FMERommel (X) vs ArtofWar1947 (L+16) BM3


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 105 Sea Zone
            Battle in Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 artilleries and 6 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            6 fighters, 1 infantry and 3 tactical_bombers moved from Yunnan to Shan State
            2 bombers moved from Kwangtung to Shan State
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from Shan State to Yunnan
            2 bombers moved from Shan State to Kwangtung
            1 aaGun and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 battleship, 2 carriers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 armour placed in Kwangtung
            3 artilleries and 3 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Libya
            1 bomber moved from Gibraltar to Libya
            1 tactical_bomber moved from Gibraltar to Libya
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Libya
                Americans attack with 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber in Libya, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 artillery, 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Libya to 96 Sea Zone
            1 bomber moved from Libya to Morocco
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 30 PUs; 
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Gibraltar to Malta
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Malta
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 4 infantry moved from India to Burma
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.50
    Japanese regular : -0.50
    Italians regular : -0.33
    British regular : 2.50
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Belarus to Western Ukraine
            1 infantry moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 bomber moved from Greece to Southern Italy
            1 artillery moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            3 fighters, 2 infantry and 4 tactical_bombers moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Ukraine, round 2 : 4/9 hits, 4.33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour, 9 infantry and 2 mech_infantrys moved from Russia to Bryansk
            3 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            2 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 harbour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Malaya to Shan State
            4 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 bombers moved from Kwangtung to Anhwe
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Anhwe, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 artilleries moved from French Indo China to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 fighter moved from Caroline Islands to Japan
            3 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 bomber and 3 infantry placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 5 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 bomber moved from Morocco to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 marine moved from Libya to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Borneo
                Americans attack with 2 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Sicily from Italians, taking Sardinia from Italians with 1 marine remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sumatra, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
            1 armour moved from Tunisia to Morocco
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Gibraltar
            1 bomber moved from 95 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 destroyers placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 armour and 1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 3/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 artillery, 24 infantry and 1 mech_infantry moved from Burma to India
            2 mech_infantrys moved from West India to India
            1 mech_infantry moved from Persia to West India
            1 artillery and 3 infantry moved from Persia to Northwest Persia
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Tobruk to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 2.67
    British regular : 1.00
    

    Savegame


  • @ArtofWar1947
    Did not scramble Italian fighters to defend the invasion of Sicily and Sardinia because of the lopsided odds. But will fight the air battle if you wish.

  • 2024 '23 '22 '21 '20 '19

    I forgot to put a DD blocker off Australia to prevent those 3 tt’s from going beyond Java. At least my marine prevented one U.S. invasion.

  • 2024 '23 '22 '21 '20 '19

    You assumed correctly, scramble wouldn’t have a chance.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Romania to Ukraine
            1 bomber moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 fighter moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
            2 artilleries moved from Northern Italy to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the ANZAC lost in Java
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    With your permission, editing Italian NCM tank & mech from N. Italy > Romania

  • 2024 '23 '22 '21 '20 '19

    Also, reversing Italian NCM 2 art switching with 2 inf between N and S Italy.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 11 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from 115 Sea Zone to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 infantry moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            6 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 aaGun and 2 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Romania
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 artillery and 3 infantry moved from Finland to Karelia
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun moved from Western Germany to France
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 artilleries
            EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries
            EDIT: Turning off Edit Mode
            1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Novgorod
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            18 infantry moved from Amur to Korea
            2 armour, 1 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
            2 armour and 6 mech_infantrys moved from Russia to Smolensk
            3 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/6 hits, 2.17 expected hits
                    Italians roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 4 armour, 1 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 1 infantry and 10 mech_infantrys in Smolensk, round 2 : 5/15 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 armour and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 18 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            3 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 artilleries and 7 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.67
    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    After making my builds and combat moves but not yet posting, I decided to change my builds. Rather than redoing 32 combat moves, I am notifying you in advance of the edits that I will be making to my upcoming post. Building an additional transport and infantry instead of 2 marines.

  • 2024 '23 '22 '21 '20 '19

    Did combat, but trying to decide where to place my planes to be able to strike Chinese and Russian armies, while fulfilling other goals. Going for a run, will think this over.

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