Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 armour moved from Vologda to Timguska
            1 mech_infantry moved from Suiyuyan to Timguska
            1 infantry moved from Bessarabia to Western Ukraine
            3 bombers moved from Northwest Persia to Russia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            2 infantry moved from Caucasus to Volgograd
            5 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
            5 artilleries and 4 infantry moved from Bessarabia to Ukraine
            4 armour moved from Northwest Persia to Volgograd
            3 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            2 armour moved from Northwest Persia to Volgograd
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 86 PUs; 
            Germans buy 4 artilleries, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Timguska
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Germans roll dice for 2 armour in Timguska, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Ukraine
                Germans attack with 5 artilleries and 4 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 4 infantry in Ukraine, round 2 : 4/9 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 4 infantry in Western Ukraine, round 2 : 1/9 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 6 armour, 5 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour, 5 infantry and 1 mech_infantry in Volgograd, round 2 : 7/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Volgograd
            1 mech_infantry moved from Kansu to Yenisey
            5 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Northwest Persia to Rostov
            3 fighters and 2 tactical_bombers moved from Western Germany to Rostov
            3 bombers moved from Russia to Rostov
            1 artillery and 1 infantry moved from Vologda to Urals
            4 fighters and 2 tactical_bombers moved from Southern Italy to Northwest Persia
            8 artilleries and 2 infantry moved from Novgorod to Vyborg
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
            1 artillery and 1 infantry moved from Vologda to Urals
            8 artilleries and 9 infantry moved from Vologda to Novosibirsk
            1 aaGun moved from Bessarabia to Ukraine
            1 artillery and 2 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            13 mech_infantrys moved from Normandy Bordeaux to Western Germany
            13 artilleries moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Germany to Poland
            8 mech_infantrys moved from Germany to Poland
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
            Germans undo move 2.
            2 artilleries and 8 mech_infantrys placed in Western Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 2.83
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    Hopefully I haven’t miscalculated there. Seems like I’ve stretched really thin.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Archangel to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 26 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Russia
            5 artilleries and 37 infantry moved from Belarus to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 tactical_bomber moved from Iraq to Bryansk
            2 fighters moved from Iraq to Bryansk
            1 fighter moved from Iraq to Bryansk
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Hopefully I haven’t miscalculated there. Seems like I’ve stretched really thin.

    Really thin indeed let’s hope for average dice

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            8 artilleries and 4 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Shan State to Burma
            2 bombers moved from Philippines to 54 Sea Zone
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 carrier and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 bombers
                Casualties for Americans: 1 carrier
    
        Non Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            2 fighters moved from Celebes to 36 Sea Zone
            8 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Jehol to Chahar
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Yenisey to Kansu
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Korea to Manchuria
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 3 fighters and 1 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    That was frustrating in SZ54.

  • '19 '17 '16

    Hold on.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            8 artilleries and 4 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Shan State to Burma
            2 bombers moved from Philippines to 54 Sea Zone
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 carrier and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 bombers
                Casualties for Americans: 1 carrier
    
        Non Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            2 fighters moved from Celebes to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Jehol to Chahar
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Yenisey to Kansu
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Korea to Manchuria
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
            2 battleships, 3 fighters and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            8 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour, 1 artillery, 3 fighters and 2 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 bomber moved from India to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from Sumatra to India
            2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 3 fighters and 10 submarines moved from 42 Sea Zone to 54 Sea Zone
            5 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from Hawaiian Islands to 54 Sea Zone
            5 fighters moved from 42 Sea Zone to India
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            6 artilleries and 7 infantry moved from Libya to 96 Sea Zone
            6 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 infantry and 7 transports moved from 96 Sea Zone to 98 Sea Zone
            6 artilleries and 7 infantry moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Tobruk
            3 artilleries and 3 infantry moved from Tunisia to Libya
            8 fighters moved from 96 Sea Zone to 98 Sea Zone
            9 submarines moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 artilleries and 5 infantry placed in Central United States
            1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            1 fighter and 1 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Egypt to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Cyprus
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from Iraq to Persia
                  British take Persia from Germans
            1 armour moved from Persia to Iraq
            1 bomber moved from India to French Indo China
    
        Purchase Units - British
            British buy 3 aaGuns, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Cyprus to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Egypt
            1 bomber moved from French Indo China to India
    
        Place Units - British
            3 aaGuns placed in Iraq
            3 mech_infantrys placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,6,6
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,67
    Americans : 0,67
    Chinese : 0,33
    Japanese : -0,67
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    That was frustrating in SZ54.

    That was more then I could have hoped for

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 bomber moved from Northwest Persia to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Rostov to Volgograd
                  Italians take Tambov from Russians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Northwest Persia
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Poland
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Bessarabia
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from 99 Sea Zone to Northwest Persia
    
        Place Units - Italians
            2 artilleries and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 16 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Urals to Evenkiyskiy
            1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 armour moved from Timguska to Evenkiyskiy
            8 artilleries and 9 infantry moved from Novosibirsk to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Samara from Russians
            9 artilleries and 3 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            8 mech_infantrys moved from Germany to Baltic States
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry and 19 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 0/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery and 8 mech_infantrys in Baltic States, round 3 : 2/9 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 8 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Kazakhstan, round 2 : 8/19 hits, 6.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 9 artilleries and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 artilleries and 3 infantry in Novgorod, round 2 : 6/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Evenkiyskiy
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Urals to Nenetsia
            5 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
            2 tactical_bombers moved from Rostov to Bessarabia
            3 bombers, 3 fighters, 5 infantry and 1 mech_infantry moved from Rostov to Volgograd
            2 fighters moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Poland to Eastern Poland
            4 mech_infantrys moved from Poland to Baltic States
            4 mech_infantrys moved from Poland to Novgorod
            21 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 3 artilleries and 12 infantry moved from Western Germany to Germany
            14 artilleries and 2 infantry moved from France to Western Germany
            3 mech_infantrys moved from Southern Italy to Greater Southern Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            1 artillery placed in Germany
            2 infantry and 7 mech_infantrys placed in Germany
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Urals to Evenkiyskiy
            1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 armour moved from Timguska to Evenkiyskiy
            8 artilleries and 9 infantry moved from Novosibirsk to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Samara from Russians
            9 artilleries and 3 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            8 mech_infantrys moved from Germany to Baltic States
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry and 19 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 0/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery and 8 mech_infantrys in Baltic States, round 3 : 2/9 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 8 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Kazakhstan, round 2 : 8/19 hits, 6.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 9 artilleries and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 artilleries and 3 infantry in Novgorod, round 2 : 6/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Evenkiyskiy
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Urals to Nenetsia
            5 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
            2 tactical_bombers moved from Rostov to Bessarabia
            3 bombers, 3 fighters, 5 infantry and 1 mech_infantry moved from Rostov to Volgograd
            2 fighters moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Poland to Eastern Poland
            4 mech_infantrys moved from Poland to Baltic States
            4 mech_infantrys moved from Poland to Novgorod
            21 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 3 artilleries and 12 infantry moved from Western Germany to Germany
            14 artilleries and 2 infantry moved from France to Western Germany
            3 mech_infantrys moved from Southern Italy to Greater Southern Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            1 artillery placed in Germany
            2 infantry and 7 mech_infantrys placed in Germany
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    Sorry, don’t worry about the double post. They should be the same.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            2 fighters moved from Iraq to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            8 artilleries moved from Russia to Bryansk
            2 armour and 4 mech_infantrys moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            2 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour moved from Kansu to Szechwan
                  Japanese take Shensi from Chinese
            2 artilleries and 6 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            9 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 11 fighters, 1 infantry, 6 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 45 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 carrier moved from 45 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines, 5 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in Java
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Java from Americans, taking Sumatra from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 10 artilleries, 6 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 10 artilleries, 6 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/19 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 10 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 2 artilleries and 6 infantry
                British defend with 1 aaGun; Chinese defend with 1 artillery, 1 fighter and 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Szechwan, round 2 : 1/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Szechwan
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 3 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Szechwan, round 3 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 4 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 4 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour and 2 artilleries in Szechwan, round 5 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter in Szechwan, round 5 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 6 infantry
                Casualties for British: 1 aaGun
                Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
                Casualties for Russians: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer and 3 fighters
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 39 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 destroyer
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to 36 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 infantry placed in Japan
            3 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Chinese : 0.67
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 unit repaired.
            1 transport moved from 41 Sea Zone to 42 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 9 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters and 16 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            9 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to Western United States
            1 tactical_bomber moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 battleship, 4 carriers, 1 cruiser, 2 fighters and 7 transports moved from 98 Sea Zone to 81 Sea Zone
            6 fighters moved from 98 Sea Zone to Iraq
            1 armour moved from Tobruk to Egypt
            3 artilleries and 3 infantry moved from Libya to Tobruk
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour moved from Iraq to Persia
                  British take Persia from Italians
            1 armour moved from Persia to Iraq
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
    
        Purchase Units - British
            British buy 1 airfield and 6 artilleries; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            2 tactical_bombers moved from Iraq to India
            2 fighters moved from Iraq to India
            1 fighter moved from 81 Sea Zone to Iraq
            1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to India
            4 fighters moved from Iraq to India
    
        Place Units - British
            1 airfield and 3 artilleries placed in Iraq
            3 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    One moment please I see i messed it up

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    One moment please I see i messed it up

    I want to redo my turn for the uk, I want to attack NW persia, let me know if that’s ok. I didn’t attack anything with the uk

Suggested Topics

  • 29
  • 38
  • 78
  • 88
  • 138
  • 160
  • 146
  • 685
Axis & Allies Boardgaming Custom Painted Miniatures

68

Online

17.3k

Users

39.9k

Topics

1.7m

Posts