ksmckay (axis) vs 666 (allies+15)

  • '19

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            2 infantry and 1 marine moved from 92 Sea Zone to Morocco
            2 fighters moved from France to Morocco
            2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Tambov
            1 infantry moved from Rostov to Tambov
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    assume no scramble in 92. If you want to scramble we can reroll it. marine is on bb if it matters - not sure I picked it right.

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            2 infantry and 1 marine moved from 92 Sea Zone to Morocco
            2 fighters moved from France to Morocco
            2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Tambov
            1 infantry moved from Rostov to Tambov
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Tambov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Morocco
                Italians attack with 2 fighters, 2 infantry and 1 marine
                British defend with 1 artillery; Americans defend with 1 mech_infantry
                    Italians roll dice for 2 fighters, 2 infantry and 1 marine in Morocco, round 2 : 1/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                    Italians roll dice for 2 fighters, 1 infantry and 1 marine in Morocco, round 3 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Morocco
                Italians win, taking Morocco from French with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Northwest Persia
                Italians attack with 2 armour and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Tambov to Yugoslavia
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Normandy Bordeaux to Southern France
            1 infantry moved from Southern France to France
            1 artillery moved from France to Western Germany
            3 infantry moved from Northern Italy to Western Germany
            1 fighter moved from 92 Sea Zone to Southern France
            2 fighters moved from Morocco to 92 Sea Zone
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            2 marines placed in Southern France
            2 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -2.50
    Russians regular : 0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 fighter and 1 infantry
    26 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
    52 Sea Zone : 1 submarine
    Trans-Jordan : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 80
    Russians : 20 / 33
    Japanese : 60 / 70
    Americans : 57 / 82
    Chinese : 5 / 6
    British : 32 / 35
    UK_Pacific : 5 / 8
    Italians : 20 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tunisia to Algeria
            1 infantry moved from 125 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 fighter and 1 infantry
    26 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
    52 Sea Zone : 1 submarine
    Trans-Jordan : 1 infantry
    Egypt : 2 infantry
    Algeria : 3 infantry
    Norway : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 80
    Russians : 20 / 33
    Japanese : 60 / 70
    Americans : 57 / 82
    Chinese : 5 / 6
    British : 32 / 35
    UK_Pacific : 5 / 8
    Italians : 20 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 2 infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Rostov to Smolensk
            1 bomber moved from Rostov to Smolensk
            1 bomber moved from Romania to Archangel
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Yugoslavia
            1 bomber moved from Archangel to Slovakia Hungary
            15 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Karelia to Finland
            5 mech_infantrys moved from Novgorod to Finland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Archangel to Finland
            2 fighters moved from Germany to Southern Italy
            1 mech_infantry moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Volgograd to Caucasus
            1 aaGun moved from Novgorod to Baltic States
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            4 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 2 infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Rostov to Smolensk
            1 bomber moved from Rostov to Smolensk
            1 bomber moved from Romania to Archangel
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Yugoslavia
            1 bomber moved from Archangel to Slovakia Hungary
            15 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Karelia to Finland
            5 mech_infantrys moved from Novgorod to Finland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Archangel to Finland
            2 fighters moved from Germany to Southern Italy
            1 mech_infantry moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Volgograd to Caucasus
            1 aaGun moved from Novgorod to Baltic States
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            4 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Finland: 2 fighters
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • '19

    please use second file, swapped a few inf/ftrs in the north.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 artilleries and 20 infantry moved from Vologda to Archangel
            16 infantry moved from Vologda to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 armour and 6 mech_infantrys moved from Russia to Smolensk
            6 infantry moved from Russia to Tambov
            20 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Smolensk
                Russians attack with 2 armour, 16 infantry and 6 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 16 infantry and 6 mech_infantrys in Smolensk, round 2 : 9/24 hits, 4.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber in Archangel, round 2 : 7/26 hits, 6.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Bryansk
                Russians attack with 20 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 20 infantry in Bryansk, round 2 : 3/20 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Tambov, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Archangel
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Vologda to Archangel
            1 infantry moved from Samara to Novosibirsk
            10 infantry moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Archangel to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,1,4,3,3,1
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Adding units owned by Russians to Samara: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 aaGun
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun
            EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
            EDIT: Adding units owned by Russians to Samara: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 1.67
    Russians regular : 4.67
    

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
    Manchuria : 2 aaGuns and 10 infantry
    Kazakhstan : 1 infantry
    Bryansk : 1 aaGun and 27 infantry
    Archangel : 1 aaGun, 2 artilleries and 18 infantry
    Russia : 1 airfield, 3 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
    Tambov : 1 aaGun and 6 infantry
    Smolensk : 2 armour, 15 infantry and 6 mech_infantrys
    Samara : 1 aaGun and 3 infantry
    125 Sea Zone : 3 fighters and 1 tactical_bomber
    114 Sea Zone : 1 submarine
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 69
    Russians : 24 / 30
    Japanese : 54 / 70
    Americans : 57 / 82
    Chinese : 8 / 6
    British : 32 / 35
    UK_Pacific : 5 / 8
    Italians : 20 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Shan State to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Chahar
            1 fighter and 1 tactical_bomber moved from Burma to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from New Guinea to Dutch New Guinea
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from 39 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
            2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 mech_infantry moved from French Indo China to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to Guam
            5 fighters moved from Caroline Islands to Guam
            3 fighters moved from Japan to French Indo China
            2 fighters moved from Burma to French Indo China
            1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone
            4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 airfield and 3 mech_infantrys placed in French Indo China
            2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.83
    British regular : 0.33
    

    Savegame


  • @ksmckay I’ve done two or three local tests of this move and couldn’t agree on which way to go, I need to shit or get off the pot here…


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry and 1 marine
                    Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Morocco, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry and 1 marine
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to Norway
            4 transports moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Morocco to Norway
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 2 marines, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 marines moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 125 Sea Zone to 126 Sea Zone
            1 fighter moved from 126 Sea Zone to Norway
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 artilleries and 4 infantry placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.33
    

    Territory Summary for Americans :

    Queensland : 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Johnston Island : 2 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    30 Sea Zone : 1 transport
    26 Sea Zone : 3 submarines
    54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
    Trans-Jordan : 1 armour and 1 mech_infantry
    Gibraltar : 3 fighters
    Morocco : 1 flag, 1 infantry
    Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 marine
    123 Sea Zone : 4 transports
    106 Sea Zone : 1 destroyer
    Iraq : 1 flag
    Brazil : 1 flag
    126 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 69
    Russians : 24 / 30
    Japanese : 61 / 82
    Americans : 58 / 83
    Chinese : 4 / 6
    British : 32 / 35
    UK_Pacific : 2 / 0
    Italians : 19 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter and 2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -1.33
    

    Territory Summary for Chinese :

    Manchuria : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 69
    Russians : 24 / 30
    Japanese : 61 / 82
    Americans : 58 / 83
    Chinese : 4 / 4
    British : 32 / 35
    UK_Pacific : 2 / 0
    Italians : 19 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter and 2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -1.33
    

    Territory Summary for Chinese :

    Manchuria : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 69
    Russians : 24 / 30
    Japanese : 61 / 82
    Americans : 58 / 83
    Chinese : 4 / 4
    British : 32 / 35
    UK_Pacific : 2 / 0
    Italians : 19 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry and 1 marine
                    Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Morocco, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry and 1 marine
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to Norway
            4 transports moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Morocco to Norway
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 2 marines, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 marines moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 125 Sea Zone to 126 Sea Zone
            1 fighter moved from 126 Sea Zone to Norway
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 artilleries and 4 infantry placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter and 2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Persia to West India
            1 infantry moved from Iraq to Persia
            3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
            5 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 transports moved from 125 Sea Zone to 111 Sea Zone
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from Scotland to 111 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 126 Sea Zone
            1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
            1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Quebec
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 bomber
            EDIT: Adding units owned by British to British Guiana: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.00
    Japanese regular : -1.67
    Italians regular : -0.33
    British regular : 0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Manchuria : 1 fighter and 2 infantry
    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Johnston Island : 2 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    30 Sea Zone : 1 transport
    26 Sea Zone : 3 submarines
    54 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
    West India : 3 aaGuns, 1 armour, 4 artilleries, 19 infantry and 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 1 airfield, 1 armour, 4 artilleries, 1 fighter, 16 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
    Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    British Guiana : 1 bomber
    Scotland : 1 aaGun, 1 airfield and 3 infantry
    United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Morocco : 1 flag, 1 infantry
    Norway : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour, 14 infantry and 2 marines
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 1 transport
    80 Sea Zone : 1 submarine
    123 Sea Zone : 4 transports
    106 Sea Zone : 1 destroyer and 1 transport
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag
    71 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag, 1 infantry
    126 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 1 transport
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 69
    Russians : 24 / 30
    Japanese : 58 / 82
    Americans : 58 / 83
    Chinese : 4 / 4
    British : 32 / 35
    UK_Pacific : 5 / 8
    Italians : 19 / 30
    ANZAC : 10 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Caucasus to Persia
            1 bomber moved from Yugoslavia to Persia
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery, 4 fighters, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    attacking gib with 1 inf 1 art 2 marine 4 ftrs (2 CA 1 BB), vs your 1 aa 2 inf (UK) 3 ftrs (US)

    1 cv 1 dd 2 ca (1 marine) 1 bb (1 marine) in sz92.

    Scramble?


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    attacking gib with 1 inf 1 art 2 marine 4 ftrs (2 CA 1 BB), vs your 1 aa 2 inf (UK) 3 ftrs (US)

    1 cv 1 dd 2 ca (1 marine) 1 bb (1 marine) in sz92.

    Scramble?

    yeah I think so, send one up to stop the bombardment

  • '19

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Caucasus to Persia
            1 bomber moved from Yugoslavia to Persia
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery, 4 fighters, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            British scrambles to create a battle in territory 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                Americans defend with 1 fighter
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 fighter owned by the Americans lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Gibraltar
                Italians attack with 1 artillery, 4 fighters, 1 infantry and 2 marines
                British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 fighters
                    British roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 2 marines in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits
                    British roll dice for 1 aaGun, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits
                    1 aaGun owned by the British, 2 fighters owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 4 fighters and 2 marines remaining. Battle score for attacker is 24
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Americans: 2 fighters
            Battle in Persia
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Italians attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Ukraine to Bessarabia
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 1.33
    British AA : -0.50
    British regular : -0.33
    

    Savegame

  • '19

    posting for save as I am running remotely

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