Path To Victory Adam514 (Axis) vs axis-dominion (Allies)
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@axis-dominion Sure.
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I love the all the new scrambling rules, definitely gives more tactical options and makes it a lot more interesting, however, there is one downside to it: there will be significantly more orders to ask
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also, curious if egypt was lost early on in your previous play testing, or am I the first to screw that up lol
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@axis-dominion Yeah a bit more orders unfortunately for PBF mode.
First time someone gets Egypt yeah, but we didn’t add the Malta airfield too long ago, and we’d empty Gib to protect Egypt.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 artillery moved from 38 Sea Zone to Malaya 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 artillery moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 fighter moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Caroline Islands to Java 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao 2 infantry moved from Siam to Shan State 1 armour moved from Yunnan to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 mech_infantry moved from Hopei to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Shansi to Honan 1 artillery moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Kweichow to Honan 2 bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kweichow to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Celebes from Dutch with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in French Indo China Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 3 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 43 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 2 tactical_bombers moved from Caroline Islands to Japan 1 fighter moved from French Indo China to 38 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Hopei to Hunan 3 artilleries and 4 infantry moved from Hopei to Szechwan 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Shan State 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Japan 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Japan 1 fighter moved from 37 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 3 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 artillery, 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.67 Chinese : 0.67 UK_Pacific : 1.00 Japanese : -0.33
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wow so Korea is a lot harder to get to now
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@axis-dominion The Russians can take it themselves. The Russians get no benefit from just moving into a US Korea, they need to declare war and lose Mongolia for that anyway.
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@axis-dominion Btw I edited the Russian tac to Stalingrad but then I exited to change my buy and forget to edit it again.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 25 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 1 bomber moved from Midway to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 battleship moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
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scramble ?
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FYI I went in with 6 figs and a bomber on your ita tp, but then I realized I didn’t want the bomber involved after all, so I’ll edit it back to the Middle East. so really it’s 6 vs your 2 air, and I’m assuming no scramble.
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@axis-dominion All good.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands Combat - Americans Battle in French West Africa Battle in Marshall Islands Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking French West Africa from Neutral_Axis, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 25 Sea Zone to 32 Sea Zone 2 destroyers and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 fighters moved from 25 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Midway to Wake Island 2 tactical_bombers moved from Midway to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 60 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,2,4,4,5 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 fighters moved from Gibraltar to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Southern Persia to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 bomber and 6 fighters Italians defend with 2 infantry and 1 transport 1 transport owned by the Italians and 2 infantry owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry and 1 transport Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 2 cruisers and 1 tactical_bomber moved from 106 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from Ontario to Eastern United States Place Units - British 1 airfield and 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2 British collect 29 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 4 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans : 1.83 Chinese : 1.17 Japanese : -0.67
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hold on, gotta edit that bomber and then the Russian tac
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands Combat - Americans Battle in French West Africa Battle in Marshall Islands Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking French West Africa from Neutral_Axis, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 25 Sea Zone to 32 Sea Zone 2 destroyers and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 fighters moved from 25 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Midway to Wake Island 2 tactical_bombers moved from Midway to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 60 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,2,4,4,5 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 fighters moved from Gibraltar to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Southern Persia to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 bomber and 6 fighters Italians defend with 2 infantry and 1 transport 1 transport owned by the Italians and 2 infantry owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry and 1 transport Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 2 cruisers and 1 tactical_bomber moved from 106 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from Ontario to Eastern United States Place Units - British 1 airfield and 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2 British collect 29 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 4 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 bomber EDIT: Adding units owned by British to Iraq: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 tactical_bomber EDIT: Adding units owned by Russians to Stalingrad: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.83 Chinese : 1.17 Japanese : -0.67
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I have no idea why I didn’t just put the tac in Leningrad lol… that would’ve been preferable. if it isn’t too late, if you could edit it there. otherwise no worries, it’s also fine as is
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Alexandria to Greece Combat - Italians Battle in Crete Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 3/4 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Austria to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Greece to Egypt Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 100 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Neutral_Allies : 0.00
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@axis-dominion Oh sure.
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Alexandria to Greece Combat - Italians Battle in Crete Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 3/4 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Austria to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Greece to Egypt Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 100 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 tactical_bomber EDIT: Adding units owned by Russians to Leningrad: 1 tactical_bomber EDIT: Removing units owned by Italians from Southern Belarus: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Neutral_Allies : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 58 Sea Zone to 64 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 infantry moved from Burma to Eastern India 1 fighter moved from Eastern India to Iraq Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :