@Stucifer Whatever you do to make the game fun for me, I’ll take.
L20 Giallo(x) vs Sovietishcat(Y) BM game II
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@Giallo No thank you!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Romania to Bessarabia 3 fighters and 3 tactical_bombers moved from Southern Italy to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Gibraltar Battle in Bessarabia Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Bessarabia, round 2 : 4/7 hits, 3,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Gibraltar from British, taking Bessarabia from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 submarine moved from 103 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland 3 aaGuns, 1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour and 13 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 1 artillery moved from Western Germany to Germany 7 infantry moved from Finland to Vyborg 3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland Place Units - Germans 1 infantry and 9 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1,00 British : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 4 aaGuns, 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Novgorod to Archangel 3 artilleries and 5 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -2,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangsi to Suiyuyan 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Hopei 2 fighters moved from Japan to Manchuria 4 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 3 infantry in Suiyuyan, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 3 infantry in Suiyuyan, round 3 : 2/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Hopei Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 artillery moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 aaGun moved from Anhwe to Hunan 1 fighter moved from Yunnan to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 2 bombers moved from Suiyuyan to Anhwe Place Units - Japanese 3 artilleries placed in Manchuria 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0,67 Chinese : -1,67 UK_Pacific : 0,00 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 marines moved from Central United States to Eastern United States 1 aaGun moved from Central United States to Eastern United States 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 2. 2 fighters placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 82 Sea Zone to 70 Sea Zone 3 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 3 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 bomber moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Iraq British attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 3/11 hits, 4,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt Place Units - British 2 fighters and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
British : -1,67 Chinese : 0,50 Neutral_Axis : 0,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Romania to Eastern Poland 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : 0,67 Russians : -0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 5 infantry moved from South Australia to Queensland 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 8 infantry moved from Vyborg to Novgorod 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 3 fighters and 3 tactical_bombers moved from Eastern Poland to Archangel 9 mech_infantrys moved from Germany to Baltic States 8 armour, 5 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 1 bomber moved from Western Germany to Malta 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Archangel Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Archangel, round 2 : 4/8 hits, 3,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Baltic States Germans attack with 1 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 9 mech_infantrys in Baltic States, round 2 : 3/10 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Malta Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 bomber moved from Malta to Southern Italy 1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Western Germany 3 fighters and 3 tactical_bombers moved from Archangel to Belarus 3 aaGuns moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Germany to Poland 2 bombers moved from Western Germany to Belarus 2 fighters moved from 91 Sea Zone to Southern Italy 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2,50 British : -0,33 AA fire in Malta : : -0,17 Russians : -0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 20 infantry moved from Bryansk to Tambov 10 artilleries moved from Bryansk to Tambov 1 artillery moved from Volgograd to Tambov 2 fighters moved from Ukraine to Russia 2 aaGuns moved from Bryansk to Tambov 3 artilleries moved from Russia to Tambov 3 infantry moved from Bryansk to Tambov 2 aaGuns, 2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,00
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 20 infantry moved from Bryansk to Tambov 10 artilleries moved from Bryansk to Tambov 1 artillery moved from Volgograd to Tambov 2 fighters moved from Ukraine to Russia 2 aaGuns moved from Bryansk to Tambov 3 artilleries moved from Russia to Tambov 3 infantry moved from Bryansk to Tambov 2 aaGuns, 2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 7 artilleries, 1 carrier, 2 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries moved from Anhwe to Kweichow 2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers in Kweichow, round 2 : 7/13 hits, 7,17 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 artilleries Casualties for Chinese: 4 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery moved from Yunnan to Shan State 1 armour moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 carriers, 2 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Kweichow to French Indo China 2 fighters moved from Manchuria to Hunan 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 artilleries placed in Manchuria 3 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 0,67 Japanese : 1,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 7 artilleries, 1 carrier, 2 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries moved from Anhwe to Kweichow 2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers in Kweichow, round 2 : 7/13 hits, 7,17 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 artilleries Casualties for Chinese: 4 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery moved from Yunnan to Shan State 1 armour moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 carriers, 2 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Kweichow to French Indo China 2 fighters moved from Manchuria to Hunan 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 artilleries placed in Manchuria 3 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 0,67 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 marines moved from Eastern United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 infantry placed in Central United States 2 fighters placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Burma Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 96 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from 92 Sea Zone to Gibraltar 4 fighters moved from United Kingdom to Gibraltar 1 battleship and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone 4 fighters moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 71 Sea Zone to 83 Sea Zone 3 aaGuns, 4 artilleries, 1 fighter and 17 infantry moved from India to Burma Place Units - British 2 carriers placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,2 British collect 30 PUs (5 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Algeria to Tunisia 2 aaGuns and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun moved from Dutch New Guinea to New Guinea 1 battleship, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 5 infantry moved from Queensland to South Australia 2 artilleries moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Belarus to Ukraine 2 fighters moved from Belarus to Russia 2 bombers moved from Belarus to Russia 1 mech_infantry moved from Belarus to Ukraine 9 armour, 5 artilleries, 23 infantry and 8 mech_infantrys moved from Belarus to Bryansk 9 mech_infantrys moved from Baltic States to Bryansk 2 fighters moved from Western Germany to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Southern Italy to Russia 1 infantry moved from Baltic States to Belarus 9 infantry moved from Novgorod to Belarus
Combat Hit Differential Summary :
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intercept?
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@Giallo No thanks
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Belarus to Ukraine 2 fighters moved from Belarus to Russia 2 bombers moved from Belarus to Russia 1 mech_infantry moved from Belarus to Ukraine 9 armour, 5 artilleries, 23 infantry and 8 mech_infantrys moved from Belarus to Bryansk 9 mech_infantrys moved from Baltic States to Bryansk 2 fighters moved from Western Germany to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Southern Italy to Russia 1 infantry moved from Baltic States to Belarus 9 infantry moved from Novgorod to Belarus Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 8,5,4 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 3 bombers moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 3 tactical_bombers moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 artillery moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 bombers moved from Bryansk to Eastern Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Novgorod 3 infantry placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,00 Americans : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns, 14 artilleries and 22 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :