@AndrewAAGamer No thanks.
Odonis(Axis) vs Sovietschat(Allis+6) BML20
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in Tanganyika Territory Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone retreated to 97 Sea Zone British win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -16 Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,2,3 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.00
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 fighters moved from Java to Shan State 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in Shan State ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Shan State to Yunnan 1 fighter moved from Java to India 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia 1 artillery and 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,17
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 armour and 7 infantry moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 artillery and 2 infantry moved from Poland to Baltic States 1 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 carrier moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; French defend with 1 destroyer Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 4 fighters Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Eastern Poland Germans attack with 8 armour, 2 artilleries and 19 infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries and 19 infantry in Eastern Poland, round 2 : 8/29 hits, 8.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns moved from Poland to Eastern Poland 5 artilleries and 5 infantry moved from Germany to Poland 3 armour moved from Western Germany to Poland 1 artillery moved from Normandy Bordeaux to France 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 3 bombers moved from 97 Sea Zone to Western Germany 1 mech_infantry moved from Southern Italy to Yugoslavia 6 infantry moved from Finland to Vyborg 1 infantry moved from Western Germany to France Place Units - Germans 1 fighter placed in Western Germany 2 armour, 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.67 British regular : 0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 artilleries and 1 infantry moved from Rostov to Bryansk 4 aaGuns, 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from French Indo China to India 2 bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from Kiangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 fighter moved from 37 Sea Zone to Yunnan 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
-
@Odonis @Sovietishcat
Scramble off of India? -
@Odonis No thanks!
-
@Odonis Hold on
-
@Odonis No scramble, OOL for India, Best defence, UK plane is last unit taken out.
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from French Indo China to India 2 bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from Kiangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 fighter moved from 37 Sea Zone to Yunnan 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 artilleries and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 mech_infantrys; ANZAC defend with 1 fighter Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.33 expected hits 2 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 fighter Casualties for British: 2 mech_infantrys Battle in Shan State Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 4 transports British defend with 1 battleship, 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 transports in 39 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship and 4 transports in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is -28 Casualties for Japanese: 1 battleship, 2 carriers and 1 destroyer Casualties for British: 1 battleship and 1 cruiser Battle in India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers British defend with 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.00 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 1/15 hits, 5.67 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in India, round 3 : 8/13 hits, 5.83 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in India, round 3 : 6/9 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 2 fighters, 5 infantry and 3 tactical_bombers Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys Casualties for ANZAC: 1 fighter triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 fighter moved from India to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from Yunnan to Manchuria 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from 16 Sea Zone to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 3.83 British AA : 1.00 UK_Pacific regular : -1.67 British regular : 2.83
-
Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
-
@gamerman01 The playoff game was already played, and I won back then. This is just a regular league game.
-
@Odonis That was really bad dice from UK pac lol. 1 hit in RD1 you had like 18% chance of winning India after you had 2 fighters down by AA…
-
@Odonis I don’t even know if it worth it to continue geez, it really really hurts,
-
@gamerman01 said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:
Hey guys, is this the 2019 playoff game, or was the one you played in Feb/March that playoff game? Thanks!
@gamerman01 Actually, I only played vs Dawgoneit for the playoff, I never player against @Odonis for the match.
-
Ummmmm do you guys want to count either of these games you’ve played against each other already in 2020 as the playoff match, by any chance?
-
@gamerman01 We could play the playoff after this game, still plenty of time before the new year :slightly_smiling_face: Or just forget about it, the 3rd string playoff doesn’t have that’s much viewers!
-
Ah, but the winner is etched in the league history thread for all eternity! High stakes!
-
@gamerman01 fame is priceless, I am sure we will be able to play it after.
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter moved from Gibraltar to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Combat - Americans
Combat Hit Differential Summary :