TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians retreated to Northern Italy
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,4,1,1,6,3,5,3,5,5,6,6,3,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to Caroline Islands
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 6 infantry moved from France to Southern France
2 mech_infantrys moved from Finland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Southern France
Germans attack with 4 artilleries and 6 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 6 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Poland
1 bomber moved from Belarus to Poland
1 tactical_bomber moved from Belarus to Novgorod
1 artillery, 2 bombers and 4 infantry moved from Poland to Baltic States
Place Units - Germans
2 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1,5,3,3,5,3,2,4,1,2,4,5,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 22 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
11 artilleries and 32 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
4 artilleries and 6 infantry moved from Bryansk to Belarus
1 armour and 3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 artillery moved from Kansu to Shensi
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 4 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/0 hits, 8.00 expected hits
Germans roll dice for 6 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/1 hits, 7.17 expected hits
8 infantry owned by the Russians, 6 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 7/1 hits, 6.67 expected hits
Germans roll dice for 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/1 hits, 4.50 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 6/1 hits, 5.83 expected hits
Germans roll dice for 2 armour and 1 tactical_bomber in Novgorod, round 4 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 4 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Russians: 15 infantry
Casualties for Germans: 6 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Battle in Belarus
Russians attack with 4 artilleries and 6 infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 11 artilleries and 32 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 11 artilleries and 32 infantry in Western Ukraine, round 2 : 11/1 hits, 11.33 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 11 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Suiyuyan
Russians attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 armour and 2 infantry in Suiyuyan, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Ukraine to Western Ukraine
1 aaGun moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Shensi
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 bombers moved from Hunan to Suiyuyan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/0 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : -0.17
Chinese : -0.17
UK_Pacific : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from Algeria to Southern France
1 armour and 3 mech_infantrys moved from Holland Belgium to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5.33 expected hits
Germans roll dice for 4 artilleries and 5 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits
5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 5/1 hits, 4.83 expected hits
Germans roll dice for 4 artilleries in Southern France, round 3 : 2/1 hits, 1.33 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 4 infantry and 1 mech_infantry
Casualties for Germans: 4 artilleries and 5 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 artilleries and 5 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
2 fighters placed in Western United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
3 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from India to Yunnan
2 fighters and 1 infantry moved from Shan State to French Indo China
2 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
2 fighters moved from Yunnan to Kweichow
Combat - British
Battle in Northern Italy
British attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_major and 3 infantry
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/0 hits, 4.00 expected hits
Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
British roll dice for 2 artilleries, 4 fighters and 1 tactical_bomber in Northern Italy, round 3 : 3/1 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 artillery owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 artilleries and 3 infantry
Battle in Kweichow
British attack with 2 fighters
Japanese defend with 1 artillery
British roll dice for 2 fighters in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 3 armour, 6 artilleries, 12 infantry and 4 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 3 armour, 6 artilleries, 12 infantry and 4 mech_infantrys in Yunnan, round 2 : 7/1 hits, 7.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from French Indo China to India
2 aaGuns moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
2 fighters moved from Kweichow to Burma
2 artilleries and 4 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour and 2 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Northern Italy to 97 Sea Zone
3 fighters moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,6
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -1.17
Italians : 0.33
Americans : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6,3,1,4,1,4,2,1,5,5,3,2,3
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Caroline Islands to 36 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Baltic States to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
2 bombers moved from Baltic States to Poland
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery and 18 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Poland
8 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2,6,3,5,1,5,3,3,3,5,5,2,3
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 armour, 11 artilleries, 31 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
4 artilleries and 7 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Ukraine
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 4 artilleries and 6 infantry in Ukraine, round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 7 infantry in Baltic States, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 15 artilleries, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 6 artilleries, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 16/1 hits, 16.50 expected hits
Germans roll dice for 8 armour, 6 artilleries, 19 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 14/1 hits, 14.17 expected hits
14 infantry owned by the Russians and 16 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 15/1 hits, 14.17 expected hits
Germans roll dice for 8 armour, 6 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/1 hits, 8.83 expected hits
9 infantry owned by the Russians, 6 artilleries owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 12/1 hits, 12.67 expected hits
Germans roll dice for 6 armour and 1 tactical_bomber in Eastern Poland, round 4 : 3/1 hits, 3.50 expected hits
3 infantry owned by the Russians, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 15 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 78
Casualties for Russians: 26 infantry
Casualties for Germans: 8 armour, 6 artilleries, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Non Combat Move - Russians
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Western Ukraine to Eastern Poland
4 artilleries and 6 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers moved from Anhwe to Kiangsu
1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Japanese collect 39 PUs; end with 39 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 10 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 10 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 armour, 1 battleship, 5 destroyers, 10 fighters, 8 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 5 destroyers, 10 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/1 hits, 8.67 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
6 submarines owned by the Americans, 1 carrier owned by the Japanese, 6 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 destroyers, 10 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 9/1 hits, 8.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 destroyers, 10 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 106
Casualties for Americans: 2 destroyers and 8 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in Korea
Battle in Norway
Americans attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 8 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Norway, round 2 : 5/1 hits, 5.33 expected hits
Germans roll dice for 8 infantry in Norway, round 2 : 3/1 hits, 2.67 expected hits
5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 3 : 5/1 hits, 4.67 expected hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Korea from Japanese, taking Norway from Germans with 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Germans: 8 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
3 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Central United States
1 artillery, 1 bomber, 1 infantry and 4 tactical_bombers placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from Albania to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Burma to Szechwan
1 fighter moved from India to Hunan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
1 mech_infantry moved from Yunnan to Hunan
6 artilleries and 10 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Sicily
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Sicily from Italians, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Szechwan, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 6 artilleries and 11 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 11 infantry in Kwangsi, round 2 : 5/1 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Burma to Kwangsi
3 aaGuns, 3 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 fighters moved from Szechwan to Yunnan
2 artilleries and 4 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
2 armour and 3 mech_infantrys moved from Persia to West India
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Syria to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Greece
2 fighters moved from Southern France to United Kingdom
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Persia
1 factory_minor placed in Greece
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.33
British : 1.17
Americans : 0.33
Chinese : 0.00
Japanese : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 82 Sea Zone
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
3 infantry moved from Germany to West Europe
2 fighters moved from Germany to West Europe
1 bomber moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Europe
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in West Europe, round 2 : 2/5 hits, 1,50 expected hits
British roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from West Europe to Germany
1 bomber moved from Ukraine S.S.R. to Germany
2 fighters moved from Ukraine S.S.R. to East Europe
9 infantry moved from Germany to East Europe
Place Units - Germans
11 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 mech_infantrys moved from Belarus to Russia
2 bombers moved from Eastern Poland to Russia
6 armour moved from Archangel to Russia
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 2 bombers and 11 mech_infantrys
British defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 10 infantry
Germans roll dice for 6 armour, 2 bombers and 11 mech_infantrys in Russia, round 2 : 6/19 hits, 6.17 expected hits
Russians roll dice for 3 fighters and 10 infantry in Russia, round 2 : 6/13 hits, 5.33 expected hits
6 mech_infantrys owned by the Germans lost in Russia
6 infantry owned by the Russians lost in Russia
Germans roll dice for 6 armour, 2 bombers and 5 mech_infantrys in Russia, round 3 : 7/13 hits, 5.17 expected hits
Russians roll dice for 3 fighters and 4 infantry in Russia, round 3 : 2/7 hits, 3.33 expected hits
2 mech_infantrys owned by the Germans lost in Russia
4 infantry owned by the Russians and 3 fighters owned by the British lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 10 infantry
Casualties for British: 3 fighters
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
6 mech_infantrys moved from Archangel to Belarus
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Smolensk
2 bombers moved from Russia to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 aaGuns, 2 fighters and 2 tactical_bombers moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
6 armour, 9 artilleries, 33 infantry and 11 mech_infantrys moved from Belarus to Smolensk
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
3 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,4,3,2,5
Germans collect 49 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 16 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Northern Sinkiang
1 infantry moved from Urals to Northern Sinkiang
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 armour and 1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Western Sinkiang
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Stalingrad to Kazakhstan
1 aaGun, 2 artilleries and 4 infantry moved from Kursk to Ukraine
2 infantry moved from Tula to Kursk
1 aaGun, 3 artilleries and 13 infantry moved from Nenetsia to Archangel
3 armour and 3 mech_infantrys moved from Finland to Archangel
1 aaGun, 3 artilleries and 4 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Samara
1 armour and 1 mech_infantry moved from Yaroslavl to Archangel
1 artillery and 10 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Sakha to Amur
3 infantry moved from Sakha to Siberia
1 aaGun moved from Sakha to Amur
Place Units - Russians
2 armour and 1 infantry placed in Siberia
1 aaGun and 2 infantry placed in Urals
3 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
4 artilleries and 12 infantry moved from Honan to Tsinghai
2 fighters moved from 39 Sea Zone to 40 Sea Zone
2 tactical_bombers moved from Burma to 40 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in 40 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking 45 Sea Zone from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Tsinghai
Japanese attack with 4 artilleries and 12 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 12 infantry in Tsinghai, round 2 : 7/16 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
3 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 transports moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Malaya to 38 Sea Zone
3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to Burma
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
1 marine moved from Davao to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone
1 aaGun and 1 infantry moved from Davao to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 aaGun and 1 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Manilla to 36 Sea Zone
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
2 fighters moved from 40 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 132 Sea Zone
4 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 132 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
6 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 59 Sea Zone to 132 Sea Zone
1 submarine moved from 39 Sea Zone to 132 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
3 infantry moved from Anhwe to Hopei
2 bombers moved from Jehol to French Indo China
2 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from 40 Sea Zone to Burma
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Burma to 132 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
3 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 infantry and 1 marine placed in Malaya
1 carrier placed in 132 Sea Zone
1 destroyer placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
6 infantry placed in Japan
Japanese undo move 6.
2 infantry placed in Southern Manchuria
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 5 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 5 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs