6de2e118-c334-4251-95b9-8c7027faa99f-image.png
sub missed. keep damaged battleship and Ftr?
Ok will post Italy in 15 min
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the Americans lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
2 artilleries moved from Northern Italy to Western Germany
3 armour moved from Bryansk to Ukraine
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Burma to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
2 fighters moved from Szechwan to Kansu
1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from New South Wales to South Australia
1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
5 armour and 5 mech_infantrys moved from Bryansk to Archangel
2 artilleries moved from Ukraine to Rostov
2 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
8 armour, 4 artilleries, 22 infantry and 12 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Battle in Archangel
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 5/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 7 artilleries, 22 infantry and 12 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 8 armour, 7 artilleries, 22 infantry and 12 mech_infantrys in Rostov, round 2 : 13/49 hits, 13.17 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Rostov, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Rostov
7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 7 artilleries, 21 infantry and 12 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Americans to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Bryansk to Rostov
2 artilleries moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Greece to Poland
1 fighter moved from Greece to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from 112 Sea Zone to Poland
1 bomber moved from Smolensk to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Smolensk to Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in France
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun and 4 infantry moved from Tambov to Russia
1 aaGun and 21 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Hopei to Kansu
1 fighter moved from Chahar to Kansu
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 bomber moved from French Indo China to Kansu
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 fighter moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 2 armour, 1 bomber and 2 fighters
ANZAC defend with 2 fighters; Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits
2 armour owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC lost in Kansu
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Casualties for ANZAC: 2 fighters
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Shan State to 79 Sea Zone
1 fighter moved from Shan State to 79 Sea Zone
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from 17 Sea Zone to Japan
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Szechwan
1 infantry moved from Anhwe to Hopei
1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kansu to Kweichow
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kansu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 19 Sea Zone
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from Kweichow to Manchuria
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier placed in 19 Sea Zone
1 fighter placed in Japan
1 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
1 artillery placed in Malaya
Japanese undo move 5.
1 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
Japanese undo move 7.
1 artillery and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 1.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Hopei to Kansu
1 fighter moved from Chahar to Kansu
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 bomber moved from French Indo China to Kansu
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 fighter moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 2 armour, 1 bomber and 2 fighters
ANZAC defend with 2 fighters; Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits
2 armour owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC lost in Kansu
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Casualties for ANZAC: 2 fighters
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Shan State to 79 Sea Zone
1 fighter moved from Shan State to 79 Sea Zone
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from 17 Sea Zone to Japan
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Szechwan
1 infantry moved from Anhwe to Hopei
1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kansu to Kweichow
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kansu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 19 Sea Zone
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from Kweichow to Manchuria
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier placed in 19 Sea Zone
1 fighter placed in Japan
1 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
1 artillery placed in Malaya
Japanese undo move 5.
1 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
Japanese undo move 7.
1 artillery and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 1.83
UK_Pacific regular : -0.33
Second map pls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
4 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Southern France
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Germany to Holland Belgium
5 fighters moved from Southern France to 110 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Wake Island to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
3 infantry placed in Holland Belgium
3 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Shensi from Japanese with 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Holland Belgium to France
4 fighters moved from 110 Sea Zone to France
3 fighters moved from United Kingdom to France
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in France
British attack with 7 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 7 fighters and 1 infantry in France, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the British and 1 infantry owned by the British lost in France
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in France
British win with 6 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Yunnan
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Kenya
2 infantry moved from South West Africa to Rhodesia
1 bomber moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 fighters moved from France to Southern France
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from France to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
British undo move 1.
British undo move 1.
3 infantry placed in Egypt
5 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.17
Japanese regular : 1.83
Germans AA : -0.17
Germans regular : 0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to New South Wales
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Poland to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
2 bombers moved from Smolensk to Novgorod
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
5 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Rostov to Caucasus
5 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Poland to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
2 bombers moved from Smolensk to Novgorod
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
5 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Rostov to Caucasus
5 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.67
Need to make an edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Poland to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
2 bombers moved from Smolensk to Novgorod
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
5 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Rostov to Caucasus
5 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.67
One more edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Vologda to Samara
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 5 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 5 infantry in Tambov, round 2 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Tambov
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Tambov
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
1 submarine moved from 93 Sea Zone to 99 Sea Zone
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 aaGun moved from Vologda to Smolensk
2 artilleries and 15 infantry moved from Vologda to Russia
2 armour and 5 mech_infantrys moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 2.00
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 79 Sea Zone to Northwest Persia
1 fighter moved from 79 Sea Zone to Northwest Persia
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
1 fighter moved from Kweichow to Sikang
1 bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Shensi
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Persia
Battle in Iraq
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking Persia from British, taking Iraq from British, taking 17 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northwest Persia
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from Philippines to Caroline Islands
2 fighters moved from 17 Sea Zone to Caroline Islands
1 fighter moved from 19 Sea Zone to Caroline Islands
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from 37 Sea Zone to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 80 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kweichow to 20 Sea Zone
1 bomber moved from Sikang to French Indo China
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in Manchuria
2 fighters, 1 infantry and 1 mech_infantry placed in Japan
Japanese undo move 4.
1 infantry and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.17
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 79 Sea Zone to Northwest Persia
1 fighter moved from 79 Sea Zone to Northwest Persia
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
1 fighter moved from Kweichow to Sikang
1 bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Shensi
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Persia
Battle in Iraq
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking Persia from British, taking Iraq from British, taking 17 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northwest Persia
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from Philippines to Caroline Islands
2 fighters moved from 17 Sea Zone to Caroline Islands
1 fighter moved from 19 Sea Zone to Caroline Islands
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from 37 Sea Zone to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 80 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kweichow to 20 Sea Zone
1 bomber moved from Sikang to French Indo China
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in Manchuria
2 fighters, 1 infantry and 1 mech_infantry placed in Japan
Japanese undo move 4.
1 infantry and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.17
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 7 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 fighters moved from United Kingdom to 111 Sea Zone
4 fighters moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from Holland Belgium to Northern Italy
1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 factory_major and 3 infantry
Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Northern Italy
1 aaGun owned by the Italians lost in Northern Italy
1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
Italians win with 3 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 2 infantry
Casualties for Italians: 1 aaGun
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 fighters in 111 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 111 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 111 Sea Zone to 110 Sea Zone
4 fighters moved from 111 Sea Zone to United Kingdom
4 infantry and 1 marine moved from Normandy Bordeaux to Southern France
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 22 Sea Zone
3 fighters moved from Queensland to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Midway
Place Units - Americans
3 fighters placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
Americans undo move 1.
2 fighters placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 infantry placed in Central United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to France
3 fighters moved from Southern France to France
1 artillery, 1 fighter, 11 infantry and 1 mech_infantry moved from Holland Belgium to France
2 fighters moved from 110 Sea Zone to France
1 fighter moved from Gibraltar to France
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 artillery, 1 bomber, 7 fighters, 11 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor and 7 infantry; Italians defend with 1 artillery and 2 infantry
Germans roll AA dice in France : 1/6 hits, 1.00 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 artillery, 1 bomber, 6 fighters, 11 infantry and 1 mech_infantry in France, round 2 : 8/20 hits, 6.17 expected hits
Germans roll dice for 2 aaGuns, 7 artilleries and 9 infantry in France, round 2 : 5/16 hits, 5.33 expected hits
5 infantry owned by the British lost in France
2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in France, round 3 : 5/15 hits, 5.33 expected hits
Germans roll dice for 7 artilleries and 3 infantry in France, round 3 : 5/10 hits, 3.33 expected hits
5 infantry owned by the British lost in France
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry in France, round 4 : 5/10 hits, 4.50 expected hits
Germans roll dice for 5 artilleries in France, round 4 : 0/5 hits, 1.67 expected hits
5 artilleries owned by the Germans lost in France
British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for British: 1 fighter and 10 infantry
Casualties for Germans: 2 aaGuns, 6 artilleries and 7 infantry
Casualties for Italians: 1 artillery and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
2 aaGuns moved from Holland Belgium to France
2 fighters moved from France to 110 Sea Zone
4 fighters moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 4 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Burma to India
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
3 infantry placed in Egypt
6 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -2.50
Japanese regular : -0.83
Italians regular : 0.00
Germans AA : 0.00
Germans regular : -1.00
British regular : 3.00
Italians AA : 0.83