L20 PtV SC (Allies) vs AetV(Axis) game #4

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 mech_infantry moved from New South Wales to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 fighter moved from New South Wales to Western Australia
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 2 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 armour, 1 fighter and 1 mech_infantry in Western Australia, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    
        Combat Move - French
            1 fighter moved from Southern France to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Rostov to Kursk
                  Germans take Kursk from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 mech_infantry moved from Leningrad to Smolensk
                  Germans take Smolensk from Russians
            2 fighters moved from Leningrad to Southern Belarus
            1 tactical_bomber moved from Leningrad to Southern Belarus
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Southern Belarus
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad
            1 bomber moved from Ukraine to Germany
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 artillery and 13 infantry moved from Rostov to Stalingrad
            3 artilleries moved from Rostov to Stalingrad
            1 aaGun, 7 artilleries, 4 fighters and 5 infantry moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 bomber moved from Tobruk to Germany
            1 fighter moved from Tobruk to Alexandria
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            3 armour placed in Leningrad
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -1,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Southern Belarus
            1 mech_infantry moved from Bryansk to Smolensk
            1 armour moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Novgorod
            1 armour moved from Novgorod to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Novgorod
            1 infantry moved from Russia to Gorky
                  Russians take Gorky from Germans
            2 infantry moved from Novgorod to Yaroslavl
            1 fighter moved from Russia to Southern Belarus
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Yaroslavl
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Southern Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Southern Belarus, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Yaroslavl
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Southern Belarus to Novgorod
            1 tactical_bomber moved from Yaroslavl to Novgorod
            11 armour, 5 infantry and 3 mech_infantrys moved from Russia to Samara
            1 aaGun and 1 infantry moved from Sakha to Siberia
            1 fighter moved from Greece to Austria
    
        Place Units - Russians
            3 artilleries placed in Siberia
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -1,33
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
            2 bombers moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            3 fighters moved from Malaya to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 tactical_bomber moved from Anhwe to Szechwan
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
            2 bombers moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            3 fighters moved from Malaya to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 tactical_bomber moved from Anhwe to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 4,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsu to Anhwe
            4 infantry moved from Korea to Northern Manchuria
            2 artilleries and 1 infantry moved from Southern Manchuria to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 3 cruisers, 6 destroyers, 4 fighters, 4 tactical_bombers and 4 transports moved from 65 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 65 Sea Zone to New Zealand
            1 transport moved from 57 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Szechwan to French Indo China
            2 bombers, 4 fighters and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 7 Sea Zone
            2 fighters placed in Japan
            1 artillery placed in Japan
            3 infantry placed in Malaya
            Japanese undo move 4.
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,67
    Japanese : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 carriers, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Denmark
            1 battleship and 3 cruisers moved from 93 Sea Zone to 113 Sea Zone
            4 marines moved from Normandy Bordeaux to 113 Sea Zone
            1 battleship, 3 cruisers and 4 marines moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Austria to Western Germany
            1 armour moved from Northern Italy to France
            1 mech_infantry moved from Southern France to France
            1 bomber moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to France
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Southern France to 95 Sea Zone
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 infantry moved from Austria to Western Germany
            1 marine moved from 115 Sea Zone to Norway
            3 marines moved from 115 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Tunisia
            Battle in Western Germany
                Americans attack with 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber in Western Germany, round 2 : 4/8 hits, 3,00 expected hits
                    Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians, taking Western Germany from Germans with 1 bomber, 1 fighter, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 4 infantry
            Battle in France
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in France, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Syria from British, taking Southern France from Americans, taking Tunisia from Americans, taking Morocco from Americans, taking French West Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from ANZAC, taking French Guiana from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 fighter moved from France to Austria
            2 armour moved from Northern Italy to Austria
            1 aaGun moved from Northern Italy to Austria
            1 mech_infantry moved from Southern France to Austria
            1 fighter and 1 tactical_bomber moved from Western Germany to Austria
            1 bomber moved from Western Germany to Austria
            1 destroyer moved from 52 Sea Zone to 12 Sea Zone
            1 submarine moved from 66 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            3 transports moved from 104 Sea Zone to 12 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 bomber moved from New South Wales to Hawaiian Islands
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 83 Sea Zone to 81 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 112 Sea Zone
            2 transports moved from 93 Sea Zone to 66 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Austria
            1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
            3 carriers, 1 destroyer and 1 tactical_bomber placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
            3 infantry moved from Tsinghai to Hopei
            4 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Southern Italy to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Algeria
            1 infantry moved from Slovakia Hungary to Poland
                  British take Poland from Germans
            1 infantry moved from Romania to Eastern Poland
                  Russians take Eastern Poland from Germans
            3 infantry moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            1 fighter moved from Western India to Burma
            1 cruiser moved from 113 Sea Zone to 117 Sea Zone
            1 bomber moved from Austria to Algeria
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Algeria
                    British roll dice for 1 armour and 1 bomber in Algeria, round 4 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 artillery owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 bomber and 1 infantry
            Battle in Burma
                British attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters and 1 infantry in Burma, round 4 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                 retreated to Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -16
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Eastern India
            2 infantry moved from Western India to Eastern India
            1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Southern Caucasus to Southern Persia
            1 armour moved from Trans-Jordan to Southern Persia
            2 mech_infantrys moved from Southern Italy to Austria
            1 artillery and 1 infantry moved from Northern Italy to Austria
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            1 marine moved from Normandy Bordeaux to 113 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to Austria
            2 mech_infantrys moved from Greece to Yugoslavia
            2 aaGuns and 4 infantry moved from United Kingdom to 112 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Denmark
            1 fighter moved from Novgorod to Samara
    
        Place Units - British
            2 mech_infantrys placed in Southern Italy
            1 artillery placed in Yugoslavia
            3 artilleries placed in Egypt
            1 bomber placed in Southern Italy
            2 bombers placed in United Kingdom
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Southern Persia: 1 armour
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Novgorod: 1 fighter
            EDIT: Adding units owned by British to Samara: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -5,00
    Italians : 0,67
    Americans : 2,17
    Chinese : -0,50
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Combat Move - Italians
            1 armour moved from Leningrad to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Northern Belarus to Leningrad
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 armour and 1 mech_infantry moved from Western Australia to New South Wales
            2 infantry moved from New South Wales to South Australia
            4 infantry moved from New South Wales to South Australia
            2 artilleries moved from New South Wales to South Australia
            2 infantry moved from New South Wales to South Australia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,3
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Austria
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Bryansk
                  Germans take Bryansk from Russians
            1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 mech_infantry moved from Stalingrad to Urals
                  Germans take Urals from Russians
            2 infantry moved from Finland to Norway
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            2 bombers moved from Germany to Norway
            3 infantry moved from Germany to Western Germany
            3 fighters and 1 tactical_bomber moved from Germany to Western Germany
            1 fighter moved from Germany to 117 Sea Zone
            1 mech_infantry moved from Leningrad to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus
            1 fighter moved from Germany to Norway
            1 fighter moved from Germany to Western Germany
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat scramble?

  • '19

    @aequitas-et-veritas no thank you.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Bryansk
                  Germans take Bryansk from Russians
            1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 mech_infantry moved from Stalingrad to Urals
                  Germans take Urals from Russians
            2 infantry moved from Finland to Norway
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            2 bombers moved from Germany to Norway
            3 infantry moved from Germany to Western Germany
            3 fighters and 1 tactical_bomber moved from Germany to Western Germany
            1 fighter moved from Germany to 117 Sea Zone
            1 mech_infantry moved from Leningrad to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus
            1 fighter moved from Germany to Norway
            1 fighter moved from Germany to Western Germany
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                    Germans roll dice for 1 fighter in 117 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in 117 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -16
                Casualties for Germans: 1 fighter and 1 submarine
            Battle in Western Germany
                Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 marines
                    Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/8 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry and 3 marines in Western Germany, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 marines owned by the Americans lost in Western Germany
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 2/7 hits, 3,00 expected hits
                    Americans roll dice for 1 marine in Western Germany, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 3 marines
            Battle in Norway
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 marine
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Norway, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Southern Belarus
                Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            4 fighters and 1 tactical_bomber moved from Western Germany to Germany
            2 bombers moved from Norway to Germany
            1 fighter moved from Norway to Germany
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
            1 fighter moved from Southern Belarus to Germany
            1 infantry moved from Leningrad to Northern Belarus
            1 armour, 4 artilleries and 13 infantry moved from Stalingrad to Tambov
            1 aaGun moved from Rostov to Ukraine
            2 infantry moved from Rostov to Tambov
            1 fighter moved from Alexandria to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 artilleries placed in Leningrad
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
            Germans collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    British : 1,00
    Americans : 0,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Stalingrad
                  Russians take Stalingrad from Germans
            1 artillery and 2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 armour, 1 infantry and 1 mech_infantry moved from Samara to Urals
            1 mech_infantry moved from Russia to Tula
            1 mech_infantry moved from Smolensk to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 mech_infantry moved from Samara to Tula
            1 armour, 1 infantry and 1 mech_infantry moved from Samara to Saratov
            1 tactical_bomber moved from Novgorod to Tula
            1 fighter moved from Novgorod to Bryansk
    
        Combat - Russians
            Battle in Tula
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Saratov
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Saratov, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            9 armour moved from Samara to Russia
            1 infantry moved from Gorky to Russia
            1 infantry moved from Yaroslavl to Vologda
            2 fighters moved from Bryansk to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            4 mech_infantrys moved from Russia to Novgorod
            1 tactical_bomber moved from Tula to Russia
            3 artilleries moved from Siberia to Sakha
            2 infantry moved from Siberia to Sakha
            2 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
            1 artillery and 2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,50
    Russians : 2,00
    

    Savegame


  • @Sovietishcat I have to reroll the battle. An error popped up showing me that the Java Heap space is full. I couldn’t see any results nor the window to see what I actually rolled.

    Question: Do you also run games with the updated version 2.1? If so and if you accidently loaded this game with the update would maybe explain the error, but I am not certain on my assumption.

  • '19

    @aequitas-et-veritas I run both versions at the same time, so I have the 2 tripleas open on my laptop, impossible to run the old version on the new one… but redo the combat, I am fine with, computer do crash, I have not received dice email anyway!


  • @Sovietishcat here is the link where i posted the error. Panther was so kind to move it there.

    Link:
    https://www.axisandallies.org/forums/topic/35613/heap-space-error


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 transport moved from 7 Sea Zone to 37 Sea Zone
            3 fighters moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from French Indo China to Honan
            1 bomber moved from French Indo China to Honan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Queensland
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 transport moved from 7 Sea Zone to 37 Sea Zone
            3 fighters moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from French Indo China to Honan
            1 bomber moved from French Indo China to Honan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Queensland
            Battle in Szechwan
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Queensland from ANZAC with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 3 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Honan
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Honan, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Honan, round 3 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Szechwan to Burma
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Yunnan to Burma
            1 infantry moved from Yunnan to Kweichow
            1 aaGun, 2 artilleries and 4 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsu to Kiangsi
            2 bombers moved from Honan to Kiangsi
            1 artillery moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 aaGun, 1 artillery and 20 infantry moved from Northern Manchuria to Korea
            2 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Jehol
            3 fighters moved from 7 Sea Zone to Japan
            3 transports moved from 35 Sea Zone to 7 Sea Zone
            1 carrier moved from 35 Sea Zone to 7 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 carriers moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from Caroline Islands to New Zealand
            2 destroyers moved from 35 Sea Zone to 55 Sea Zone
            2 battleships and 2 cruisers moved from 35 Sea Zone to 55 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            4 infantry moved from Caroline Islands to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
            4 infantry moved from 55 Sea Zone to Solomon Islands
    
        Place Units - Japanese
            1 carrier and 2 tactical_bombers placed in 7 Sea Zone
            1 transport placed in 38 Sea Zone
            2 artilleries placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 2,83
    

    Savegame

  • '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 10
    
        Combat Move - British
            2 bombers moved from United Kingdom to Germany
            1 bomber moved from Southern Italy to Germany
            3 artilleries and 4 infantry moved from Egypt to Alexandria
            1 armour moved from Algeria to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 armour moved from 100 Sea Zone to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Poland to Bessarabia
                  Russians take Bessarabia from Italians
            2 infantry moved from 115 Sea Zone to Norway
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from Austria to 118 Sea Zone
            2 fighters moved from Austria to 118 Sea Zone
            14 fighters moved from Austria to Germany
    

    Savegame

  • '19

    @aequitas-et-veritas Scramble bombing Raid Germany + scramble sz 118?

Suggested Topics

  • 25
  • 23
  • 23
  • 34
  • 74
  • 411
  • 70
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

76

Online

17.3k

Users

39.9k

Topics

1.7m

Posts