Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Germany to Poland
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 bombers and 3 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Germany to Poland
            2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter moved from Southern Italy to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 53 PUs; 
            Germans buy 4 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 5 interceptors out of Russia
                    Attackers Fire,  : 4/6 hits, 1.50 expected hits
                    Defenders Fire,  : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    4 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,7,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Battle in Novgorod
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Denmark
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 marine
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 marine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Denmark to Western Germany
            2 tactical_bombers moved from Denmark to Finland
            1 tactical_bomber moved from Western Ukraine to Finland
            1 tactical_bomber moved from Poland to Finland
            1 artillery and 7 infantry moved from Vyborg to Finland
            1 aaGun, 3 armour, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            4 artilleries and 2 infantry moved from Bessarabia to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Ukraine to Volgograd
            4 armour and 7 mech_infantrys moved from Ukraine to Caucasus
            3 bombers and 2 fighters moved from Russia to Ukraine
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            2 mech_infantrys moved from Slovakia Hungary to Germany
    
        Place Units - Germans
            2 fighters and 2 mech_infantrys placed in Western Germany
            1 artillery and 3 infantry placed in Germany
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,2,4
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 3.33
    Defenders Fire,  : : -0.67
    Americans : 0.67
    Attackers Fire,  : : 2.50
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    Sorry about those dice in Moscow. That’s a pretty outlandish result. Gonna be hard for the allies from here.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 43 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 2/11 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns moved from Amur to Manchuria
            4 aaGuns, 2 armour, 5 artilleries, 51 infantry and 1 mech_infantry moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,4,3,6,4,3,3,5,1
            Russians collect 25 PUs (3 lost to blockades); end with 68 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,17
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sorry about those dice in Moscow. That’s a pretty outlandish result. Gonna be hard for the allies from here.

    Pfff that indeed is a hughe hit…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 artillery moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Britain
            Battle in 32 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in Korea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 7/8 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Solomon Islands from ANZAC, taking Korea from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            4 infantry moved from Hunan to Kiangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            2 mech_infantrys moved from Kwangsi to Shan State
            1 aaGun, 3 artilleries and 5 infantry moved from Kwangsi to French Indo China
            2 fighters moved from 56 Sea Zone to Western Australia
            1 carrier and 2 transports moved from 56 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.33
    Russians : 0.67
    Japanese : 3.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to 30 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter and 8 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 aaGun, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Western United States
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 destroyers and 8 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Americans collect 58 PUs (3 lost to blockades); end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to 125 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hopei
            2 artilleries and 11 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Chinese attack with 1 destroyer
                Germans defend with 1 submarine
                    Chinese roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Chinese win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in Hunan
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Hunan, round 2 : 2/13 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            1 fighter and 1 infantry moved from India to Burma
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
    
        Purchase Units - British
            British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 fighters moved from 39 Sea Zone to India
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 artilleries and 4 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Gibraltar to Egypt
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Normandy Bordeaux
            4 mech_infantrys moved from India to Eastern Persia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Iraq
            3 armour placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,00
    Americans : 0,17
    Chinese : -1,00
    Japanese : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Cyprus to Holland Belgium
            1 armour moved from Ukraine to Rostov
                  Italians take Bryansk from Russians
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Romania to Bulgaria
            1 bomber moved from Holland Belgium to Western Germany
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 armour moved from Baltic States to Bessarabia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,2,4
            Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Well that wasn’t good. I’d forgotten to pull back 2 subs there.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 4 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
            1 aaGun and 1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from Norway to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            5 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
            3 bombers moved from Ukraine to Western Ukraine
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 61 PUs; 
            Germans buy 7 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 6/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 5 armour and 7 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 5 armour and 7 mech_infantrys in Northwest Persia, round 2 : 5/12 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Volgograd to Northwest Persia
            3 armour and 9 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Ukraine to Novgorod
            3 bombers moved from Western Ukraine to Novgorod
            4 tactical_bombers moved from Finland to Western Germany
            1 mech_infantry moved from Denmark to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            2 tactical_bombers moved from Western Germany to Germany
            1 infantry moved from Poland to Germany
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 artilleries placed in France
            1 infantry and 2 mech_infantrys placed in Volgograd
            4 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Cyprus: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,5,1
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Vologda to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 54 PUs; 
            Russians buy 1 artillery and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 armour, 6 infantry and 1 mech_infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 artillery and 5 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
            4 artilleries and 7 infantry moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 4 mech_infantrys moved from Shan State to Yunnan
            1 artillery moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 bombers moved from French Indo China to Kweichow
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Siberia
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 5 artilleries, 7 infantry and 4 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 5 artilleries, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/16 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to French Indo China
            1 aaGun moved from French Indo China to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            3 infantry moved from Kiangsi to Kiangsu
            2 artilleries and 3 infantry moved from Kiangsu to Shantung
            1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from Western Australia to 55 Sea Zone
            1 carrier moved from 49 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 fighter and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.00
    Japanese : 4.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
            1 armour, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Western United States to 5 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
    
        Purchase Units - Americans
            Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Solomon Islands
            Battle in Holland Belgium
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win, taking Iwo Jima from Japanese, taking Solomon Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in France
                Americans attack with 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor and 1 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 2/11 hits, 3,33 expected hits
                    Germans roll dice for 1 aaGun, 7 artilleries and 1 infantry in France, round 2 : 3/8 hits, 2,67 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in France
                    Americans roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 1/8 hits, 2,83 expected hits
                    Germans roll dice for 7 artilleries in France, round 3 : 1/7 hits, 2,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/7 hits, 2,67 expected hits
                    Germans roll dice for 6 artilleries in France, round 4 : 1/6 hits, 2,00 expected hits
                    5 artilleries owned by the Germans and 1 mech_infantry owned by the Americans lost in France
                1 armour owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Normandy Bordeaux
                Germans win with 1 artillery remaining. Battle score for attacker is 16
                Casualties for Americans: 4 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 6 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            5 transports moved from 110 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 destroyers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            6 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery moved from Hopei to Anhwe
            2 artilleries and 13 infantry moved from Hunan to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 2/16 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            4 armour and 1 mech_infantry moved from Egypt to Iraq
            3 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 infantry moved from Iraq to Persia
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
                British attack with 5 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win with 5 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            3 aaGuns, 2 artilleries and 17 infantry moved from India to Burma
            1 bomber moved from Egypt to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,67
    AA fire in France : : -0,50
    Americans : -2,17
    Chinese : -2,00
    Japanese : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
            1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?

  • '19 '17 '16

    Not sure about going after ANZAC so early, but the IC on Qld makes it more attractive.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Scramble from Gibraltar?

    yes please

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
            1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Italians
            French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 fighter; French defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the French, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
                Casualties for British: 1 fighter
            Battle in Libya
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 4 : 1/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Libya
                Italians win, taking Libya from ANZAC with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Northwest Persia
            1 armour moved from Bessarabia to Ukraine
            3 fighters moved from Cyprus to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,5
            Italians collect 6 PUs (10 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    French : 0.00
    ANZAC : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
            1 mech_infantry moved from Volgograd to Samara
            2 bombers moved from Novgorod to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Novgorod to Samara
            1 fighter moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Tambov
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Samara
            3 fighters moved from Western Germany to 125 Sea Zone
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Persia
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Samara
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            2 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            2 tactical_bombers moved from Cyprus to Volgograd
            3 fighters moved from 125 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Norway to Finland
            3 infantry moved from Finland to Karelia
            1 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Bryansk to Volgograd
            1 bomber moved from Samara to Volgograd
            1 aaGun, 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Rostov
            3 artilleries and 3 infantry moved from Ukraine to Rostov
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Germany to Western Germany
            2 tactical_bombers moved from Germany to Western Germany
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 artilleries and 1 infantry placed in Western Germany
            7 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            1 artillery and 3 infantry placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1,1,4
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Americans : 0.83
    Russians : -0.17
    

    Savegame

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