It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Volgograd
2 infantry moved from 97 Sea Zone to Northern Italy
6 fighters moved from 97 Sea Zone to Northern Italy
Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Northern Italy
Italians attack with 6 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
3 fighters moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
EDIT: 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Volgograd to Iraq
1 aaGun, 3 armour, 4 artilleries, 7 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4,6
Italians collect 16 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0,83
AA fire in Volgograd : : -0,17
Americans : -0,67
Forgot to take Persia. Can I?
1 inf from Iraq. But it’s fishy.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
1 inf from Iraq. But it’s fishy.
sure, go for it. post when done editing. don’t forget to account for the convoy
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
1 inf from Iraq. But it’s fishy.
sure, go for it. post when done editing. don’t forget to account for the convoy
Will do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Volgograd
2 infantry moved from 97 Sea Zone to Northern Italy
6 fighters moved from 97 Sea Zone to Northern Italy
Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Northern Italy
Italians attack with 6 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
3 fighters moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
EDIT: 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Volgograd to Iraq
1 aaGun, 3 armour, 4 artilleries, 7 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4,6
Italians collect 16 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing ownership of Persia from British to Italians
EDIT: Adding units owned by Italians to Persia: 1 infantry
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 32 to 34
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 34 to 36
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,83
AA fire in Volgograd : : -0,17
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 63 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Iwo Jima
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Marianas to 26 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 cruiser, 1 marine and 3 submarines moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to Egypt
2 fighters moved from Egypt to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor and 2 infantry
French roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
Place Units - French
1 armour and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,1,5,2,5,2,2,2,5,2,1,1,5,2,6,4,5,6,2,1,3,4,6,4,5
French collect 10 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67
French : 0.50
ANZAC : -0.67
Japanese : 0.67
Forgot I had planned for an ab in Yugo. Hope it’s ok to exchange 1x repai, 1 mech, 1 fig for it. US air is crazy.
Ok, I’m very much losing here. Feels like you play me nochalantly with you left hand.
I also should’ve committed the sb’s differently. Missed to be able to land properly with one of them.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor, 6x factory_minor; Remaining resources: 40 PUs;
Germans buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Novgorod to Archangel
2 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Southern Italy to Northern Italy
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
2 fighters and 2 tactical_bombers moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 9 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/11 hits, 5,33 expected hits
French roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the French, 1 armour owned by the French, 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 9 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 armour, 2 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33
French : -0,50
Americans : -0,67
Russians : -0,33
These were the battle outcomes.
sure go for it, make the adjustments and let me know when to go
I’m actually thinking of resigning right here.
Can’t protect Rome, Berlin and the fleet at the same time.
Especially either Rome or the fleet will go here.
US will also kick Japan’s arse soon in the Pac.
I resign.
Masterfully played! I bow.
that’s about right, I agree. good game!
I was fairly content with the opening though.
Could you imagine to restart this game from J2?
I’d try to think of the things you told me and maybe give a better match. Likely lose like a stone again, but would like to see if I learned something.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Could you imagine to restart this game from J2?
And there I’d like to have the mIC in Kiangsu instead of Shantung, if that would be ok.
And also something I saw in your game with JDOW when I looked at it today: The cool move of putting 1 german inf on an italian tr. A star move.