It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
Oh, I thought you only had 6 fig and 7 sb in W Ger. Now I see the 6 tac. Might be that my fleet isn’t safe. Have to check. Maybe shift some air. Sorry. When I’m really tired I really miss things.
Can’t fly down enough air, since I attacked GSG with only 2 fig, but the italian fleet could move to z97. Then with that plan it would be rational to repair the ab 1 IPC and getting that coin from buying 2 fig instead of 1 fig, 1 tac.
I’ll post the change and you can of course deny it if you find something in this that’s not proper (apart from my utterly dim eyes).
Checked and all the air could reach z97 during NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Burma
3 armour and 6 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Manchuria
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone
10 submarines moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
4 fighters moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Java
Battle in Marianas
Battle in Manchuria
Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Yunnan to Hopei
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
4 submarines moved from 37 Sea Zone to 35 Sea Zone
4 destroyers moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Burma to Anhwe
1 bomber moved from Shensi to Anhwe
3 mech_infantrys moved from Kweichow to Anhwe
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
3 submarines placed in 37 Sea Zone
1 submarine placed in 20 Sea Zone
3 infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 4 fighters
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
EDIT: Removing units owned by Italians from 99 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Germans from 99 Sea Zone: 2 carriers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 2
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,33
Chinese : -0,67
UK_Pacific : -0,33
Japanese : 4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 aaGun, 3 destroyers, 4 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
12 fighters moved from 34 Sea Zone to Manchuria
2 artilleries and 6 infantry moved from Korea to Manchuria
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Western Germany to Northern Italy
4 fighters and 4 tactical_bombers moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
3 tactical_bombers moved from Western Germany to Greater Southern Germany
3 bombers moved from Western Germany to Greater Southern Germany
3 bombers moved from Western Germany to Greater Southern Germany
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Northern Italy
Americans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/9 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Americans attack with 2 artilleries, 12 fighters and 6 infantry
Japanese defend with 3 armour, 1 infantry and 8 mech_infantrys
Americans roll dice for 2 artilleries, 12 fighters and 6 infantry in Manchuria, round 2 : 10/20 hits, 8.00 expected hits
Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 4/12 hits, 4.50 expected hits
1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria
Americans roll dice for 2 artilleries, 12 fighters and 2 infantry in Manchuria, round 3 : 8/16 hits, 7.33 expected hits
Japanese roll dice for 2 armour in Manchuria, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries, 12 fighters and 2 infantry remaining. Battle score for attacker is 41
Casualties for Americans: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 8 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 6 bombers, 2 infantry and 3 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 6 bombers, 2 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 4/11 hits, 5.83 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 6 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
4 fighters moved from Northern Italy to Egypt
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
6 bombers moved from Greater Southern Germany to Western Germany
4 tactical_bombers moved from Northern Italy to Western Germany
3 tactical_bombers moved from Greater Southern Germany to Western Germany
1 bomber moved from Ukraine to Russia
2 fighters moved from Norway to Western Germany
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
3 infantry moved from Norway to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Finland to Norway
1 infantry moved from Southern France to France
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 marine moved from Korea to Manchuria
12 fighters moved from Manchuria to Korea
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from India to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Korea
1 fighter and 1 tactical_bomber moved from India to 54 Sea Zone
Place Units - Americans
3 fighters placed in Norway
3 tactical_bombers placed in Western Germany
1 aaGun placed in Holland Belgium
1 fighter and 2 infantry placed in Korea
1 infantry placed in Holland Belgium
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,4,5,2,1,4,6,2,4,1,5,2,3,5,5,2,5,5,2
Americans collect 72 PUs (7 lost to blockades); end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 aaGuns, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from West India to India
2 armour and 2 infantry moved from Eastern Persia to 80 Sea Zone
2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from Eastern Persia to 80 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 armour, 2 infantry and 1 marine moved from 81 Sea Zone to Egypt
3 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Persia to India
2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to West India
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Egypt
4 tactical_bombers moved from Norway to Western Germany
5 fighters moved from Norway to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Place Units - British
2 aaGuns and 1 artillery placed in Egypt
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
British : -0.67
Americans : 3.00
AA fire in Ukraine : : -0.17
Chinese : -2.83
Japanese : -0.17
Regarding that sub in z93, may I roll for convoy disruption for France?
Oh, I’m so stupid. Thought you had to go to z19 to attack the stack in Manchuria. Didn’t think of Korea.
Of course, now that air is a bit out of place, except for the defense of Manchuria.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Regarding that sub in z93, may I roll for convoy disruption for France?
I’ll roll this manually now. Hoping it will be a 2 x 4-6 roll, so this is a non-issue. If not, you have the benifit of the objection. It was my bad that I didn’t move the sub there, but z93 is the place the sub should’ve been. Wouldn’t do a better job of threatening z91 from z95 and doesn’t have a purpose threatening anything in z98 either.
2,2.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for French from 17 to 14
EDIT: Turning off Edit Mode
Italians repair damage of 5x factory_minor; Remaining resources: 30 PUs;
Italians buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Iraq to Persia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to Southern France
3 armour and 1 mech_infantry moved from Trans-Jordan to Persia
Combat - Italians
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Northern Italy
Italians attack with 7 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 3 armour, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 2/7 hits, 2,17 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 fighters moved from Northern Italy to Southern Italy
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
4 fighters moved from Northern Italy to 95 Sea Zone
1 infantry moved from Tobruk to Libya
1 artillery moved from Algeria to Tunisia
Place Units - Italians
2 infantry placed in Iraq
2 artilleries placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,4
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,33
Americans : 0,67
AA fire in Southern France : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Iraq
Combat - ANZAC
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in 22 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 aaGun, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Iraq to India
4 fighters moved from Egypt to Gibraltar
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Gibraltar
Place Units - French
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
AA fire in Iraq : : -0.17
I find it strange. When you pursue a break-through, you seem to achieve it rather easily.
When I try I just find a brick wall and have to resign the effort.
I was pretty confident to be able to break down Cairo this turn, but when at the moment it just seemed undoable.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I find it strange. When you pursue a break-through, you seem to achieve it rather easily.
When I try I just find a brick wall and have to resign the effort.
I was pretty confident to be able to break down Cairo this turn, but when at the moment it just seemed undoable.
the genius of experience at play ;)
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
the genius of experience at play ;)
Or simply genius?
Btw, you never gave me a lesson of hints and tricks after our first game. :crying_cat_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 2 fighters; Remaining resources: 3 PUs;
Combat Move - Germans
2 bombers moved from Ukraine to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Smolensk
4 artilleries and 19 infantry moved from Belarus to Archangel
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Ukraine to Bryansk
7 fighters and 3 tactical_bombers moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 3 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 4 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 infantry in Volgograd, round 5 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 19 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 artilleries and 19 infantry in Archangel, round 2 : 5/23 hits, 5,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 19 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 9 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 9 fighters, 2 infantry and 5 tactical_bombers in Greater Southern Germany, round 2 : 6/16 hits, 8,17 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Greater Southern Germany to 95 Sea Zone
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
5 armour moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
EDIT: 2 artilleries, 7 infantry and 2 marines moved from Trans-Jordan to Iraq
EDIT: 1 aaGun moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 carriers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Smolensk to Germany
3 armour and 12 mech_infantrys moved from Eastern Poland to Germany
1 aaGun moved from Belarus to Archangel
1 artillery and 18 infantry moved from Rostov to Caucasus
8 infantry moved from Rostov to Caucasus
2 aaGuns and 6 infantry moved from Ukraine to Bessarabia
6 infantry moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Southern Italy
4 fighters moved from Greater Southern Germany to Germany
2 bombers moved from Volgograd to Caucasus
3 armour and 3 mech_infantrys moved from Belarus to Archangel
Place Units - Germans
8 artilleries and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 41 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -8,83
Americans : -0,67
Russians : -0,67
Again this multiple minus.
I think I was lucky with dice in the beginning, but not anymore.
Might change the air setup around Rome.
Doesn’t affect Russia, so you go ahed with them reds.