TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
2 infantry moved from Johnston Island to 27 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 48 Sea Zone
1 fighter moved from 27 Sea Zone to 48 Sea Zone
2 fighters moved from 27 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 1 marine and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 bomber moved from New South Wales to Solomon Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 cruisers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 fighters, 2 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 fighter and 1 infantry; Italians defend with 1 harbour and 2 infantry
Germans roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 2.83 expected hits
Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/8 hits, 2.50 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in 50 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 48 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Americans roll dice for 1 fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 marines
Japanese defend with 2 marines
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 marines in Solomon Islands, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 marines in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 10
Casualties for Japanese: 2 marines
Non Combat Move - Americans
1 fighter moved from 48 Sea Zone to 50 Sea Zone
2 fighters moved from Solomon Islands to 50 Sea Zone
1 bomber moved from Solomon Islands to New South Wales
1 fighter moved from Midway to 27 Sea Zone
1 tactical_bomber moved from Midway to 27 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 battleship and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Szechwan
12 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Szechwan, round 2 : 1/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 100 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to French Equatorial Africa
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
1 fighter moved from United Kingdom to 122 Sea Zone
1 bomber moved from Morocco to Malta
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 122 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 5 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Malta, round 2 : 6/11 hits, 4.83 expected hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the British lost in Malta
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Malta to Gibraltar
2 fighters and 2 tactical_bombers moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Baluchistan to Eastern India
2 fighters moved from Shan State to Szechwan
2 fighters moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter moved from Alexandria to Iraq
1 fighter moved from Alexandria to Iraq
2 fighters moved from Morocco to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 122 Sea Zone to United Kingdom
1 transport moved from 72 Sea Zone to 85 Sea Zone
Place Units - British
2 submarines and 1 transport placed in 83 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Quebec
British undo move 1.
1 destroyer and 2 submarines placed in 83 Sea Zone
1 transport placed in 73 Sea Zone
British undo move 4.
British undo move 3.
2 submarines and 1 transport placed in 83 Sea Zone
1 destroyer placed in 73 Sea Zone
British undo move 4.
British undo move 3.
1 destroyer and 2 submarines placed in 83 Sea Zone
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,5,2,6,3,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : -0.67
Italians regular : -0.50
Germans AA : -0.33
Germans regular : -0.17
British regular : -0.67
Savegame