couple of NCM’s: change landing spot for ftr and tac from Hunan to Kwangsi and sub from sz34 to 35
Odonis(Axis) vs Sovietschat(Allis+6) BML20
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@Odonis No scramble, OOL for India, Best defence, UK plane is last unit taken out.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from French Indo China to India 2 bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from Kiangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 fighter moved from 37 Sea Zone to Yunnan 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 artilleries and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 mech_infantrys; ANZAC defend with 1 fighter Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.33 expected hits 2 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 fighter Casualties for British: 2 mech_infantrys Battle in Shan State Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 4 transports British defend with 1 battleship, 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 transports in 39 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship and 4 transports in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is -28 Casualties for Japanese: 1 battleship, 2 carriers and 1 destroyer Casualties for British: 1 battleship and 1 cruiser Battle in India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers British defend with 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.00 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 1/15 hits, 5.67 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in India, round 3 : 8/13 hits, 5.83 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in India, round 3 : 6/9 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 2 fighters, 5 infantry and 3 tactical_bombers Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys Casualties for ANZAC: 1 fighter triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 fighter moved from India to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from Yunnan to Manchuria 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from 16 Sea Zone to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 3.83 British AA : 1.00 UK_Pacific regular : -1.67 British regular : 2.83
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Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
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@gamerman01 The playoff game was already played, and I won back then. This is just a regular league game.
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@Odonis That was really bad dice from UK pac lol. 1 hit in RD1 you had like 18% chance of winning India after you had 2 fighters down by AA…
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@Odonis I don’t even know if it worth it to continue geez, it really really hurts,
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@gamerman01 said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
@gamerman01 Actually, I only played vs Dawgoneit for the playoff, I never player against @Odonis for the match.
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Ummmmm do you guys want to count either of these games you’ve played against each other already in 2020 as the playoff match, by any chance?
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@gamerman01 We could play the playoff after this game, still plenty of time before the new year :slightly_smiling_face: Or just forget about it, the 3rd string playoff doesn’t have that’s much viewers!
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Ah, but the winner is etched in the league history thread for all eternity! High stakes!
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@gamerman01 fame is priceless, I am sure we will be able to play it after.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter moved from Gibraltar to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Odonis OOL sz 6?
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@Sovietishcat said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
@gamerman01 fame is priceless, I am sure we will be able to play it after.
It is fame that is at stake! And recorded fame at that.
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I would suggest another game, if Sovietschat agrees, for the playoff, as the dice has been unkind to us both so far in this game
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@Sovietishcat said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
@Odonis OOL sz 6?
I’d like to see round 1 results first please!
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@Odonis said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
I would suggest another game, if Sovietschat agrees, for the playoff, as the dice has been unkind to us both so far in this game
@gamerman01 @Odonis Yes we will play the playoff game after then.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter moved from Gibraltar to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Combat Hit Differential Summary :
Americans regular : 0,83
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@Odonis 4 hits 1st round.
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@Sovietishcat
OK MAX DEFENCE PLS