L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3


  • I can look at it when I get home. But most important is that I think it’s ok that you add in the air that was forgotten.


  • @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    @trulpen Hey I forgot to put my Ftrs as well down onTunisia. Will create a dummy and roll there for the combat. You have to ignore the rolls from the original post first round bc I will redraw there to edit in the results later so that you know.

    I don’t understand this situation.

    In the original battle (A) you attacked with 3 inf, 1 art, 1 tank, 5 fig, 1 sb.

    In the dummy battle (B) you attacked with 3 inf, 1 art, 1 tank, 1 sb.

    I got the impression that you forgot to add fighters to the battle, but the opposite seems true. Please explain. I’m keen to understand.

    I’m also sorry to say that the first roll stands. Italy got 6 hits in A - a killer roll - and 3 hits in B. I would’ve argued the same point if the figures had been reversed. Original rolls stand, if possible.


  • @trulpen said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    In the original battle (A) you attacked with 3 inf, 1 art, 1 tank, 5 fig, 1 sb.

    I got the impression that you forgot to add fighters to the battle, but the opposite seems true. Please explain. I’m keen to understand.

    The opposite is true.
    You got six hits is the result in the dummy I posted (Ftrs included).
    You have to continue with the last post of mine since it has US/Chi and UK moves I did.

    Is this sorting out any missunderstanding?

    Yeah you rolled like a Monster 😄👍🏽


  • @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    The opposite is true.
    You got six hits is the result in the dummy I posted (Ftrs included).
    You have to continue with the last post of mine since it has US/Chi and UK moves I did.

    Is this sorting out any missunderstanding?

    Yeah you rolled like a Monster 😄👍🏽

    Ah, ok, then I might understand. You came to start the battle, but had forgotten to include the figs, so didn’t start it. Instead restarted and made the correct battle in a separate post. That’s a good way to handle it.

    The main thing is that the first roll stands, which I suppose now that I understood the situation better you live by.


  • If you had started it, like I thought you did, then those dice would be main, and the fig dice could be added on.


  • Still don’t understand when looking at the map. Did Italy hit 3 or 6?


  • I can see you removed a fig from Gibraltar, but the tank and art are still there. Was it a “territory is pending” issue and then forgot to edit during placement?


  • @trulpen let me check on that.
    If so then I might have forgotten about it as you said since it was pending.
    Will clear it for you then.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            3 bombers moved from India to Hunan
            1 fighter moved from Caroline Islands to Dutch New Guinea
            3 bombers moved from Caroline Islands to Jehol
            1 bomber moved from India to Hunan
            1 bomber moved from India to Jehol
    
        Combat - Americans
            Battle in Guam
            Battle in Hunan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win, taking Guam from Japanese with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Jehol, round 2 : 1/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Dutch New Guinea
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            4 bombers moved from Hunan to Korea
            4 bombers moved from Jehol to Korea
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 bombers and 1 marine placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 2.
            2 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
            Americans undo move 5.
            1 fighter and 1 marine placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from India to Burma
            5 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 bomber moved from West India to Burma
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour, 1 artillery and 3 infantry moved from Algeria to Tunisia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Tunisia
    
        Combat - British
            Battle in Crete
            Battle in Sumatra
            Battle in Burma
                British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Crete from Italians, taking Sumatra from Japanese, taking Burma from Japanese with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 1/6 hits, 2,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits
                    1 infantry owned by the Italians and 3 infantry owned by the British lost in Tunisia
                1 artillery owned by the British and 1 armour owned by the British retreated to Algeria
                Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 3 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Tunisia to Morocco
            2 fighters moved from 91 Sea Zone to Algeria
            EDIT: 1 artillery and 1 infantry moved from Alexandria to Tobruk
            EDIT: 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            EDIT: 2 infantry moved from Anglo Egyptian Sudan to Egypt
            EDIT: 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            EDIT: 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
            1 fighter moved from Northwest Persia to India
            1 aaGun moved from West India to India
            1 artillery moved from West India to India
            1 infantry moved from Eastern Persia to West India
            1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
            2 mech_infantrys moved from Egypt to Iraq
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 mech_infantry moved from Egypt to Tobruk
            1 armour moved from Egypt to Tobruk
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 armour and 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2,33
    Italians : 0,50
    Americans : -1,83
    Chinese : -1,33
    Japanese : -0,33
    

    Savegame


  • All clear!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
            1 armour moved from Ukraine to Rostov
            1 bomber moved from Greece to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Rostov
            1 bomber moved from Rostov to Eastern Poland
            3 mech_infantrys moved from Romania to Bessarabia
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from New Guinea to Dutch New Guinea
            1 cruiser moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 armour
                1 fighter owned by the ANZAC retreated
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to 21 Sea Zone
            1 aaGun and 5 infantry moved from South Australia to New South Wales
            1 aaGun moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 armour and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 74 Sea Zone
    
        Combat - French
            Battle in 74 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -1,00
    ANZAC : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in Russia causes 5 damage total.  Damaged units is as follows: factory_major = 4, airfield = 1
            Battle in Volgograd
                Germans attack with 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 5 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/13 hits, 5,33 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers and 1 tactical_bomber moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            11 artilleries and 23 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Bessarabia to Rostov
            3 infantry moved from Bessarabia to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Novgorod to Archangel
            3 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from 113 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            5 armour moved from Ukraine to Rostov
            4 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Romania to Ukraine
            EDIT: 3 mech_infantrys moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            1 bomber moved from Russia to Rostov
    
        Place Units - Germans
            2 infantry and 8 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x airfield, 6x factory_major; Remaining resources: 27 PUs; 
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Tsinghai to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            2 aaGuns, 3 armour, 8 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 infantry moved from Samara to Russia
    
        Place Units - Russians
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 armour and 3 mech_infantrys moved from Kweichow to Tsinghai
            2 bombers moved from Kweichow to Tsinghai
            1 mech_infantry moved from Shantung to Manchuria
                  Japanese take Manchuria from Chinese
            3 infantry moved from Anhwe to Hunan
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 artillery moved from Yunnan to Hunan
            2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 artillery moved from Yunnan to Hunan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 12/17 hits, 7,50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 1/8 hits, 3,00 expected hits
                    1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
            2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery and 4 infantry moved from Java to 42 Sea Zone
            1 artillery, 4 infantry and 5 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from 37 Sea Zone to Shan State
            3 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 bombers moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 37 Sea Zone
            3 infantry placed in French Indo China
            7 infantry placed in Japan
            Japanese undo move 3.
            1 infantry placed in Shantung
            1 infantry placed in Kiangsu
            5 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
            8 bombers moved from Korea to Japan
            2 bombers and 1 fighter moved from Western United States to 6 Sea Zone
            4 fighters moved from Midway to Japan
            1 battleship and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
            2 destroyers moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen am taking a shot.

    Need scramble orders and Kami orders.
    If you scramble let me know how many and Kami will be the same, how many and what T’s.

    Thank you.


  • I don’t understand. I calculated this and what I remember I had about 60 % in the defense. Now it’s 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.

    Suppose you won’t let me build more inf in Japan (instead of FIC).

    One kami on each cr and des, so five total used.


  • @trulpen said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    I don’t understand. I calculated this and what I remember I had about 60 % in the defense. Now it’s 30 %. Think I calculated building 10 inf in Japan and then for some reason only built 7.

    ***Correct!***
    

    Suppose you won’t let me build more inf in Japan (instead of FIC).

     ***Let's say I would, then I should be able to restart my US turn bc everythings is taylored for this Opportunity you give and the attack will much likely be canceled. Plus I take the freedom to have the last say wether to stick with this as is or not.***
    

  • Of course, US can certainly restart. Changed premises. You only do that attack if you’re fairly certain it smashes through.

    I really don’t understand what happened. Defending against that attack, which I saw coming, was top priority.

    I was likely tired and maybe for a moment mixed things up with any of the other 12 games I have on.

    In any case, the choice is yours. I don’t push any demands since the fault is mine.

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