interesting switch from Sealion. The dice saved me
L20 DKL33 (L+12) vs AetV (X) Game 1
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Western Ukraine 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Novgorod 7 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 aaGun moved from Bessarabia to Romania 2 aaGuns, 19 armour, 8 artilleries, 11 infantry and 18 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany 1 bomber placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,33 Russians : -1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Western Ukraine 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Novgorod 7 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 aaGun moved from Bessarabia to Romania 2 aaGuns, 19 armour, 8 artilleries, 11 infantry and 18 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany 1 bomber placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,33 Russians : -1,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 3 aaGuns, 6 armour, 8 artilleries, 29 infantry and 6 mech_infantrys moved from Bryansk to Russia 2 aaGuns and 12 infantry moved from Samara to Russia Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 2 bombers moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from French Indo China to Burma Combat - Japanese Battle in Java Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Java from Americans, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers, 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Yunnan 3 artilleries and 3 infantry moved from French Indo China to Yunnan 2 bombers and 3 fighters moved from Burma to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 3 fighters moved from Philippines to Japan 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 bomber moved from Suiyuyan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Korea 1 bomber moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,33 Japanese : 1,00
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Thank you for your patience. I marinaded on that one for a while.
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@aequitas-et-veritas said in L20 DKL33 (L+12) vs AetV (X) Game 1:
Thank you for your patience. I marinaded on that one for a while.
No worries at all!
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Getting ready to post turns – dude, this game’s intense! lol
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Queensland to 38 Sea Zone 3 bombers moved from Queensland to 41 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in 38 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 38 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 3 bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Non Combat Move - Americans 5 bombers moved from India to Egypt 3 bombers moved from 41 Sea Zone to India 3 bombers moved from 38 Sea Zone to India 3 submarines moved from 54 Sea Zone to 30 Sea Zone 6 bombers moved from Western United States to United Kingdom 2 fighters moved from Queensland to New South Wales Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3 Americans collect 54 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Queensland to 38 Sea Zone 3 bombers moved from Queensland to 41 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in 38 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 38 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 3 bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Non Combat Move - Americans 5 bombers moved from India to Egypt 3 bombers moved from 41 Sea Zone to India 3 bombers moved from 38 Sea Zone to India 3 submarines moved from 54 Sea Zone to 30 Sea Zone 6 bombers moved from Western United States to United Kingdom 2 fighters moved from Queensland to New South Wales Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3 Americans collect 54 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 6 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 3 armour and 4 mech_infantrys moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 39 PUs (3 lost to blockades); end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 fighters EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Americans : 1.00 Chinese : 0.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern France 4 armour and 2 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 3 armour Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 4 armour and 2 mech_infantrys Russians defend with 4 infantry Italians roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 3 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for Russians: 4 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters and 1 marine placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 2,67 British : -0,33 Russians : -0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 fighter moved from India to Persia 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 fighter moved from India to Persia 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 19 armour and 18 mech_infantrys moved from Rostov to Northwest Persia 2 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Tambov 1 armour, 7 infantry and 2 mech_infantrys moved from Karelia to Finland 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Archangel 3 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3,67 expected hits British roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 2 infantry Casualties for British: 1 aaGun and 6 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry and 1 marine Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 2 infantry and 1 marine in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 marine owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 2 infantry and 1 marine Battle in Ukraine Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/6 hits, 1,33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Finland Germans attack with 1 armour, 7 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Finland, round 2 : 4/10 hits, 2,00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 5 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Battle in Northwest Persia Germans attack with 19 armour and 18 mech_infantrys British defend with 3 armour and 4 mech_infantrys Germans roll dice for 19 armour and 18 mech_infantrys in Northwest Persia, round 2 : 9/37 hits, 12,50 expected hits British roll dice for 3 armour and 4 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,83 expected hits 4 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 19 armour and 15 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 armour and 4 mech_infantrys Non Combat Move - Germans 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Tambov to Novgorod 1 bomber moved from Archangel to Novgorod Place Units - Germans 2 infantry and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in France 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,83 AA fire in Normandy Bordeaux : : 0,50 Russians : -2,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 37 PUs; Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 artilleries and 12 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 6 armour and 6 mech_infantrys moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 12 infantry Germans defend with 2 infantry Russians roll dice for 3 artilleries and 12 infantry in Bryansk, round 2 : 6/15 hits, 3.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 6 armour and 6 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 3 aaGuns moved from Russia to Bryansk 3 artilleries and 31 infantry moved from Russia to Bryansk 2 armour moved from Russia to Archangel Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 2.67
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma
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@DizzKneeLand33 do you want to scramble into sz 39?
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Full scramble (2 UK ftr, 1 UK tac), max defense except kill off all US planes last (so kill BB before tac).
Thx!
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@DizzKneeLand33 You want to try to keep all planes last?
Am I correct? -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma Combat - Japanese Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,67 UK_Pacific : -1,67 Japanese : 2,17