@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 6 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Germans 1 infantry moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Northern Italy to Greater Southern Germany 6 fighters moved from Northern Italy to Greater Southern Germany 4 fighters and 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Western Germany 1 bomber moved from Northern Italy to Western Germany 2 fighters moved from Northern Italy to Finland 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Holland Belgium Battle in Philippines Battle in Finland Americans attack with 6 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Finland, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Greater Southern Germany Americans attack with 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 6 fighters and 1 infantry in Greater Southern Germany, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 battleship, 17 carriers, 1 cruiser, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 6 submarines moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 50 Sea Zone to 54 Sea Zone 1 submarine moved from 50 Sea Zone to 63 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 25 destroyers, 31 fighters, 10 submarines and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 infantry moved from Tobruk to Alexandria 1 aaGun and 2 mech_infantrys moved from Southern Italy to Northern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from Sicily to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to Algeria 4 fighters moved from Gibraltar to Trans-Jordan 4 fighters moved from Northern Italy to Trans-Jordan 6 fighters moved from Finland to Norway 1 bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Northern Italy 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 6 fighters moved from Greater Southern Germany to Northern Italy 1 submarine moved from 97 Sea Zone to 98 Sea Zone EDIT: 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 2 infantry and 1 mech_infantry placed in Southern Italy 1 artillery and 2 infantry placed in Norway 1 bomber and 6 fighters placed in Eastern United States Turn Complete - Americans Americans collect 81 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Hopei to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 11 infantry moved from Kweichow to Shensi 4 infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British British creates battle in territory 39 Sea Zone Battle in Normandy Bordeaux Non Combat Move - British 1 battleship moved from 21 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to Algeria 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Trans-Jordan 8 fighters moved from United Kingdom to Northern Italy 4 fighters moved from Norway to Northern Italy 1 fighter moved from Norway to Northern Italy 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom British undo move 3. 1 infantry placed in United Kingdom 2 fighters placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Western Germany : : -0.33 Americans : 0.33 Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Italians 1 infantry moved from Western Germany to Greater Southern Germany 3 fighters moved from Novgorod to Greater Southern Germany 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Greater Southern Germany Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 10 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 bomber moved from Holland Belgium to Germany 3 fighters moved from Greater Southern Germany to Germany 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone 4 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.33 Americans : -0.67
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 44 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Borneo from Japanese to ANZAC EDIT: Turning off Edit Mode 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 aaGun and 2 infantry moved from Queensland to South Australia 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 33 Sea Zone 1 fighter moved from Guam to Caroline Islands 1 destroyer moved from 21 Sea Zone to 54 Sea Zone 1 destroyer moved from 21 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs; Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 4 infantry moved from Iraq to Turkey 20 mech_infantrys moved from Iraq to Turkey 4 armour moved from Northwest Persia to Turkey 12 armour moved from Iraq to Turkey 2 infantry moved from France to Southern France 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Germany to Yugoslavia 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 7 fighters moved from 115 Sea Zone to Finland 2 tactical_bombers moved from 115 Sea Zone to Finland 4 bombers moved from Western Germany to Southern France 1 infantry moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Yugoslavia Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 16 armour, 4 infantry and 20 mech_infantrys Neutral_True defend with 8 infantry Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Normandy Bordeaux Germans attack with 5 bombers and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 3 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Syria from British to Germans EDIT: Turning off Edit Mode 15 artilleries moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Northwest Persia 24 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Syria 13 infantry moved from Iraq to Northwest Persia 1 infantry moved from Germany to Western Germany 3 bombers moved from Yugoslavia to Western Germany 3 bombers moved from Southern France to Western Germany 5 bombers moved from Normandy Bordeaux to Western Germany 7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone 4 tactical_bombers moved from Western Germany to 115 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Tsinghai to Novosibirsk 10 mech_infantrys moved from Western Germany to Germany 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 7 artilleries and 3 infantry placed in Western Germany 3 infantry placed in France 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : -0.67 Americans : -1.00 Neutral_True : 2.33
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs; Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 4 infantry moved from Iraq to Turkey 20 mech_infantrys moved from Iraq to Turkey 4 armour moved from Northwest Persia to Turkey 12 armour moved from Iraq to Turkey 2 infantry moved from France to Southern France 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Germany to Yugoslavia 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 7 fighters moved from 115 Sea Zone to Finland 2 tactical_bombers moved from 115 Sea Zone to Finland 4 bombers moved from Western Germany to Southern France 1 infantry moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Yugoslavia Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 16 armour, 4 infantry and 20 mech_infantrys Neutral_True defend with 8 infantry Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Normandy Bordeaux Germans attack with 5 bombers and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 3 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Syria from British to Germans EDIT: Turning off Edit Mode 15 artilleries moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Northwest Persia 24 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Syria 13 infantry moved from Iraq to Northwest Persia 1 infantry moved from Germany to Western Germany 3 bombers moved from Yugoslavia to Western Germany 3 bombers moved from Southern France to Western Germany 5 bombers moved from Normandy Bordeaux to Western Germany 7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone 4 tactical_bombers moved from Western Germany to 115 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Tsinghai to Novosibirsk 10 mech_infantrys moved from Western Germany to Germany 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 7 artilleries and 3 infantry placed in Western Germany 3 infantry placed in France 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Turkey: 2 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33 British : -0.67 Americans : -1.00 Neutral_True : 2.33
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 2 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Russians Battle in Yugoslavia Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Southern France Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Southern France Russians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Russians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Russians win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Yugoslavia to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Northern Italy Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry EDIT: Adding units owned by Russians to Timguska: 2 infantry EDIT: Removing units owned by Russians from Urals: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.00
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 battleship moved from 42 Sea Zone to 43 Sea Zone 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Chahar to Hopei 1 bomber moved from Japan to Kweichow 1 bomber moved from Japan to Szechwan 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Japan to Hopei Combat - Japanese Japanese creates battle in territory 36 Sea Zone Japanese creates battle in territory 19 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 fighter and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to India 7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone 7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 9 carriers moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone 1 armour moved from Burma to Yunnan 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Hopei to Hunan 1 bomber moved from Szechwan to Yunnan 3 submarines moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 42 Sea Zone to 43 Sea Zone 2 cruisers moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 13 submarines moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to French Indo China 2 submarines moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Suiyuyan to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol 1 fighter moved from Japan to Hunan 6 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 marine moved from Kiangsu to Anhwe 1 carrier moved from 42 Sea Zone to 37 Sea Zone 9 carriers moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone Place Units - Japanese 3 destroyers placed in 39 Sea Zone 1 carrier and 2 destroyers placed in 37 Sea Zone Japanese undo move 2. Japanese undo move 1. 1 carrier and 2 destroyers placed in 39 Sea Zone 3 destroyers placed in 37 Sea Zone 3 infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 30 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3 Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.67 Chinese : -0.33 Japanese : -3.83
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 battleship moved from 42 Sea Zone to 43 Sea Zone 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Chahar to Hopei 1 bomber moved from Japan to Kweichow 1 bomber moved from Japan to Szechwan 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Japan to Hopei Combat - Japanese Japanese creates battle in territory 36 Sea Zone Japanese creates battle in territory 19 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 fighter and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to India 7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone 7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 9 carriers moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone 1 armour moved from Burma to Yunnan 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Hopei to Hunan 1 bomber moved from Szechwan to Yunnan 3 submarines moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 42 Sea Zone to 43 Sea Zone 2 cruisers moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 13 submarines moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to French Indo China 2 submarines moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Suiyuyan to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol 1 fighter moved from Japan to Hunan 6 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 marine moved from Kiangsu to Anhwe 1 carrier moved from 42 Sea Zone to 37 Sea Zone 9 carriers moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone Place Units - Japanese 3 destroyers placed in 39 Sea Zone 1 carrier and 2 destroyers placed in 37 Sea Zone Japanese undo move 2. Japanese undo move 1. 1 carrier and 2 destroyers placed in 39 Sea Zone 3 destroyers placed in 37 Sea Zone 3 infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 30 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3 Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 4 infantry EDIT: Adding units owned by Japanese to Anhwe: 4 infantry EDIT: Adding units owned by Japanese to Buyant-Uhaa: 2 aaGuns, 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Jehol: 2 aaGuns, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.67 Chinese : -0.33 Japanese : -3.83
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Norway to Western Germany 1 bomber moved from Northern Italy to Western Germany 6 fighters and 2 infantry moved from Norway to Finland 6 fighters moved from Northern Italy to Greater Southern Germany 2 infantry moved from Northern Italy to Greater Southern Germany 8 fighters moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 63 Sea Zone to 46 Sea Zone 9 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from Northern Italy to Greater Southern Germany Combat - Americans Americans creates battle in territory 43 Sea Zone Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Damaged units is as follows: airfield = 6, factory_major = 7 Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 9 carriers, 9 fighters, 5 submarines, 9 tactical_bombers and 2 transports 1 submarine owned by the Americans Submerged 5 submarines owned by the Japanese Submerged Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans winJapanese win with 1 battleship, 9 carriers, 9 fighters, 9 tactical_bombers and 2 transports remaining with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 3 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Greater Southern Germany Americans attack with 8 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Finland Americans attack with 6 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Syria Americans attack with 8 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 8 fighters and 1 infantry in Syria, round 2 : 5/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria Americans win, taking Syria from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 8 fighters moved from Syria to Northern Italy 1 infantry moved from Alexandria to Egypt 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 bombers moved from Western Germany to Northern Italy 1 bomber moved from Eastern United States to Norway 6 fighters moved from Finland to Norway 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain Americans take Spain from Neutral_True 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 8 fighters moved from Greater Southern Germany to Norway 3 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Gibraltar to Norway 3 fighters moved from Eastern United States to 110 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 10 fighters moved from 46 Sea Zone to 22 Sea Zone 1 artillery, 1 battleship, 17 carriers, 1 cruiser, 26 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 6 submarines moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in Norway 1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 bomber and 4 fighters placed in Eastern United States Turning on Edit Mode EDIT: Changing ownership of Saudi Arabia from Neutral_True to Americans EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry EDIT: Adding units owned by Americans to Saudi Arabia: 3 infantry EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 artillery and 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win, taking Tsinghai from Germans with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 46 PUs; British buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 7 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British British creates battle in territory 39 Sea Zone British creates battle in territory 105 Sea Zone Battle in 39 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 2 destroyers and 1 submarine 1 submarine owned by the Japanese Submerged British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 2 destroyers in 39 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 105 Sea Zone from Germans with 1 carrier and 2 destroyers remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Iraq British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 9 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/12 hits, 5.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Angola British take Angola from Neutral_True 1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal British take Portugal from Neutral_True 1 fighter moved from Trans-Jordan to Northern Italy 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 9 fighters and 1 tactical_bomber moved from Holland Belgium to Northern Italy 2 tactical_bombers moved from Norway to Northern Italy 4 fighters moved from Norway to Northern Italy 2 fighters moved from Norway to Northern Italy 1 battleship moved from 33 Sea Zone to 22 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 British : 1.67 AA fire in Western Germany : : -0.33 Americans : -2.83 Chinese : -0.83 Japanese : 1.67
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TripleA Manual Gamesave Post: Italians round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Italians 1 mech_infantry moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 fighter moved from Germany to Yugoslavia 2 infantry moved from Germany to Greater Southern Germany 1 tactical_bomber moved from 115 Sea Zone to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Yugoslavia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Greater Southern Germany Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Germany to 115 Sea Zone 1 fighter moved from Yugoslavia to Germany 1 bomber moved from Yugoslavia to Germany 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany 4 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Novgorod to Vyborg 4 armour and 3 mech_infantrys moved from Caucasus to Rostov Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.00
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from 22 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to Queensland 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 destroyers moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
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TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 81 PUs; Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Yugoslavia Germans take Yugoslavia from Americans 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Karelia to Finland 3 tactical_bombers moved from 115 Sea Zone to Finland 3 fighters moved from 115 Sea Zone to Finland 5 bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland 2 infantry moved from Northwest Persia to Iraq 1 bomber moved from India to Iraq 6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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intercept London?
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No intercept.
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 81 PUs; Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Yugoslavia Germans take Yugoslavia from Americans 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Karelia to Finland 3 tactical_bombers moved from 115 Sea Zone to Finland 3 fighters moved from 115 Sea Zone to Finland 5 bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland 2 infantry moved from Northwest Persia to Iraq 1 bomber moved from India to Iraq 6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5,5,5 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4 Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 4 bombers and 2 infantry British defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Finland, round 2 : 6/11 hits, 6.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Germans attack with 6 infantry and 7 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 6 infantry and 7 mech_infantrys in Tsinghai, round 2 : 6/13 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iraq Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 16 armour and 42 mech_infantrys moved from Turkey to Bulgaria 4 mech_infantrys moved from Northwest Persia to Kazakhstan 1 aaGun, 15 artilleries and 12 infantry moved from Northwest Persia to Caucasus 4 bombers moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 4 bombers moved from United Kingdom to Western Germany 5 fighters moved from Finland to 115 Sea Zone 5 tactical_bombers moved from Finland to 115 Sea Zone 10 infantry moved from Germany to Western Germany 1 bomber moved from Iraq to Bulgaria 1 infantry moved from France to Western Germany 1 mech_infantry moved from Western Germany to Germany 10 mech_infantrys moved from Western Germany to Germany Place Units - Germans 10 artilleries placed in Western Germany 5 infantry and 5 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 58 PUs (8 lost to blockades); end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 4.17 British : -1.33 Americans : -0.33 Chinese : -0.33 AA fire in United Kingdom : : 0.17
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 81 PUs; Germans buy 10 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Yugoslavia Germans take Yugoslavia from Americans 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Karelia to Finland 3 tactical_bombers moved from 115 Sea Zone to Finland 3 fighters moved from 115 Sea Zone to Finland 5 bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland 2 infantry moved from Northwest Persia to Iraq 1 bomber moved from India to Iraq 6 infantry and 7 mech_infantrys moved from Novosibirsk to Tsinghai Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5,5,5 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4 Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 4 bombers and 2 infantry British defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Finland, round 2 : 6/11 hits, 6.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Germans attack with 6 infantry and 7 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 6 infantry and 7 mech_infantrys in Tsinghai, round 2 : 6/13 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iraq Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 16 armour and 42 mech_infantrys moved from Turkey to Bulgaria 4 mech_infantrys moved from Northwest Persia to Kazakhstan 1 aaGun, 15 artilleries and 12 infantry moved from Northwest Persia to Caucasus 4 bombers moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 4 bombers moved from United Kingdom to Western Germany 5 fighters moved from Finland to 115 Sea Zone 5 tactical_bombers moved from Finland to 115 Sea Zone 10 infantry moved from Germany to Western Germany 1 bomber moved from Iraq to Bulgaria 1 infantry moved from France to Western Germany 1 mech_infantry moved from Western Germany to Germany 10 mech_infantrys moved from Western Germany to Germany Place Units - Germans 10 artilleries placed in Western Germany 5 infantry and 5 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 58 PUs (8 lost to blockades); end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 10 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.17 British : -1.33 Americans : -0.33 Chinese : -0.33 AA fire in United Kingdom : : 0.17
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - Russians 1 fighter moved from Northern Italy to Greater Southern Germany 1 fighter moved from Southern Italy to Greater Southern Germany 2 infantry moved from Northern Italy to Greater Southern Germany 2 fighters moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Battle in Greater Southern Germany Russians attack with 2 fighters and 2 infantry Italians defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yugoslavia Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Yugoslavia to Northern Italy 2 fighters moved from Greater Southern Germany to Northern Italy 2 aaGuns and 13 infantry moved from Timguska to Novosibirsk 1 fighter moved from Timguska to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.33
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 44 Sea Zone to 42 Sea Zone 6 fighters and 5 tactical_bombers moved from 44 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 bomber moved from Anhwe to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Japanese creates battle in territory 20 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers ANZAC defend with 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Java, round 2 : 7/14 hits, 7.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 1 artillery moved from Amur to Buyant-Uhaa 1 infantry moved from Buyant-Uhaa to Amur 1 marine moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 2 cruisers moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 battleship moved from 43 Sea Zone to 42 Sea Zone 9 carriers moved from 44 Sea Zone to 42 Sea Zone 9 carriers moved from 43 Sea Zone to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 3 submarines moved from 44 Sea Zone to 42 Sea Zone 5 submarines moved from 43 Sea Zone to 42 Sea Zone 13 submarines moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 6 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 9 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 9 fighters moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to French Indo China 1 armour moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 bomber moved from 19 Sea Zone to French Indo China 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Japanese collect 61 PUs (6 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.17 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 bomber, 1 destroyer, 2 factory_minors, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Northern Italy to Western Germany 1 bomber moved from Norway to Western Germany 1 infantry moved from Syria to Turkey Americans take Turkey from Germans 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 3 infantry moved from Saudi Arabia to Iraq 3 fighters moved from Gibraltar to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 infantry moved from Norway to Finland 6 fighters moved from Norway to Finland 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 22 Sea Zone to 19 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in Normandy Bordeaux Americans attack with 6 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Americans attack with 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 6 fighters and 1 infantry in Finland, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq Americans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 3/10 hits, 2.33 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 19 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 19 Sea Zone to Guam 1 artillery, 1 battleship, 17 carriers, 1 cruiser, 26 destroyers, 32 fighters, 1 infantry, 2 marines, 25 submarines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from Trans-Jordan to Iraq 1 armour, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Venezuela to Brazil 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Eastern United States to Spain 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from Venezuela to British Guiana 6 fighters moved from Finland to Norway 2 bombers moved from Western Germany to Northern Italy 1 bomber moved from Eastern United States to Norway 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 6 fighters moved from Normandy Bordeaux to Northern Italy Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 bomber and 3 fighters placed in Eastern United States 2 armour and 1 infantry placed in Southern Italy 3 infantry placed in Norway 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 artillery and 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 14x factory_major, 4x harbour; Remaining resources: 39 PUs; British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sweden to Finland British take Finland from Germans 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 1 mech_infantry moved from Trans-Jordan to Persia British take Persia from Germans 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 5 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy 5 infantry and 1 mech_infantry moved from Sweden to Norway 8 fighters moved from Norway to Northern Italy 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 4 infantry moved from Portugal to Spain 9 armour, 11 artilleries, 39 infantry and 14 mech_infantrys moved from Trans-Jordan to Iraq 3 aaGuns moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Angola to Anglo Egyptian Sudan 1 mech_infantry moved from Mozambique to Belgian Congo 2 infantry moved from Angola to Belgian Congo 2 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 4 mech_infantrys moved from Iraq to Persia 1 armour moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Syria 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Iraq to Persia EDIT: 1 transport moved from 95 Sea Zone to 91 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 5 infantry placed in United Kingdom British undo move 3. 1 fighter and 4 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : 0.83 AA fire in Western Germany : : 0.50 Americans : -1.17 Chinese : 0.33 Japanese : 0.33