Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsdawgoneit Axis -VS- Whackamatt Allies 1914
-
TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 3 cavalrys moved from Milan to Marseilles 4 gass moved from Venice to Marseilles 5 gass moved from Tyrol to Marseilles 1 cavalry moved from Tyrol to Piedmont 1 field_gun moved from Piedmont to Rhone Austria take Rhone from France 9 field_guns and 5 heavy_guns moved from Piedmont to Marseilles 5 infantry moved from Venice to Tuscany 14 field_guns and 3 infantry moved from Tuscany to Latium Austria take Latium from Italy 6 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Trieste to Venice 4 cavalrys moved from Hungary to Trieste 3 infantry moved from Vienna to Austria 4 infantry moved from Carpathia to Bohemia Purchase Units - Austria Austria buy 2 field_guns, 10 gass and 15 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Marseilles Austria attack with 3 cavalrys, 9 field_guns, 9 gass and 5 heavy_guns Britain defend with 1 fighter; France defend with 1 Factory, 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Austria roll dice for 9 gass in Marseilles, round 2 : 6/9 hits, 6.00 expected hits 2 heavy_guns owned by the France, 1 field_gun owned by the France, 1 fighter owned by the Britain, 1 fighter owned by the France and 1 cavalry owned by the France lost in Marseilles 9 gass owned by the Austria lost in Marseilles Austria roll dice for 3 cavalrys, 9 field_guns and 5 heavy_guns in Marseilles, round 2 : 6/17 hits, 7.17 expected hits Units damaged: 6 trenchs owned by the France France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 2 : 4/9 hits, 3.50 expected hits 3 cavalrys owned by the Austria and 1 heavy_gun owned by the Austria lost in Marseilles Austria roll dice for 9 field_guns and 4 heavy_guns in Marseilles, round 3 : 8/13 hits, 5.83 expected hits France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 3 : 5/9 hits, 3.50 expected hits 2 heavy_guns owned by the France, 6 trenchs owned by the France and 5 field_guns owned by the Austria lost in Marseilles Austria roll dice for 4 field_guns and 4 heavy_guns in Marseilles, round 4 : 4/8 hits, 3.33 expected hits France roll dice for 1 heavy_gun in Marseilles, round 4 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the France and 1 field_gun owned by the Austria lost in Marseilles Austria win, taking Marseilles from France with 3 field_guns and 4 heavy_guns remaining. Battle score for attacker is -8 Casualties for Britain: 1 fighter Casualties for France: 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Casualties for Austria: 3 cavalrys, 6 field_guns, 9 gass and 1 heavy_gun Non Combat Move - Austria Place Units - Austria 3 gass placed in Piedmont 3 gass placed in Milan 4 gass placed in Venice 6 infantry placed in Tyrol 2 field_guns and 9 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria : 1.67 Austria rolls : : 0.00 France : 2.17
-
TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,5,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Purchase Units - Italy Italy buy 2 heavy_guns and 1 trench; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 heavy_guns and 1 trench placed in Rome Activate Technology - Italy Italy activating railwayGuns Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 13 field_guns, 1 gas, 5 heavy_guns, 16 infantry and 5 tanks moved from Fars to Sistan 3 tanks moved from Baghdad to Sistan 4 fighters moved from Mesopotamia to Sistan 3 gass moved from Damascus to Sistan 2 field_guns and 2 infantry moved from Mecca to Arabia 4 infantry moved from Sinai to Hejaz 4 infantry moved from Hejaz to Arabia 2 infantry moved from Palestine to Sinai 6 infantry moved from Syria to Mesopotamia 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia Purchase Units - Turkey Turkey buy 6 cavalrys, 2 field_guns, 2 gass, 2 infantry and 4 tanks; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 13 field_guns, 4 fighters, 4 gass, 5 heavy_guns, 16 infantry and 8 tanks Britain defend with 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Turkey roll dice for 4 gass in Sistan, round 2 : 4/4 hits, 3.33 expected hits 4 infantry owned by the Britain lost in Sistan 4 gass owned by the Turkey lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 16 infantry and 8 tanks in Sistan, round 2 : 23/46 hits, 20.17 expected hits Britain roll dice for 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 12 infantry and 3 trenchs in Sistan, round 2 : 8/27 hits, 9.83 expected hits 1 colonial owned by the Britain, 8 infantry owned by the Turkey, 12 infantry owned by the Britain, 4 field_guns owned by the Britain and 3 trenchs owned by the Britain lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 8 infantry and 8 tanks in Sistan, round 3 : 15/38 hits, 17.50 expected hits Britain roll dice for 7 field_guns, 1 fighter and 2 heavy_guns in Sistan, round 3 : 2/10 hits, 4.17 expected hits 2 infantry owned by the Turkey, 1 fighter owned by the Britain, 2 heavy_guns owned by the Britain and 7 field_guns owned by the Britain lost in Sistan Turkey win, taking Sistan from Britain with 13 field_guns, 4 fighters, 5 heavy_guns, 6 infantry and 8 tanks remaining. Battle score for attacker is 75 Casualties for Britain: 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Casualties for Turkey: 4 gass and 10 infantry Non Combat Move - Turkey Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Sistan to Fars 6 infantry moved from Lurs to Fars 4 infantry moved from Armenia to Georgia 1 heavy_gun moved from Smyrna to Syria 5 infantry moved from Constantinople to Smyrna 4 infantry moved from Dardanelles to Smyrna Place Units - Turkey Turning on Edit Mode EDIT: Removing units owned by Turkey from Georgia: 1 infantry EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry EDIT: Changing ownership of Azerbaijan from Russia to Turkey EDIT: Turning off Edit Mode 3 tanks placed in Baghdad 2 gass and 1 tank placed in Damascus 2 field_guns and 2 infantry placed in Mecca 6 cavalrys placed in Constantinople Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey : 1.00 Turkey rolls : : 0.00 Britain : -4.00
-
TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Britain Britain spend 25 on tech rolls Britain roll 2,3,4,2,3,4 and gets 0 hits Combat Move - Britain 3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea 4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam Britain take Al-Dammam from Turkey 1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 infantry moved from Calcutta to Orissa 1 field_gun and 1 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Goa to Madras 1 field_gun and 1 infantry moved from Bombay to Gujarat Purchase Units - Britain Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens; Combat - Britain Non Combat Move - Britain Place Units - Britain 6 heavy_guns and 3 trenchs placed in Baluchistan 1 trench placed in Sindh 1 trench placed in Punjab 4 heavy_guns and 2 trenchs placed in Bombay 2 heavy_guns and 2 infantry placed in Goa 4 infantry placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 113 PUs; end with 114 PUs Britain collect 9 PUs from War Bonds; end with 123 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia 3 conscripts moved from Moscow to Smolensk 1 cavalry moved from Turkmenistan to Lurs Russia take Khurasan from Turkey Russia take Lurs from Turkey 1 cavalry moved from Turkmenistan to Khurasan 1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia 2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 2 conscripts moved from Khabarovsk to Amur 1 conscript and 1 infantry moved from Khabarovsk to Magadan 3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus 4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan 1 cavalry moved from Caucasus to Turkmenistan 2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan 1 heavy_gun moved from Caucasus to Azerbaijan 3 conscripts moved from Kiev to Odessa 2 heavy_guns moved from St. Petersburg to Pskov 2 conscripts moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Finland to Norway 1 conscript moved from Sweden to Stockholm 1 conscript moved from St. Petersburg to Finland 1 conscript moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Norway to Oslo Purchase Units - Russia Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Russia Battle in Buryatia Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry Communists defend with 1 conscript Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Azerbaijan Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry Turkey defend with 1 infantry Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Azerbaijan Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Turkmenistan 3 heavy_guns and 1 trench placed in Caucasus 2 trenchs placed in Latvia 1 trench placed in Belarus 1 trench placed in Odessa 1 trench placed in Bessarabia 3 heavy_guns and 3 trenchs placed in Irkutsk 3 trenchs placed in Amur 2 conscripts placed in Omsk 4 conscripts placed in Volgograd 3 conscripts placed in Minsk Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 100 PUs; end with 102 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Communists : -0.17 Russia : 0.67
-
TripleA Turn Summary: Communists round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Purchase Units - Communists Communists buy 7 field_guns and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Communists 2 conscripts moved from Yakutsk to Sakhe 4 conscripts moved from Yakutsk to Aldan 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript, 1 field_gun and 1 infantry moved from Aldan to Bratsk Place Units - Communists 7 field_guns and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA roll 5,1,1,3,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 2 tanks moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 4 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 4 field_guns moved from Norte to Lisbon 4 tanks moved from Leon to Lisbon 2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 2 field_guns, 4 infantry, 2 tanks and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 field_guns, 4 infantry and 2 tanks moved from Sea Zone 27 Mid Atlantic to Leon 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 8 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 29 Mid Atlantic 4 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware Purchase Units - USA USA buy 1 Factory, 8 field_guns, 11 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Lisbon USA attack with 7 field_guns, 7 infantry and 4 tanks Neutral defend with 4 heavy_guns and 12 infantry USA roll dice for 7 field_guns, 7 infantry and 4 tanks in Lisbon, round 2 : 9/18 hits, 7.33 expected hits Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 4/16 hits, 6.67 expected hits 9 infantry owned by the Neutral and 4 infantry owned by the USA lost in Lisbon USA roll dice for 7 field_guns, 3 infantry and 4 tanks in Lisbon, round 3 : 6/14 hits, 6.00 expected hits Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 6/7 hits, 3.67 expected hits 3 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 3 field_guns owned by the USA and 3 infantry owned by the USA lost in Lisbon USA roll dice for 4 field_guns and 4 tanks in Lisbon, round 4 : 3/8 hits, 4.00 expected hits Neutral roll dice for 1 heavy_gun in Lisbon, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Lisbon USA loses 0 PUs for violating Lisbons neutrality. USA win, taking Lisbon from Neutral with 3 field_guns and 4 tanks remaining. Battle score for attacker is 19 Casualties for USA: 4 field_guns and 7 infantry Casualties for Neutral: 4 heavy_guns and 12 infantry Non Combat Move - USA Place Units - USA 1 Factory and 3 trenchs placed in Navarre 4 field_guns placed in Hudson-Delaware 3 infantry placed in New York 2 field_guns and 2 infantry placed in Leon 2 field_guns and 6 infantry placed in Washington D.C. Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 89 PUs; end with 91 PUs USA collect 7 PUs from War Bonds; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.00 USA : 0.67
-
TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,2,2,5 and gets 0 hits Combat Move - Germany 5 infantry moved from Nassau to Wurttemburg 6 infantry moved from Bavaria to Wurttemburg 3 late_fighters moved from Belgium to Rhine 2 infantry moved from Amsterdam to Rhine 1 field_gun and 1 infantry moved from Nassau to Wurttemburg 1 infantry moved from Nassau to Wurttemburg 4 infantry moved from Hanover to Westphalia 6 infantry moved from Mecklenburg to Hanover 1 infantry and 6 stormtruppens moved from East Prussia to Lithuania 2 infantry moved from Warsaw to Eastern Poland 3 stormtruppens moved from West Prussia to East Prussia 3 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg 4 infantry moved from Berlin to Saxony 1 heavy_gun moved from Amsterdam to Belgium Purchase Units - Germany Germany buy 4 destroyers, 2 field_guns, 9 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 infantry and 3 late_fighters France defend with 1 field_gun Germany roll dice for 2 infantry and 3 late_fighters in Rhine, round 2 : 3/5 hits, 2.17 expected hits France roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Rhine Germany win, taking Rhine from France with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 4 Casualties for France: 1 field_gun Non Combat Move - Germany 3 late_fighters moved from Rhine to Belgium Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 6 heavy_guns and 3 trenchs placed in Wurttemburg 4 destroyers placed in Sea Zone 14 Helgoland Bight 2 field_guns placed in Warsaw 1 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
France : -0.33 Germany : 0.83
-
TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover creepingBarage Combat Move - France 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 3 infantry moved from Paris to Picardy 5 infantry moved from Paris to Burgundy 1 infantry moved from Burgundy to Rhone 2 cavalrys moved from Auvergne to Rhone 1 infantry moved from Burgundy to Rhone 1 infantry moved from Burgundy to Auvergne 1 heavy_gun moved from Champagne to Franche-Comte 2 infantry moved from Paris to Champagne 1 infantry moved from Amur to Chita Russia take Chita from Communists 1 field_gun moved from Amur to Chita Purchase Units - France France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Rhone France attack with 2 cavalrys and 2 infantry Austria defend with 1 field_gun France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6 Casualties for France: 1 cavalry and 2 infantry Casualties for Austria: 1 field_gun Non Combat Move - France Place Units - France 1 trench placed in Alsace 3 trenchs placed in Picardy 2 trenchs placed in Alsace 5 infantry and 1 trench placed in Champagne 10 infantry placed in Paris 2 heavy_guns and 3 infantry placed in Brittany Activate Technology - France France activating creepingBarage Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Austria : 1.67 France : -1.17
-
TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,4 and gets 0 hits Combat Move - Austria 14 field_guns and 3 infantry moved from Latium to Rome 4 gass moved from Venice to Rome 3 gass moved from Milan to Rome 3 gass moved from Piedmont to Rome 1 field_gun moved from Marseilles to Languedoc Austria take Languedoc from France 1 cavalry moved from Piedmont to Rhone 1 field_gun moved from Marseilles to Rhone 6 cavalrys moved from Tuscany to Rome Purchase Units - Austria Austria buy 1 destroyer, 8 field_guns, 3 heavy_guns, 12 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Rhone Austria attack with 1 cavalry and 1 field_gun France defend with 1 cavalry Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 1/2 hits, 0.83 expected hits France roll dice for 1 cavalry in Rhone, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Rhone Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Rome Austria attack with 6 cavalrys, 14 field_guns, 10 gass and 3 infantry Italy defend with 1 Factory, 5 heavy_guns, 21 infantry and 7 trenchs Austria roll dice for 10 gass in Rome, round 2 : 7/10 hits, 6.67 expected hits 7 infantry owned by the Italy lost in Rome 10 gass owned by the Austria lost in Rome Austria roll dice for 6 cavalrys, 14 field_guns and 3 infantry in Rome, round 2 : 11/23 hits, 10.00 expected hits Units damaged: 3 trenchs owned by the Italy Italy roll dice for 5 heavy_guns, 14 infantry and 7 trenchs in Rome, round 2 : 9/19 hits, 8.83 expected hits 4 trenchs owned by the Italy, 6 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Rome Austria roll dice for 14 field_guns in Rome, round 3 : 7/14 hits, 7.00 expected hits Italy roll dice for 5 heavy_guns, 14 infantry and 3 trenchs in Rome, round 3 : 12/19 hits, 8.83 expected hits 3 trenchs owned by the Italy, 4 infantry owned by the Italy and 12 field_guns owned by the Austria lost in Rome 2 field_guns owned by the Austria retreated to Latium Italy win with 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -67 Casualties for Italy: 11 infantry and 7 trenchs Casualties for Austria: 6 cavalrys, 12 field_guns, 10 gass and 3 infantry Non Combat Move - Austria 5 infantry moved from Tuscany to Latium 4 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Venice to Tuscany 2 heavy_guns moved from Marseilles to Languedoc 2 heavy_guns moved from Marseilles to Languedoc 1 field_gun moved from Marseilles to Languedoc 6 infantry moved from Tyrol to Munich 3 infantry moved from Austria to Munich 4 infantry moved from Bohemia to Bavaria 2 field_guns and 12 infantry moved from Vienna to Austria 4 infantry moved from Bulgaria to Dardanelles 1 heavy_gun and 4 infantry moved from Dardanelles to Smyrna 1 heavy_gun and 1 infantry moved from Greece to Macedonia 3 infantry moved from Macedonia to Bulgaria 1 infantry moved from Bulgaria to Dardanelles Place Units - Austria 1 destroyer and 1 transport placed in Sea Zone 57 Ligurian Sea 1 infantry placed in Piedmont 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles 1 field_gun and 2 infantry placed in Milan 2 field_guns and 2 infantry placed in Venice 2 field_guns, 2 heavy_guns and 2 infantry placed in Tyrol 2 field_guns and 4 infantry placed in Trieste Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria : 1.50 Italy : 3.33 France : -0.17
-
TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 2 battlecruisers and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Purchase Units - Italy Italy buy 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy Italy activating bunkers Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
-
TripleA Turn Summary: Arabia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,4 and gets 0 hits Combat Move - Turkey 1 field_gun and 3 infantry moved from Arabia to Al-Dammam 2 infantry moved from Fars to Khurasan 2 infantry moved from Fars to Lurs 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks moved from Sistan to Baluchistan 1 infantry moved from Fars to Sistan 2 fighters moved from Fars to Khurasan 2 fighters moved from Fars to Lurs 1 infantry moved from Fars to Lurs 6 cavalrys moved from Constantinople to Armenia 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Bulgaria to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 2 infantry moved from Smyrna to Anatolia 7 infantry moved from Smyrna to Syria 1 heavy_gun moved from Syria to Lebanon 1 infantry moved from Lebanon to Palestine 2 field_guns and 2 infantry moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 1 cavalry, 3 field_guns, 1 heavy_gun, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 2 fighters and 3 infantry Russia defend with 1 cavalry Turkey roll dice for 2 fighters and 3 infantry in Lurs, round 2 : 1/5 hits, 1.50 expected hits Russia roll dice for 1 cavalry in Lurs, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Baluchistan Turkey attack with 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks Britain defend with 1 Factory, 6 field_guns, 2 gass, 6 heavy_guns, 6 infantry and 3 trenchs Turkey roll dice for 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks in Baluchistan, round 2 : 19/32 hits, 15.50 expected hits Britain roll dice for 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs in Baluchistan, round 2 : 9/18 hits, 8.00 expected hits 6 infantry owned by the Turkey, 6 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 6 field_guns owned by the Britain, 3 heavy_guns owned by the Turkey and 3 trenchs owned by the Britain lost in Baluchistan Turkey roll dice for 13 field_guns, 2 heavy_guns and 8 tanks in Baluchistan, round 3 : 11/23 hits, 12.50 expected hits Britain roll dice for 5 heavy_guns in Baluchistan, round 3 : 3/5 hits, 3.33 expected hits 2 tanks owned by the Turkey, 5 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Baluchistan Some non-combat units are destroyed: Turkey win, taking Baluchistan from Britain with 12 field_guns, 2 heavy_guns and 6 tanks remaining. Battle score for attacker is 32 Casualties for Turkey: 1 field_gun, 3 heavy_guns, 6 infantry and 2 tanks Casualties for Britain: 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs Battle in Khurasan Turkey attack with 2 fighters and 2 infantry Russia defend with 1 cavalry Turkey roll dice for 2 fighters and 2 infantry in Khurasan, round 2 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Khurasan Turkey win, taking Khurasan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Al-Dammam Turkey attack with 1 field_gun and 3 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 2 : 0/4 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 3 : 2/4 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam Turkey win, taking Al-Dammam from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7 Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 2 fighters moved from Khurasan to Georgia 2 fighters moved from Lurs to Georgia 2 tanks moved from Baghdad to Armenia 1 tank moved from Baghdad to Armenia 1 tank moved from Damascus to Kurdistan 2 gass moved from Damascus to Armenia 6 infantry moved from Mesopotamia to Arabia 1 field_gun and 3 infantry moved from Arabia to Al-Dammam Place Units - Turkey 2 field_guns and 2 infantry placed in Mecca 1 field_gun, 1 heavy_gun and 1 infantry placed in Baghdad 3 tanks placed in Damascus 1 cavalry and 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Turkey : 0.83 Britain : -0.67 Russia : -0.33
-
TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain roll 4,5,3,3,6,1,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover subwarfare Combat Move - Britain 1 colonial, 2 field_guns and 1 infantry moved from Guadalahara to Acapulco 1 colonial moved from Mexico City to Guadalahara 1 field_gun moved from Mexico City to Guadalahara 4 infantry moved from Calcutta to Orissa 1 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Nagpur to Gujarat 2 heavy_guns and 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun, 2 heavy_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Gujarat 4 heavy_guns moved from Bombay to Gujarat 2 heavy_guns moved from Cape Town to Cape Colony 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 2 gass moved from Northern Rhodesia to German East Africa Purchase Units - Britain Britain buy 18 infantry, 7 submarines and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Acapulco Britain attack with 1 colonial, 2 field_guns and 1 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Acapulco, round 2 : 3/4 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 7 submarines placed in Sea Zone 15 English Channel 2 trenchs placed in Gujarat 2 trenchs placed in Nagpur 2 trenchs placed in Bengal 4 infantry placed in Bombay 4 infantry placed in Goa 4 infantry placed in Calcutta 4 infantry placed in Cairo-Suez 2 infantry placed in German East Africa Activate Technology - Britain Britain activating subwarfare Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 109 PUs; end with 111 PUs Britain collect 4 PUs from War Bonds; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Britain : 1.50
-
TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 1,6,3,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover victoryBonds Combat Move - Russia 3 conscripts moved from Minsk to Belarus 4 conscripts moved from Volgograd to Caucasus 1 heavy_gun moved from Azerbaijan to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 2 conscripts, 1 field_gun and 1 infantry moved from Azerbaijan to Caucasus 2 conscripts moved from Kazakhstan to Turkmenistan 1 heavy_gun moved from Kazakhstan to Turkmenistan 2 conscripts, 1 heavy_gun and 2 infantry moved from Kazakhstan to Novosibirsk 2 conscripts moved from Omsk to Novosibirsk 2 conscripts moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Magadan to Koryak 1 infantry moved from Khabarovsk to Magadan 3 conscripts moved from Primorsky to Khabarovsk 2 cavalrys moved from Belarus to Odessa 1 heavy_gun moved from Odessa to Bessarabia Purchase Units - Russia Russia buy 15 conscripts, 4 field_guns and 14 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 trench placed in Western Siberian Lowlands 1 trench placed in Krasnoyarsk 1 trench placed in Buryatia 1 trench placed in Chita 1 trench placed in Amur 1 trench placed in Magadan 3 conscripts and 3 trenchs placed in Caucasus 3 trenchs placed in Turkmenistan 2 trenchs placed in Bessarabia 3 field_guns placed in Kiev 2 conscripts and 1 field_gun placed in Minsk 4 conscripts placed in Volgograd 2 conscripts placed in Omsk 3 conscripts placed in Irkutsk 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating victoryBonds Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 98 PUs; end with 99 PUs Russia collect 8 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 field_gun moved from Chukotka to Sakhe 7 field_guns and 1 infantry moved from Yakutsk to Aldan 1 field_gun moved from Aldan to Bratsk Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists 2 conscripts moved from Bratsk to Evenkia 2 conscripts moved from Evenkia to Norilsk 1 conscript moved from Bratsk to Evenkia Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Sakhe 5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00