@Stucifer Whatever you do to make the game fun for me, I’ll take.
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 artillery moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 11 infantry moved from Poland to Baltic States 1 mech_infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 bomber and 2 fighters moved from Ukraine to Russia 2 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara 1 artillery moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Northern Italy to Southern France 2 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 destroyer moved from 113 Sea Zone to 125 Sea Zone Purchase Units - Germans Germans buy 1 artillery and 25 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,7,8 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for Russians: 1 artillery Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 1 mech_infantry French defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Baltic States Germans attack with 11 infantry Russians defend with 1 mech_infantry Germans roll dice for 11 infantry in Baltic States, round 2 : 1/11 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Cleaning up after air battles Non Combat Move - Germans 2 artilleries moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 aaGun and 11 infantry moved from Kazakhstan to Volgograd 2 armour and 1 mech_infantry moved from Turkmenistan to West India 3 mech_infantrys moved from Persia to West India 6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries moved from Iraq to Persia 3 bombers moved from Russia to Eastern Persia 4 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Volgograd 2 artilleries moved from Ukraine to Bessarabia 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 8 infantry moved from Finland to Norway 10 infantry moved from Germany to Western Germany 10 artilleries and 3 infantry moved from Northern Italy to Western Germany Place Units - Germans 6 infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Persia 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Novgorod 8 infantry placed in Western Germany Germans undo move 6. 3 infantry placed in Norway 5 infantry placed in Western Germany Germans undo move 7. 1 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,5,1 Germans collect 50 PUs (11 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -1.00 French : -1.00 Americans : 0.83 Russians : 1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Russia to Ukraine 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Tambov to Samara 1 bomber and 2 fighters moved from Russia to Samara Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 16 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 mech_infantry Germans defend with 1 factory_minor; Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Samara Russians attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Samara, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 4 infantry moved from Manchuria to Jehol 8 infantry moved from Jehol to Anhwe 1 bomber moved from Samara to India 2 fighters moved from Samara to Russia 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 6 mech_infantrys moved from Russia to Bryansk 1 armour, 2 fighters and 6 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Archangel to Vologda 4 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 aaGun, 13 artilleries, 30 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Borneo 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 42 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Borneo, round 2 : 1/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Borneo to French Indo China 2 fighters moved from Borneo to 43 Sea Zone 2 carriers moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 carrier and 1 transport moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,6,2,5,5,3 Japanese collect 24 PUs (12 lost to blockades); end with 24 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.33 Japanese : -1.50
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u will have to give scramble orders for phili sz and adriatic sz
i ll post soon
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sorry just for adriatic
for philli ool
but we can do it online better -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Jehol to 35 Sea Zone 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 2 bombers moved from Eastern United States to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from France to Holland Belgium 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers and 2 submarines moved from 22 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 5 artilleries, 3 bombers, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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scramble?
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its logical that u scramble in sz 97 since u got nothing to loose. i ll proceed with full scramble
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i forgot u have kamis in the phiilies. wait i l ll maybe redo my usa move
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yes i quit that attack
i ll play my move from the beginning
the dices werent thrawn yet so np
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Eastern United States to Holland Belgium 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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its logical u scramble fully in sz 97 since u ve got nothng to loose so i ll proceed that way
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i did not wanted to retreat. shit
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then i ll just continue for one more round to be able to submerge subs
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my bomber scored and so did both ur figs
my subs will submerge -
i supposed u wish to keep an italian fig
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Eastern United States to Holland Belgium 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Celebes Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 97 Sea Zone Americans attack with 1 bomber and 4 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone 2 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Casualties for Germans: 1 fighter Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 95 Sea Zone to 97 Sea Zone 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to France 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to India 1 bomber moved from Jehol to India 1 bomber moved from Queensland to India 1 battleship moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Korea 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in 6 Sea Zone 1 harbour placed in Korea Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter and 18 infantry moved from Yunnan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 21 infantry Japanese defend with 1 aaGun, 3 artilleries, 4 fighters and 7 infantry AA fire in Szechwan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 21 infantry in Szechwan, round 2 : 3/22 hits, 4.00 expected hits Japanese roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Szechwan, round 2 : 4/14 hits, 6.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan 17 infantry owned by the Chinese retreated to Yunnan Japanese win with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kansu to Shensi Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Combat Move - British 3 artilleries, 6 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 37 Sea Zone Battle in Trans-Jordan British attack with 3 artilleries, 6 infantry and 6 mech_infantrys Germans defend with 1 airfield and 1 artillery British roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 5/15 hits, 3.50 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking 37 Sea Zone from Japanese, taking Trans-Jordan from Germans with 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 armour and 3 mech_infantrys moved from Yunnan to India 2 aaGuns moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern France to France 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France Place Units - British 1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom 3 armour placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Szechwan : : -0.17 Italians : -0.33 British : 1.67 Americans : 2.33 Chinese : -1.00 Japanese : -2.00
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as for bomber from korea to normandy, its a ncm edit. the bomber was originaly on WUS
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
mber from korea to normandy, its a ncm edit. the bomber
as for sz 97 ur destroyer missed, and u had 2/3 fig hits in rd 1, and 2/2 in rd 2. pretty good
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as for -Szechwan , i was trying my luck there, but didt found much in rd 1 so i ve decided to retreat