19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            1 armour moved from Smolensk to Rostov
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 submarine; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 submarine
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to France
            1 artillery moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to France
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            3 fighters moved from 92 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            6 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 7 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Normandy Bordeaux
            1 bomber moved from Novgorod to Holland Belgium
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
                  Germans take Volgograd from Russians
            1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Gibraltar to Southern Italy
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 aaGun moved from Karelia to Finland
            3 mech_infantrys moved from Novgorod to Karelia
            1 bomber moved from Holland Belgium to France
            2 bombers moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Western Germany to France
            3 aaGuns moved from Tambov to Volgograd
            1 fighter and 2 tactical_bombers moved from Tambov to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            2 bombers moved from Tambov to French Indo China
            2 tactical_bombers moved from Tambov to Rostov
            2 infantry moved from Ukraine to Rostov
            1 armour moved from Belarus to Rostov
            2 tactical_bombers moved from Tambov to Novgorod
            1 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Samara
                  Russians take Samara from Germans
            3 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 8 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 8 infantry in Caucasus, round 2 : 2/8 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 7 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from 41 Sea Zone to Java
            4 fighters moved from 41 Sea Zone to Java
            2 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            2 tactical_bombers moved from Hunan to Kweichow
            3 bombers moved from French Indo China to Kweichow
            2 fighters moved from Hunan to Yunnan
            2 fighters moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Yunnan
            1 submarine moved from 41 Sea Zone to 57 Sea Zone
            1 submarine moved from 57 Sea Zone to 42 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 3 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 3 transports in 42 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/11 hits, 5.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kweichow
                Japanese attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 4/8 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
            4 fighters moved from Yunnan to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
            3 bombers moved from Kweichow to French Indo China
            7 mech_infantrys moved from Hunan to French Indo China
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 7 infantry moved from Manchuria to Jehol
            2 fighters moved from Japan to French Indo China
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 fighters placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : -0.33
    Japanese : -4.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            4 bombers moved from India to Yunnan
            5 bombers moved from British Guiana to Gibraltar
            1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Gibraltar
                Americans attack with 2 artilleries, 5 bombers, 7 infantry and 1 mech_infantry
                Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 6 infantry
                    AA fire in Gibraltar : 1/3 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries, 4 bombers, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/14 hits, 5,00 expected hits
                    Italians roll dice for 1 aaGun and 7 infantry in Gibraltar, round 2 : 2/7 hits, 2,33 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 2 artilleries, 4 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 3 : 6/12 hits, 4,67 expected hits
                    Italians roll dice for 5 infantry in Gibraltar, round 3 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
                Americans win, taking 44 Sea Zone from Japanese, taking Gibraltar from Italians with 2 artilleries, 4 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber and 4 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for Italians: 6 infantry
            Battle in 33 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 2 submarines and 1 transport
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 3 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Yunnan to India
            2 bombers moved from Western United States to Queensland
            1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 7 fighters moved from 44 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            4 bombers moved from Gibraltar to British Guiana
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Italians defend with 1 destroyer and 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            3 armour and 1 mech_infantry moved from Algeria to Morocco
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Egypt to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            2 fighters and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 0,50
    Italians : 0,50
    British : -0,33
    Americans : 0,17
    Chinese : 0,17
    Japanese : 0,00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            1 bomber moved from France to Kazakhstan
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Kazakhstan
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Cyprus from British, taking Kazakhstan from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 aaGun, 1 artillery and 2 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Rostov
            1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            7 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to New Guinea
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 aaGuns and 1 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 airfield placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            2 infantry and 1 mech_infantry moved from Russia to Samara
            2 infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            2 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Rostov to Caucasus
            1 tactical_bomber moved from Novgorod to Caucasus
            1 tactical_bomber moved from Yugoslavia to Caucasus
            1 bomber moved from French Indo China to Caucasus
            1 bomber moved from France to Caucasus
            1 tactical_bomber moved from Novgorod to Samara
            1 bomber moved from French Indo China to Caucasus
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
                Russians defend with 7 infantry and 1 mech_infantry
                    Germans roll dice for 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7.67 expected hits
                    Russians roll dice for 7 infantry and 1 mech_infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the Russians, 7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 3 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry
                Casualties for Russians: 7 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Volgograd to Kazakhstan
            2 aaGuns moved from Volgograd to Caucasus
            1 bomber moved from Caucasus to Greece
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
            1 infantry moved from Yugoslavia to Northern Italy
            1 tactical_bomber moved from Caucasus to Yugoslavia
            3 tactical_bombers moved from Caucasus to Rostov
            1 tactical_bomber moved from Samara to Rostov
            2 bombers moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 mech_infantry moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Baltic States to Bryansk
            1 mech_infantry moved from Germany to Baltic States
            2 infantry moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 mech_infantrys moved from France to Western Germany
            1 mech_infantry moved from Holland Belgium to Western Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Germany to Western Germany
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Volgograd
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in Russia
            Germans undo move 3.
            1 armour and 2 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            2 artilleries placed in France
            5 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Timguska to Urals
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 46 Sea Zone
            8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 33 Sea Zone to 46 Sea Zone
            3 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 46 Sea Zone
            3 fighters moved from Japan to 46 Sea Zone
            1 tactical_bomber moved from Kiangsu to 46 Sea Zone
            1 tactical_bomber moved from Kiangsu to 46 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hopei
            1 armour moved from Hunan to Hopei
            1 artillery and 1 mech_infantry moved from Hunan to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
    

    Savegame

  • '19 '18

    @aequitas-et-veritas

    Scramble from New Guinea?

    Max defense for casualties?


  • @Tizkit Yes please scramble.

    Max Def., Thank you.

  • '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 46 Sea Zone
            8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 33 Sea Zone to 46 Sea Zone
            3 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 46 Sea Zone
            3 fighters moved from Japan to 46 Sea Zone
            1 tactical_bomber moved from Kiangsu to 46 Sea Zone
            1 tactical_bomber moved from Kiangsu to 46 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hopei
            1 armour moved from Hunan to Hopei
            1 artillery and 1 mech_infantry moved from Hunan to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of New Guinea to defend against the attack in 46 Sea Zone
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Celebes from Americans, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters, 9 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                    Japanese roll dice for 9 submarines in 46 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 2 : 19/33 hits, 18.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 1 tactical_bomber and 3 transports in 46 Sea Zone, round 2 : 9/24 hits, 12.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 submarine owned by the Americans, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Americans, 7 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 3 : 16/33 hits, 18.17 expected hits
                    Americans roll dice for 10 fighters in 46 Sea Zone, round 3 : 6/10 hits, 6.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship and 3 transports in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    3 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 5 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 230
                Casualties for Japanese: 1 destroyer, 3 fighters and 8 submarines
                Casualties for ANZAC: 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Japanese
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to Caroline Islands
            4 tactical_bombers moved from 46 Sea Zone to Caroline Islands
            3 bombers moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 46 Sea Zone
            4 mech_infantrys moved from French Indo China to Hunan
            1 aaGun and 7 infantry moved from Jehol to Anhwe
            1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Kwangtung
            1 bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -4.17
    Chinese : 1.67
    Japanese : -2.00
    

    Savegame


  • I concede here @Tizkit and wish you good luck on your future games.

    Morroco was the winner I think in Round 5. I should have waited and reduce the chance of recapturing by the Italians.

    The game is posted.

    Best regards AetV


  • @aequitas-et-veritas

    Good game, and likewise all the best on your future games.

    Yes, being able to re-take Morocco definitely gave the Germans some breathing room.

    I don’t play a ton of games, but hopefully we meet up again.

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