Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Russians
Battle in Southern France
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France
Russians win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Northern Italy
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 fighter, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
12 tactical_bombers moved from 35 Sea Zone to Celebes
12 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 14 fighters, 1 infantry and 14 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 14 fighters, 1 infantry and 14 tactical_bombers in Celebes, round 2 : 21/30 hits, 17.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 14 fighters and 14 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 marine moved from Kiangsi to Kiangsu
1 mech_infantry moved from Novosibirsk to Sikang
14 fighters and 14 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
20 submarines moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
20 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Burma
1 tactical_bomber moved from 35 Sea Zone to Japan
3 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Buyant-Uhaa to Amur
1 artillery and 5 infantry moved from Buyant-Uhaa to Chahar
2 aaGuns moved from Buyant-Uhaa to Chahar
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 fighter and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
1 infantry moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Northern Italy to Greater Southern Germany
6 fighters moved from Northern Italy to Greater Southern Germany
4 fighters and 1 infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 bomber moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Finland
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Holland Belgium
Battle in Philippines
Battle in Finland
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 6 fighters and 1 infantry in Finland, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Greater Southern Germany
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Greater Southern Germany, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 battleship, 17 carriers, 1 cruiser, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 submarines moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
25 destroyers, 31 fighters, 10 submarines and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from Tobruk to Alexandria
1 aaGun and 2 mech_infantrys moved from Southern Italy to Northern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Sicily to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to Algeria
4 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Northern Italy to Trans-Jordan
6 fighters moved from Finland to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Northern Italy
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
6 fighters moved from Greater Southern Germany to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 2 infantry placed in Norway
1 bomber and 6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Hopei to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
11 infantry moved from Kweichow to Shensi
4 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship moved from 21 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Morocco to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to Trans-Jordan
8 fighters moved from United Kingdom to Northern Italy
4 fighters moved from Norway to Northern Italy
1 fighter moved from Norway to Northern Italy
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Western Germany : : -0.33
Americans : 0.33
Chinese : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Italians
1 infantry moved from Western Germany to Greater Southern Germany
3 fighters moved from Novgorod to Greater Southern Germany
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Greater Southern Germany
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
10 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
3 fighters moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
4 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 aaGun and 2 infantry moved from Queensland to South Australia
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 33 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 destroyer moved from 21 Sea Zone to 54 Sea Zone
1 destroyer moved from 21 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs;
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Germans
4 infantry moved from Iraq to Turkey
20 mech_infantrys moved from Iraq to Turkey
4 armour moved from Northwest Persia to Turkey
12 armour moved from Iraq to Turkey
2 infantry moved from France to Southern France
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
7 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from 115 Sea Zone to Finland
4 bombers moved from Western Germany to Southern France
1 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 16 armour, 4 infantry and 20 mech_infantrys
Neutral_True defend with 8 infantry
Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from British to Germans
EDIT: Turning off Edit Mode
15 artilleries moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
24 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Syria
13 infantry moved from Iraq to Northwest Persia
1 infantry moved from Germany to Western Germany
3 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Southern France to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
4 tactical_bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Tsinghai to Novosibirsk
10 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (8 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Americans : -1.00
Neutral_True : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs;
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Germans
4 infantry moved from Iraq to Turkey
20 mech_infantrys moved from Iraq to Turkey
4 armour moved from Northwest Persia to Turkey
12 armour moved from Iraq to Turkey
2 infantry moved from France to Southern France
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
7 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from 115 Sea Zone to Finland
4 bombers moved from Western Germany to Southern France
1 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 16 armour, 4 infantry and 20 mech_infantrys
Neutral_True defend with 8 infantry
Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from British to Germans
EDIT: Turning off Edit Mode
15 artilleries moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
24 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Syria
13 infantry moved from Iraq to Northwest Persia
1 infantry moved from Germany to Western Germany
3 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Southern France to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
4 tactical_bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Tsinghai to Novosibirsk
10 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (8 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Americans : -1.00
Neutral_True : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern France
Russians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Russians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Russians win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Northern Italy
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 2 infantry
EDIT: Removing units owned by Russians from Urals: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Hopei
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Szechwan
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Hopei
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to India
7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 armour moved from Burma to Yunnan
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to Hunan
1 bomber moved from Szechwan to Yunnan
3 submarines moved from 42 Sea Zone to 44 Sea Zone
3 submarines moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
13 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to French Indo China
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Hunan
6 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 marine moved from Kiangsu to Anhwe
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 2 destroyers placed in 39 Sea Zone
3 destroyers placed in 37 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.67
Chinese : -0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Hopei
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Szechwan
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Hopei
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to India
7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 armour moved from Burma to Yunnan
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to Hunan
1 bomber moved from Szechwan to Yunnan
3 submarines moved from 42 Sea Zone to 44 Sea Zone
3 submarines moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
13 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to French Indo China
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Hunan
6 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 marine moved from Kiangsu to Anhwe
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 2 destroyers placed in 39 Sea Zone
3 destroyers placed in 37 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 4 infantry
EDIT: Adding units owned by Japanese to Anhwe: 4 infantry
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.67
Chinese : -0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Western Germany
1 bomber moved from Northern Italy to Western Germany
6 fighters and 2 infantry moved from Norway to Finland
6 fighters moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Greater Southern Germany
8 fighters moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 46 Sea Zone
9 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Northern Italy to Greater Southern Germany
Combat - Americans
Americans creates battle in territory 43 Sea Zone
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total. Damaged units is as follows: airfield = 6, factory_major = 7
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 9 carriers, 9 fighters, 5 submarines, 9 tactical_bombers and 2 transports
1 submarine owned by the Americans Submerged
5 submarines owned by the Japanese Submerged
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans winJapanese win with 1 battleship, 9 carriers, 9 fighters, 9 tactical_bombers and 2 transports remaining with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 8 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Syria
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 8 fighters and 1 infantry in Syria, round 2 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
8 fighters moved from Syria to Northern Italy
1 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 bombers moved from Western Germany to Northern Italy
1 bomber moved from Eastern United States to Norway
6 fighters moved from Finland to Norway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Americans take Spain from Neutral_True
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
8 fighters moved from Greater Southern Germany to Norway
3 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Gibraltar to Norway
3 fighters moved from Eastern United States to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
10 fighters moved from 46 Sea Zone to 22 Sea Zone
1 artillery, 1 battleship, 17 carriers, 1 cruiser, 26 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
6 submarines moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Norway
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 bomber and 4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Changing ownership of Saudi Arabia from Neutral_True to Americans
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Adding units owned by Americans to Saudi Arabia: 3 infantry
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Suiyuyan
1 artillery and 4 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win, taking Tsinghai from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 46 PUs;
British buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
7 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
British creates battle in territory 39 Sea Zone
British creates battle in territory 105 Sea Zone
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 39 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 105 Sea Zone from Germans with 1 carrier and 2 destroyers remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 9 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/12 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
British take Portugal from Neutral_True
1 fighter moved from Trans-Jordan to Northern Italy
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
9 fighters and 1 tactical_bomber moved from Holland Belgium to Northern Italy
2 tactical_bombers moved from Norway to Northern Italy
4 fighters moved from Norway to Northern Italy
2 fighters moved from Norway to Northern Italy
1 battleship moved from 33 Sea Zone to 22 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : 1.67
AA fire in Western Germany : : -0.33
Americans : -2.83
Chinese : -0.83
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Italians
1 mech_infantry moved from Germany to Yugoslavia
1 bomber moved from Germany to Yugoslavia
1 fighter moved from Germany to Yugoslavia
2 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from 115 Sea Zone to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Germany to 115 Sea Zone
1 fighter moved from Yugoslavia to Germany
1 bomber moved from Yugoslavia to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
4 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Novgorod to Vyborg
4 armour and 3 mech_infantrys moved from Caucasus to Rostov
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to Queensland
1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 destroyers moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 81 PUs;
Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Karelia to Finland
3 tactical_bombers moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Finland
5 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from India to Iraq
6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
intercept London?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 81 PUs;
Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Karelia to Finland
3 tactical_bombers moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Finland
5 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from India to Iraq
6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,5,5 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Finland, round 2 : 6/11 hits, 6.00 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 6 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 6 infantry and 7 mech_infantrys in Tsinghai, round 2 : 6/13 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
16 armour and 42 mech_infantrys moved from Turkey to Bulgaria
4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 aaGun, 15 artilleries and 12 infantry moved from Northwest Persia to Caucasus
4 bombers moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
4 bombers moved from United Kingdom to Western Germany
5 fighters moved from Finland to 115 Sea Zone
5 tactical_bombers moved from Finland to 115 Sea Zone
10 infantry moved from Germany to Western Germany
1 bomber moved from Iraq to Bulgaria
1 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
10 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
10 artilleries placed in Western Germany
5 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 4.17
British : -1.33
Americans : -0.33
Chinese : -0.33
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 81 PUs;
Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Karelia to Finland
3 tactical_bombers moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Finland
5 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from India to Iraq
6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,5,5 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Finland, round 2 : 6/11 hits, 6.00 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 6 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 6 infantry and 7 mech_infantrys in Tsinghai, round 2 : 6/13 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
16 armour and 42 mech_infantrys moved from Turkey to Bulgaria
4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 aaGun, 15 artilleries and 12 infantry moved from Northwest Persia to Caucasus
4 bombers moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
4 bombers moved from United Kingdom to Western Germany
5 fighters moved from Finland to 115 Sea Zone
5 tactical_bombers moved from Finland to 115 Sea Zone
10 infantry moved from Germany to Western Germany
1 bomber moved from Iraq to Bulgaria
1 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
10 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
10 artilleries placed in Western Germany
5 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 10 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.17
British : -1.33
Americans : -0.33
Chinese : -0.33
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Combat Move - Russians
1 fighter moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Yugoslavia to Northern Italy
2 fighters moved from Greater Southern Germany to Northern Italy
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 fighter moved from Timguska to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33