@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
Path To Victory Adam514 (Axis) vs axis-dominion (Allies)
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@axis-dominion Sure.
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I love the all the new scrambling rules, definitely gives more tactical options and makes it a lot more interesting, however, there is one downside to it: there will be significantly more orders to ask
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also, curious if egypt was lost early on in your previous play testing, or am I the first to screw that up lol
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@axis-dominion Yeah a bit more orders unfortunately for PBF mode.
First time someone gets Egypt yeah, but we didn’t add the Malta airfield too long ago, and we’d empty Gib to protect Egypt.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 artillery moved from 38 Sea Zone to Malaya 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 artillery moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 fighter moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Caroline Islands to Java 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao 2 infantry moved from Siam to Shan State 1 armour moved from Yunnan to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 mech_infantry moved from Hopei to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Shansi to Honan 1 artillery moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Kweichow to Honan 2 bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kweichow to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Celebes from Dutch with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in French Indo China Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 3 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 43 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 2 tactical_bombers moved from Caroline Islands to Japan 1 fighter moved from French Indo China to 38 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Hopei to Hunan 3 artilleries and 4 infantry moved from Hopei to Szechwan 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Shan State 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Japan 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Japan 1 fighter moved from 37 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 3 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 artillery, 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.67 Chinese : 0.67 UK_Pacific : 1.00 Japanese : -0.33
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wow so Korea is a lot harder to get to now
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@axis-dominion The Russians can take it themselves. The Russians get no benefit from just moving into a US Korea, they need to declare war and lose Mongolia for that anyway.
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@axis-dominion Btw I edited the Russian tac to Stalingrad but then I exited to change my buy and forget to edit it again.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 25 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 1 bomber moved from Midway to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 battleship moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
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scramble ?
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FYI I went in with 6 figs and a bomber on your ita tp, but then I realized I didn’t want the bomber involved after all, so I’ll edit it back to the Middle East. so really it’s 6 vs your 2 air, and I’m assuming no scramble.
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@axis-dominion All good.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands Combat - Americans Battle in French West Africa Battle in Marshall Islands Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking French West Africa from Neutral_Axis, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 25 Sea Zone to 32 Sea Zone 2 destroyers and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 fighters moved from 25 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Midway to Wake Island 2 tactical_bombers moved from Midway to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 60 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,2,4,4,5 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 fighters moved from Gibraltar to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Southern Persia to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 bomber and 6 fighters Italians defend with 2 infantry and 1 transport 1 transport owned by the Italians and 2 infantry owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry and 1 transport Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 2 cruisers and 1 tactical_bomber moved from 106 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from Ontario to Eastern United States Place Units - British 1 airfield and 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2 British collect 29 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 4 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans : 1.83 Chinese : 1.17 Japanese : -0.67
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hold on, gotta edit that bomber and then the Russian tac
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 2 cruisers moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands Combat - Americans Battle in French West Africa Battle in Marshall Islands Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking French West Africa from Neutral_Axis, taking Marshall Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 25 Sea Zone to 32 Sea Zone 2 destroyers and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 fighters moved from 25 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 armour and 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Midway to Wake Island 2 tactical_bombers moved from Midway to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 60 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,2,4,4,5 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 fighters moved from Gibraltar to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Southern Persia to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 bomber and 6 fighters Italians defend with 2 infantry and 1 transport 1 transport owned by the Italians and 2 infantry owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry and 1 transport Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 2 cruisers and 1 tactical_bomber moved from 106 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from Ontario to Eastern United States Place Units - British 1 airfield and 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2 British collect 29 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 4 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 bomber EDIT: Adding units owned by British to Iraq: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 tactical_bomber EDIT: Adding units owned by Russians to Stalingrad: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.83 Chinese : 1.17 Japanese : -0.67
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I have no idea why I didn’t just put the tac in Leningrad lol… that would’ve been preferable. if it isn’t too late, if you could edit it there. otherwise no worries, it’s also fine as is
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Alexandria to Greece Combat - Italians Battle in Crete Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 3/4 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Austria to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Greece to Egypt Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 100 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Neutral_Allies : 0.00
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@axis-dominion Oh sure.
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Alexandria to Greece Combat - Italians Battle in Crete Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 3/4 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Austria to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Greece to Egypt Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 100 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 tactical_bomber EDIT: Adding units owned by Russians to Leningrad: 1 tactical_bomber EDIT: Removing units owned by Italians from Southern Belarus: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Neutral_Allies : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 65 Sea Zone 1 submarine moved from 58 Sea Zone to 64 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 infantry moved from Burma to Eastern India 1 fighter moved from Eastern India to Iraq Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :