@AndrewAAGamer No thanks.
L20 PtV SC (Allies) vs AetV(Axis) game #4
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Denmark 1 battleship and 3 cruisers moved from 93 Sea Zone to 113 Sea Zone 4 marines moved from Normandy Bordeaux to 113 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Austria to Western Germany 1 armour moved from Northern Italy to France 1 mech_infantry moved from Southern France to France 1 bomber moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to France 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Southern France to 95 Sea Zone 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from Austria to Western Germany 1 marine moved from 115 Sea Zone to Norway 3 marines moved from 115 Sea Zone to Western Germany Combat - Americans Battle in Norway Battle in Denmark Battle in Tunisia Battle in Western Germany Americans attack with 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 bomber, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber in Western Germany, round 2 : 4/8 hits, 3,00 expected hits Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians, taking Western Germany from Germans with 1 bomber, 1 fighter, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in France Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in France, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Syria from British, taking Southern France from Americans, taking Tunisia from Americans, taking Morocco from Americans, taking French West Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from ANZAC, taking French Guiana from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from France to Austria 2 armour moved from Northern Italy to Austria 1 aaGun moved from Northern Italy to Austria 1 mech_infantry moved from Southern France to Austria 1 fighter and 1 tactical_bomber moved from Western Germany to Austria 1 bomber moved from Western Germany to Austria 1 destroyer moved from 52 Sea Zone to 12 Sea Zone 1 submarine moved from 66 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 7 Sea Zone 3 transports moved from 104 Sea Zone to 12 Sea Zone 1 infantry moved from Central United States to Western United States 1 bomber moved from New South Wales to Hawaiian Islands 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 83 Sea Zone to 81 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 93 Sea Zone to 112 Sea Zone 2 transports moved from 93 Sea Zone to 66 Sea Zone Place Units - Americans 1 factory_minor placed in Austria 1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy 3 carriers, 1 destroyer and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Hopei 4 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Greece to Albania British take Albania from Italians 1 armour moved from Southern Italy to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Slovakia Hungary to Poland British take Poland from Germans 1 infantry moved from Romania to Eastern Poland Russians take Eastern Poland from Germans 3 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 1 fighter moved from Western India to Burma 1 cruiser moved from 113 Sea Zone to 117 Sea Zone 1 bomber moved from Austria to Algeria Combat - British Battle in Algeria British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 armour and 1 bomber in Algeria, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the British and 1 artillery owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 bomber and 1 infantry Battle in Burma British attack with 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 4 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Burma British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 fighter and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Eastern India 2 infantry moved from Western India to Eastern India 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Southern Caucasus to Southern Persia 1 armour moved from Trans-Jordan to Southern Persia 2 mech_infantrys moved from Southern Italy to Austria 1 artillery and 1 infantry moved from Northern Italy to Austria 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Normandy Bordeaux to 113 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to Austria 2 mech_infantrys moved from Greece to Yugoslavia 2 aaGuns and 4 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Denmark 1 fighter moved from Novgorod to Samara Place Units - British 2 mech_infantrys placed in Southern Italy 1 artillery placed in Yugoslavia 3 artilleries placed in Egypt 1 bomber placed in Southern Italy 2 bombers placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southern Persia: 1 armour EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Novgorod: 1 fighter EDIT: Adding units owned by British to Samara: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 51 PUs; end with 51 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -1,33 British : -5,00 Italians : 0,67 Americans : 2,17 Chinese : -0,50 Japanese : 3,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 9 Combat Move - Italians 1 armour moved from Leningrad to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Northern Belarus to Leningrad Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour and 1 mech_infantry moved from Western Australia to New South Wales 2 infantry moved from New South Wales to South Australia 4 infantry moved from New South Wales to South Australia 2 artilleries moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,3 ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Austria Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Tula Germans take Tula from Russians 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Stalingrad to Saratov Germans take Saratov from Russians 1 mech_infantry moved from Stalingrad to Urals Germans take Urals from Russians 2 infantry moved from Finland to Norway 1 submarine moved from 116 Sea Zone to 117 Sea Zone 2 bombers moved from Germany to Norway 3 infantry moved from Germany to Western Germany 3 fighters and 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Germany to 117 Sea Zone 1 mech_infantry moved from Leningrad to Southern Belarus 2 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Western Germany Combat - Germans
Combat Hit Differential Summary :
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@Sovietishcat scramble?
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@aequitas-et-veritas no thank you.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Tula Germans take Tula from Russians 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Stalingrad to Saratov Germans take Saratov from Russians 1 mech_infantry moved from Stalingrad to Urals Germans take Urals from Russians 2 infantry moved from Finland to Norway 1 submarine moved from 116 Sea Zone to 117 Sea Zone 2 bombers moved from Germany to Norway 3 infantry moved from Germany to Western Germany 3 fighters and 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Germany to 117 Sea Zone 1 mech_infantry moved from Leningrad to Southern Belarus 2 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Western Germany Combat - Germans Battle in 117 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Germans roll dice for 1 fighter in 117 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans lost in 117 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in Western Germany Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 marines Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 infantry and 3 marines in Western Germany, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 marines owned by the Americans lost in Western Germany Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 marine in Western Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 3 marines Battle in Norway Germans attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 marine Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Norway, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Southern Belarus Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 4 fighters and 1 tactical_bomber moved from Western Germany to Germany 2 bombers moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 fighter moved from Southern Belarus to Germany 1 infantry moved from Leningrad to Northern Belarus 1 armour, 4 artilleries and 13 infantry moved from Stalingrad to Tambov 1 aaGun moved from Rostov to Ukraine 2 infantry moved from Rostov to Tambov 1 fighter moved from Alexandria to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 artilleries placed in Leningrad 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6 Germans collect 33 PUs (2 lost to blockades); end with 33 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 1,00 Americans : 0,00 Russians : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 artillery and 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 armour, 1 infantry and 1 mech_infantry moved from Samara to Urals 1 mech_infantry moved from Russia to Tula 1 mech_infantry moved from Smolensk to Bryansk 1 fighter moved from Novgorod to Bryansk 1 mech_infantry moved from Samara to Tula 1 armour, 1 infantry and 1 mech_infantry moved from Samara to Saratov 1 tactical_bomber moved from Novgorod to Tula 1 fighter moved from Novgorod to Bryansk Combat - Russians Battle in Tula Russians attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Saratov Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Saratov, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery and 3 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 9 armour moved from Samara to Russia 1 infantry moved from Gorky to Russia 1 infantry moved from Yaroslavl to Vologda 2 fighters moved from Bryansk to Novgorod 1 infantry moved from Yaroslavl to Novgorod 4 mech_infantrys moved from Russia to Novgorod 1 tactical_bomber moved from Tula to Russia 3 artilleries moved from Siberia to Sakha 2 infantry moved from Siberia to Sakha 2 infantry moved from Siberia to Sakha Place Units - Russians 1 artillery and 7 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,50 Russians : 2,00
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@Sovietishcat I have to reroll the battle. An error popped up showing me that the Java Heap space is full. I couldn’t see any results nor the window to see what I actually rolled.
Question: Do you also run games with the updated version 2.1? If so and if you accidently loaded this game with the update would maybe explain the error, but I am not certain on my assumption.
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@aequitas-et-veritas I run both versions at the same time, so I have the 2 tripleas open on my laptop, impossible to run the old version on the new one… but redo the combat, I am fine with, computer do crash, I have not received dice email anyway!
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@Sovietishcat here is the link where i posted the error. Panther was so kind to move it there.
Link:
https://www.axisandallies.org/forums/topic/35613/heap-space-error -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 7 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kweichow to Szechwan 1 bomber moved from French Indo China to Honan 1 bomber moved from French Indo China to Honan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in Queensland
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 7 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kweichow to Szechwan 1 bomber moved from French Indo China to Honan 1 bomber moved from French Indo China to Honan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in Queensland Battle in Szechwan Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Queensland from ANZAC with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 3 submarines Americans defend with 1 submarine Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win with 1 battleship, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Honan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Honan, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Honan, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Szechwan to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 1 aaGun, 2 artilleries and 4 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Honan to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Shansi 1 aaGun, 1 artillery and 20 infantry moved from Northern Manchuria to Korea 2 infantry moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Jehol 3 fighters moved from 7 Sea Zone to Japan 3 transports moved from 35 Sea Zone to 7 Sea Zone 1 carrier moved from 35 Sea Zone to 7 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 carriers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to New Zealand 2 destroyers moved from 35 Sea Zone to 55 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 55 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 4 infantry moved from Caroline Islands to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone 4 infantry moved from 55 Sea Zone to Solomon Islands Place Units - Japanese 1 carrier and 2 tactical_bombers placed in 7 Sea Zone 1 transport placed in 38 Sea Zone 2 artilleries placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 2,83
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TripleA Move Summary: British round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Combat Move - British 2 bombers moved from United Kingdom to Germany 1 bomber moved from Southern Italy to Germany 3 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Algeria to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Poland to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from 115 Sea Zone to Norway 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Austria to 118 Sea Zone 2 fighters moved from Austria to 118 Sea Zone 14 fighters moved from Austria to Germany
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@aequitas-et-veritas Scramble bombing Raid Germany + scramble sz 118?
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@Sovietishcat No and No
You are almost there.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Johnston Island 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Austria to Norway 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Libya 1 artillery and 2 infantry moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Austria to Western Germany Combat - Americans Battle in Johnston Island Battle in Libya Battle in Western Germany Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Germany Americans win, taking Johnston Island from Japanese, taking Libya from Italians, taking Western Germany from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Americans attack with 1 bomber and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with no units remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber and 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Western Germany to Austria 1 armour and 1 artillery moved from Northern Italy to Austria 5 carriers moved from 11 Sea Zone to 27 Sea Zone 5 fighters moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from Hawaiian Islands to 27 Sea Zone 1 destroyer and 2 transports moved from 12 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 27 Sea Zone 2 transports moved from 66 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 115 Sea Zone to 116 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 armour moved from France to Denmark 1 mech_infantry moved from Austria to France 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales 2 destroyers moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 3 carriers, 2 destroyers and 1 submarine placed in 11 Sea Zone 3 infantry placed in Western United States 1 airfield and 3 infantry placed in Austria Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to Germany 1 bomber moved from Southern Italy to Germany 3 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Algeria to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Poland to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from 115 Sea Zone to Norway 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Austria to 118 Sea Zone 2 fighters moved from Austria to 118 Sea Zone 14 fighters moved from Austria to Germany Combat - British Air Battle in Germany British attacks with 17 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 3,5,6 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Norway Battle in 118 Sea Zone British attack with 1 cruiser, 3 fighters and 1 tactical_bomber Germans defend with 1 carrier and 1 transport British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 118 Sea Zone British win, taking Norway from Germans with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 carrier and 1 transport Battle in Alexandria British attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/9 hits, 3,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1,67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 5/8 hits, 2,83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Southern Persia to Northwest Persia 2 fighters moved from Samara to Northwest Persia 3 bombers and 14 fighters moved from Germany to Austria 2 mech_infantrys moved from Yugoslavia to Austria 1 artillery moved from Yugoslavia to Austria 1 mech_infantry moved from Albania to Austria 2 aaGuns and 2 infantry moved from 115 Sea Zone to Norway 1 artillery and 2 infantry moved from Denmark to 115 Sea Zone 2 mech_infantrys moved from Southern Italy to Austria 3 fighters and 1 tactical_bomber moved from 118 Sea Zone to Novgorod 3 aaGuns, 13 artilleries, 1 fighter and 18 infantry moved from Eastern India to Western India 1 mech_infantry moved from Denmark to 115 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 3 armour placed in Egypt 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Southern Italy 2 infantry placed in Greece Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1,33 British : 4,50 Italians : 0,33 Americans : -0,67 AA fire in Germany : : -0,50
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@aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:
@Sovietishcat No and No
You are almost there.
@aequitas-et-veritas Germany can still hold for a while but I have to keep the pressure!
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@Sovietishcat You may skip Italy and don’t need to post it.
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland