For the sake of clarity, we play with:
Russia Restricted Tech from turn 4 No Industrial Complexes No invasion of neutrals Can place units in enemy sea zones.40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 fighter moved from Burma to India 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 fighter moved from Malta to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Ethiopia British attack with 3 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries and 3 infantry in Ethiopia, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 3 artilleries and 3 infantry in Ethiopia, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 cruiser and 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 111 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 battleship British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - British 1 fighter moved from 111 Sea Zone to United Kingdom 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from West India to India Place Units - British 5 infantry placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6 British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.50 Italians : 0.17 Neutral_Axis : -1.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Albania to Yugoslavia 1 aaGun and 2 artilleries moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 0.83 French : 0.17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Yugoslavia to Greece 6 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to 97 Sea Zone 2 artilleries moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Greece 1 bomber, 1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 armour moved from France to Holland Belgium 1 fighter moved from Western Germany to 97 Sea Zone Combat - Germans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 1 and causes: 1 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 1 damage total. Battle in 97 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 destroyer and 1 fighter Battle in 111 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 1 armour, 1 bomber and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 2 : 3/8 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 3 : 4/8 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Battle in Normandy Bordeaux Germans attack with 2 artilleries French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Slovakia Hungary to Romania 1 artillery and 4 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Greece to Western Germany 3 armour moved from France to Germany 1 aaGun moved from Germany to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 5 artilleries and 5 infantry placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 French : 0.00 AA fire in Normandy Bordeaux : : -0.17 Neutral_Allies : -1.67
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Damn! That tac was supposed to attack Normandy, not bomb the harbour! Ended up bombing my own harbour. :joy:
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 8 infantry moved from Novgorod to Belarus 1 fighter moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 aaGuns and 18 infantry moved from Buryatia to Sakha 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Kwangsi to Jehol 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe 2 fighters moved from Manchuria to Anhwe 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Manchuria to Anhwe 2 bombers moved from Jehol to Anhwe Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries, 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/15 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -2.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 bomber moved from Malta to Kenya 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Kenya British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,6 British collect 28 PUs (7 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya Combat - Italians Non Combat Move - Italians 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Slovakia Hungary to Romania 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 fighter moved from Algeria to 93 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in 93 Sea Zone French attack with 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians Submerged French roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - French 1 fighter moved from 93 Sea Zone to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians : -2.00 French : -1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone Non Combat Move - Germans 1 armour moved from Greece to Romania 6 infantry moved from Greece to Bulgaria 2 armour moved from Germany to Poland 1 armour moved from Holland Belgium to Germany 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Germany to Poland 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Holland Belgium to Western Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Poland 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Belarus 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from Anhwe to Burma 2 fighters and 2 tactical_bombers moved from Anhwe to Shan State 2 bombers moved from Anhwe to Malaya 2 fighters moved from Anhwe to Szechwan 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Kwangsi to 43 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Borneo Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Malaya, round 2 : 3/9 hits, 3.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 infantry in Malaya, round 3 : 5/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Szechwan to Yunnan 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 2 bombers moved from Malaya to Yunnan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 Americans : -1.00 Chinese : -0.33 UK_Pacific : 3.00 Japanese : -3.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central United States Combat - Americans Battle in 5 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 2 bombers moved from 5 Sea Zone to Siberia Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 artilleries and 14 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 14 infantry in Shensi, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 bomber and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 armour and 1 mech_infantry moved from Persia to West India 2 artilleries and 2 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 2 infantry moved from India to Burma 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 fighter moved from Burma to India Place Units - British 1 cruiser and 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,6,2,6 British collect 27 PUs (8 lost to blockades); end with 27 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,2,6,1,2,6 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1.17 Japanese : -0.33