@koala I know its a bit late but kept meant to mention an edit on the russian naval units so have added it here. If you disallow then just edit them back but it shouldnt have impacted anything
20L Ferrousgryphon (X) vs. Aldoraine (L+6)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 2 bombers moved from Eastern United States to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Morocco, round 2 : 3/7 hits, 2.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 armour moved from French Equatorial Africa to Egypt 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun moved from Western United States to Central United States 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Morocco to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Trans-Jordan to India 1 bomber moved from New Zealand to India Place Units - Americans 1 transport placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.17 Neutral_Axis : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone British take 106 Sea Zone from Germans 1 fighter moved from United Kingdom to 124 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 124 Sea Zone to Iceland 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Anglo Egyptian Sudan to India 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Egypt to 92 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Trans-Jordan to Eastern Persia 1 fighter moved from Trans-Jordan to Gibraltar 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.17 Japanese : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Bryansk Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 artillery and 5 infantry placed in Northern Italy Italians undo move 1. 2 infantry placed in Southern Italy Italians undo move 1. 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Eastern Persia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from New South Wales to Queensland 2 fighters moved from South Australia to Queensland 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone Combat - Germans Battle in 124 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 124 Sea Zone to Western Germany 1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 127 Sea Zone 7 infantry moved from Novgorod to Belarus 3 bombers moved from Eastern Poland to Novgorod 2 armour, 9 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Bryansk 3 aaGuns, 8 armour, 5 artilleries, 25 infantry and 11 mech_infantrys moved from Ukraine to Bryansk 4 artilleries moved from Bessarabia to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bryansk 1 artillery moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 submarine placed in 113 Sea Zone 3 infantry placed in France 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 6 infantry moved from Novosibirsk to Samara 12 artilleries and 35 infantry moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov Place Units - Russians 3 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Anhwe to Chahar 2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Hunan to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 4 mech_infantrys moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 2 bombers moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Japan to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 airfield placed in Java 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from India to French Indo China 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 bomber moved from India to Iraq 2 bombers moved from Gibraltar to Iraq 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq Americans attack with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber Neutral_Axis defend with 3 infantry Americans roll dice for 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 4.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 fighters owned by the Americans lost in Iraq Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Americans: 2 fighters Casualties for Neutral_Axis: 3 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery and 1 marine moved from Queensland to New South Wales 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 bomber moved from French Indo China to India 3 bombers and 1 tactical_bomber moved from Iraq to Trans-Jordan Place Units - Americans 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 fighter placed in Western United States Americans undo move 4. 2 bombers placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -1.00 Neutral_Axis : 1.00 Japanese : 0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from India to Eastern Persia 1 fighter moved from Eastern Persia to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Iceland to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Iraq 3 mech_infantrys moved from Persia to West India 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Burma to India Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 2.17 Japanese : 1.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 2 artilleries, 5 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bulgaria 1 armour moved from Bessarabia to Bryansk 1 artillery and 5 infantry moved from Northern Italy to France Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Eastern Persia to Russia 3 fighters moved from Queensland to New South Wales 3 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 bombers moved from Novgorod to 110 Sea Zone EDIT: 1 submarine moved from 113 Sea Zone to 110 Sea Zone EDIT: 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone EDIT: French undo move 3. EDIT: French undo move 2. EDIT: French undo move 1. 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 infantry moved from Belarus to Smolensk 2 tactical_bombers moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Archangel 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Volgograd Germans attack with 1 mech_infantry Russians defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 7 artilleries moved from Ukraine to Bryansk 1 bomber moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 2 tactical_bombers moved from Archangel to Novgorod 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Smolensk to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Holland Belgium to Novgorod 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 infantry placed in France 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 4 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara Place Units - Russians 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 2 bombers moved from Hunan to Chahar 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 3 artilleries and 5 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Chahar to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Java to French Indo China 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Hunan to Anhwe 2 mech_infantrys moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 battleship moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 airfield, 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Trans-Jordan to Ukraine 2 bombers moved from Gibraltar to Normandy Bordeaux Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Egypt to Iraq 2 bombers moved from Trans-Jordan to Gibraltar 1 tactical_bomber moved from Trans-Jordan to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 1 bomber moved from India to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 infantry and 2 mech_infantrys placed in Central United States 1 bomber placed in Western United States 1 factory_minor placed in Iraq Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 2.00 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.67