bombers moved from Japan to 6 Sea Zone 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 2 tactical_bombers moved from Anhwe to Kiangsi 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 4 fighters moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 4 fighters moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 19 Sea Zone 4 destroyers moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 2 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 2 submarines and 1 transport in 35 Sea Zone, round 2 : 3/10 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 4 fighters and 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 43 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters, 1 submarine and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 3 submarines Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 21 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 11 carriers moved from 36 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to Shantung 1 fighter moved from 6 Sea Zone to Shantung 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Hunan to 35 Sea Zone 2 bombers moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 tactical_bomber moved from Kiangsi to Shantung 1 mech_infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Suiyuyan 7 infantry moved from Manchuria to Jehol 1 aaGun, 5 artilleries and 10 infantry moved from Amur to Manchuria 1 infantry moved from Shantung to Kiangsu Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 3,00 ANZAC regular : 1,33
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i had to add a destroyer to sz 6 because your sub in sz 19 acted as a blocker even though I had three in movemnet from sz 36. hence the edit
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@oysteilo Would you mind if I send my USSR planes in Cairo instead of T-J? I must have forgot something in my battle Calc…
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Go for it!
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Hunan: 7 artilleries, 1 fighter and 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 7 artilleries, 1 fighter and 15 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 harbour, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Trans-Jordan: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Egypt: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 submarine moved from 37 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 13 fighters moved from 37 Sea Zone to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 13 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 13 fighters and 1 submarine in 19 Sea Zone, round 2 : 6/14 hits, 6,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 13 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 13 fighters moved from 19 Sea Zone to 21 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 37 Sea Zone to 21 Sea Zone 3 destroyers and 4 submarines moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to 21 Sea Zone 1 bomber moved from Queensland to India 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 7 transports moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 armour, 2 artilleries, 9 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers moved from Trans-Jordan to Egypt 6 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Gibraltar to Egypt 2 fighters moved from 92 Sea Zone to Egypt 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 destroyers, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Guam 1 infantry placed in Central United States 5 fighters placed in Eastern United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun and 10 transports EDIT: Adding units owned by Americans to Morocco: 1 aaGun EDIT: Adding units owned by Americans to 91 Sea Zone: 10 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Kweichow to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Hunan: 7 artilleries, 1 fighter and 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 7 artilleries, 1 fighter and 15 infantry EDIT: Turning off Edit Mode 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Kiangsi Combat - British Battle in Kiangsi British attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Kiangsi to Hunan 3 aaGuns, 6 artilleries and 2 infantry moved from Kweichow to Hunan 1 fighter and 2 tactical_bombers moved from Kiangsi to 21 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 37 Sea Zone to 21 Sea Zone 3 armour, 3 artilleries, 7 fighters, 9 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 3 submarines moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma Place Units - British 2 fighters and 1 mech_infantry placed in Egypt British undo move 1. 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,83 Japanese regular : 0,67 British regular : 0,50
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Trans-Jordan Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 airfield and 1 infantry; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 3/11 hits, 4,17 expected hits British roll dice for 1 fighter and 5 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 1 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 3/8 hits, 3,67 expected hits British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,33 expected hits 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French and 1 fighter owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry and 3 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 1 infantry Casualties for French: 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 2 aaGuns moved from Iraq to Trans-Jordan 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 5 infantry moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : -1,17 British regular : 0,33