Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
@aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
The opposite is true.
You got six hits is the result in the dummy I posted (Ftrs included).
You have to continue with the last post of mine since it has US/Chi and UK moves I did.Is this sorting out any missunderstanding?
Yeah you rolled like a Monster ššš½
Ah, ok, then I might understand. You came to start the battle, but had forgotten to include the figs, so didnāt start it. Instead restarted and made the correct battle in a separate post. Thatās a good way to handle it.
The main thing is that the first roll stands, which I suppose now that I understood the situation better you live by.
If you had started it, like I thought you did, then those dice would be main, and the fig dice could be added on.
Still donāt understand when looking at the map. Did Italy hit 3 or 6?
I can see you removed a fig from Gibraltar, but the tank and art are still there. Was it a āterritory is pendingā issue and then forgot to edit during placement?
@trulpen let me check on that.
If so then I might have forgotten about it as you said since it was pending.
Will clear it for you then.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 bombers moved from India to Hunan
1 fighter moved from Caroline Islands to Dutch New Guinea
3 bombers moved from Caroline Islands to Jehol
1 bomber moved from India to Hunan
1 bomber moved from India to Jehol
Combat - Americans
Battle in Guam
Battle in Hunan
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Guam from Japanese with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Jehol, round 2 : 1/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Dutch New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
4 bombers moved from Hunan to Korea
4 bombers moved from Jehol to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Korea
2 bombers and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 2.
2 bombers placed in Western United States
1 transport placed in 101 Sea Zone
Americans undo move 5.
1 fighter and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from India to Burma
5 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from West India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 3 infantry moved from Algeria to Tunisia
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Tunisia
Combat - British
Battle in Crete
Battle in Sumatra
Battle in Burma
British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Crete from Italians, taking Sumatra from Japanese, taking Burma from Japanese with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 1/6 hits, 2,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits
1 infantry owned by the Italians and 3 infantry owned by the British lost in Tunisia
1 artillery owned by the British and 1 armour owned by the British retreated to Algeria
Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Tunisia to Morocco
2 fighters moved from 91 Sea Zone to Algeria
EDIT: 1 artillery and 1 infantry moved from Alexandria to Tobruk
EDIT: 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
EDIT: 2 infantry moved from Anglo Egyptian Sudan to Egypt
EDIT: 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
EDIT: 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 fighter moved from Northwest Persia to India
1 aaGun moved from West India to India
1 artillery moved from West India to India
1 infantry moved from Eastern Persia to West India
1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2,33
Italians : 0,50
Americans : -1,83
Chinese : -1,33
Japanese : -0,33
All clear!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 bomber moved from Rostov to Eastern Poland
3 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour
1 fighter owned by the ANZAC retreated
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 21 Sea Zone
1 aaGun and 5 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 74 Sea Zone
Combat - French
Battle in 74 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : -1,00
ANZAC : -1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 5 damage total. Damaged units is as follows: factory_major = 4, airfield = 1
Battle in Volgograd
Germans attack with 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/13 hits, 5,33 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 1 tactical_bomber moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
11 artilleries and 23 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Bessarabia to Rostov
3 infantry moved from Bessarabia to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Novgorod to Archangel
3 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from 113 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
5 armour moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Romania to Ukraine
EDIT: 3 mech_infantrys moved from Bessarabia to Ukraine
4 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Russia to Rostov
Place Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x airfield, 6x factory_major; Remaining resources: 27 PUs;
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 fighter moved from Tsinghai to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 aaGuns, 3 armour, 8 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
4 infantry moved from Samara to Russia
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 armour and 3 mech_infantrys moved from Kweichow to Tsinghai
2 bombers moved from Kweichow to Tsinghai
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
3 infantry moved from Anhwe to Hunan
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 artillery moved from Yunnan to Hunan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 12/17 hits, 7,50 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 1/8 hits, 3,00 expected hits
1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 4 infantry moved from Java to 42 Sea Zone
1 artillery, 4 infantry and 5 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Tsinghai to Anhwe
Place Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
7 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Shantung
1 infantry placed in Kiangsu
5 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -2,33
UK_Pacific : 0,67
Japanese : 2,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
8 bombers moved from Korea to Japan
2 bombers and 1 fighter moved from Western United States to 6 Sea Zone
4 fighters moved from Midway to Japan
1 battleship and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
2 destroyers moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Combat Hit Differential Summary :
@trulpen am taking a shot.
Need scramble orders and Kami orders.
If you scramble let me know how many and Kami will be the same, how many and what Tās.
Thank you.
I donāt understand. I calculated this and what I remember I had about 60 % in the defense. Now itās 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.
Suppose you wonāt let me build more inf in Japan (instead of FIC).
One kami on each cr and des, so five total used.
@trulpen said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
I donāt understand. I calculated this and what I remember I had about 60 % in the defense. Now itās 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.
***Correct!***
Suppose you wonāt let me build more inf in Japan (instead of FIC).
***Let's say I would, then I should be able to restart my US turn bc everythings is taylored for this Opportunity you give and the attack will much likely be canceled. Plus I take the freedom to have the last say wether to stick with this as is or not.***
Of course, US can certainly restart. Changed premises. You only do that attack if youāre fairly certain it smashes through.
I really donāt understand what happened. Defending against that attack, which I saw coming, was top priority.
I was likely tired and maybe for a moment mixed things up with any of the other 12 games I have on.
In any case, the choice is yours. I donāt push any demands since the fault is mine.
@trulpen letting you know that I will redo my Turn now and consider to Not attack Tokio.
I will also add your three Inf from FIC to your Cap. on my Turn now.
Thank you! Thatās sportsmanship!
Iāll try and avoid playing when tired, but sometimes itās difficult.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
4 bombers moved from Korea to Chahar
4 bombers moved from Korea to Chahar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Marshall Islands
Battle in Marianas
Battle in Chahar
Americans attack with 8 bombers
Japanese defend with 1 infantry
Americans roll dice for 8 bombers in Chahar, round 2 : 7/8 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Marianas from Japanese with 8 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
8 bombers moved from Chahar to Korea
2 bombers moved from Western United States to Korea
3 fighters moved from Midway to Korea
1 fighter moved from Midway to 22 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to Midway
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 6 Sea Zone
2 fighters placed in Korea
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Morocco to Tunisia
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from India to Burma
1 tactical_bomber moved from India to 41 Sea Zone
6 fighters moved from India to Burma
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
Combat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 6 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 6 fighters and 1 infantry in Burma, round 2 : 5/7 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 2,17 expected hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/5 hits, 1,83 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
British roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 5 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 5 : 2/2 hits, 0,83 expected hits
1 artillery owned by the Italians, 1 fighter owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Tunisia
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Tunisia to Egypt
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
6 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 tactical_bomber moved from 41 Sea Zone to India
Place Units - British
1 destroyer, 1 fighter and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Italians : -2,00
Americans : 1,67
Japanese : 0,33