@mikawagunichi scramble the scottish fighter please
20L Ferrousgryphon (X) vs. Aldoraine (L+6)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone British take 106 Sea Zone from Germans 1 fighter moved from United Kingdom to 124 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 124 Sea Zone to Iceland 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Anglo Egyptian Sudan to India 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Egypt to 92 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Trans-Jordan to Eastern Persia 1 fighter moved from Trans-Jordan to Gibraltar 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.17 Japanese : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Bryansk Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 artillery and 5 infantry placed in Northern Italy Italians undo move 1. 2 infantry placed in Southern Italy Italians undo move 1. 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Eastern Persia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from New South Wales to Queensland 2 fighters moved from South Australia to Queensland 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone Combat - Germans Battle in 124 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 124 Sea Zone to Western Germany 1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 127 Sea Zone 7 infantry moved from Novgorod to Belarus 3 bombers moved from Eastern Poland to Novgorod 2 armour, 9 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Bryansk 3 aaGuns, 8 armour, 5 artilleries, 25 infantry and 11 mech_infantrys moved from Ukraine to Bryansk 4 artilleries moved from Bessarabia to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bryansk 1 artillery moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 submarine placed in 113 Sea Zone 3 infantry placed in France 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 6 infantry moved from Novosibirsk to Samara 12 artilleries and 35 infantry moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov Place Units - Russians 3 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Anhwe to Chahar 2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Hunan to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 4 mech_infantrys moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 2 bombers moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Japan to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 airfield placed in Java 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from India to French Indo China 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 bomber moved from India to Iraq 2 bombers moved from Gibraltar to Iraq 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq Americans attack with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber Neutral_Axis defend with 3 infantry Americans roll dice for 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 4.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 fighters owned by the Americans lost in Iraq Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Americans: 2 fighters Casualties for Neutral_Axis: 3 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery and 1 marine moved from Queensland to New South Wales 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 bomber moved from French Indo China to India 3 bombers and 1 tactical_bomber moved from Iraq to Trans-Jordan Place Units - Americans 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 fighter placed in Western United States Americans undo move 4. 2 bombers placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -1.00 Neutral_Axis : 1.00 Japanese : 0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from India to Eastern Persia 1 fighter moved from Eastern Persia to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Iceland to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Iraq 3 mech_infantrys moved from Persia to West India 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Burma to India Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 2.17 Japanese : 1.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 2 artilleries, 5 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bulgaria 1 armour moved from Bessarabia to Bryansk 1 artillery and 5 infantry moved from Northern Italy to France Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Eastern Persia to Russia 3 fighters moved from Queensland to New South Wales 3 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 bombers moved from Novgorod to 110 Sea Zone EDIT: 1 submarine moved from 113 Sea Zone to 110 Sea Zone EDIT: 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone EDIT: French undo move 3. EDIT: French undo move 2. EDIT: French undo move 1. 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 infantry moved from Belarus to Smolensk 2 tactical_bombers moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Archangel 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Volgograd Germans attack with 1 mech_infantry Russians defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 7 artilleries moved from Ukraine to Bryansk 1 bomber moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 2 tactical_bombers moved from Archangel to Novgorod 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Smolensk to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Holland Belgium to Novgorod 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 infantry placed in France 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 4 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara Place Units - Russians 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 2 bombers moved from Hunan to Chahar 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 3 artilleries and 5 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Chahar to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Java to French Indo China 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Hunan to Anhwe 2 mech_infantrys moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 battleship moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 airfield, 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Trans-Jordan to Ukraine 2 bombers moved from Gibraltar to Normandy Bordeaux Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Egypt to Iraq 2 bombers moved from Trans-Jordan to Gibraltar 1 tactical_bomber moved from Trans-Jordan to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 1 bomber moved from India to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 infantry and 2 mech_infantrys placed in Central United States 1 bomber placed in Western United States 1 factory_minor placed in Iraq Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 2.00 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from India to Caucasus 1 artillery and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Iraq 2 armour and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Eastern Persia to India 1 armour and 4 mech_infantrys moved from West India to India 1 fighter and 1 tactical_bomber moved from Burma to India 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to India 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 92 Sea Zone to United Kingdom 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 3 infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,3,6,2,6,1,6,5,4,2,2,6,6,3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -0.50 Japanese : 0.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 4 submarines moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Bulgaria to Normandy Bordeaux 2 armour moved from Bryansk to Archangel 1 mech_infantry moved from Rostov to Bryansk 2 fighters moved from Southern Italy to 98 Sea Zone
Combat Hit Differential Summary :